A novelty ghost recorder, what's not to love about something so simple with a single purpose?
Record ghosts and play them back for everyone to see!
Pause and rewind your ghosts for clarity!
Adjust the speed of your replay, watch yourself go twice or three times as fast!
SLADE is able to convert images in and out of the .lmp format, one can export a sprite as a .png and export it in any program of their choosing.
This also works the other way around, importing a .png into slade and converting it into an .lmp with the appropriate palette!
It's his 15th birthday, and in a completely different game, sets out to be The Guy!!
Coming with not just one, but two special abilities!
DOUBLE JUMP
Double jump to Double jump!
A criminally simple ability, The Kid gains an extra burst of height to reach those tight areas!
This ability...
the difference between the two functions can be found on the wiki, but put simply
P_SpawnMobj will spawn a mobj at the selected coordinates, this returns the summoned mobj.
whereas P_SpawnMobjFromMobj will instead spawn a mobj at the selected coordinates *relative* to a specified source, and...
From out of nowhere, Rose Gold Amy is here!
She may look like Amy, but she certainly doesn't play the same!
Let's talk about her abilities, starting with:
Double Jump
Doing right what it says on the tin, pressing jump twice will let RGA effectively double her jump height to reach those extra...
Just to clarify
This is a completely different mod, it has nothing to do with me whatsoever, nor has it stolen anything from me.
Please keep this in mind, I will not plan on releasing my iteration anytime soon.
you can grab a look at the Maincfg and Palette pages respectively in the wiki, they both have useful information that can really help!
the Wiki is your best friend if you need documentation on editing SRB2!
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