Back from SRB2 2.1, it's Freeze Tag! I ported it over and managed to polish up a brand new release.
How it works:
Players are automatically assigned Taggers and Runners.
Taggers win if they freeze everyone by touch.
Runners win if they survive before the end of the round. They can also unfreeze...
I also ran into the same problems.
Big maps do get really bad, so i actually came up with a method to help that!
Maps just use a slower framerate based on their amount of lines.
I'm sure there are better ways to do this mini-map that would get rid of the need for drawing slower, but i think...
So now i have an editing thread. I've been doing a lot away from releases that probably might benefit from showing.
I'll share some of my older projects/experiments as well, but heres what i've mainly been working on for now:
It's based on super monkey ball, but i don't have a major...
This script changes the Race gametype to play similarly to Trackmania.
The race will never finish until the time limit is up, so you must instead race through the course again and again to try and get the best time!
When the round finishes, everyones times will then be shown!
Press Weapon...
This is difficult to remember for me.
I liked to play with an old blackberry that belonged to my mom, and one of the games i remember it had was the mobile port of sonic the hedgehog.
There were many others, but it is the one i can remember most clearly.
The levels are way better to look at, and there is a lot more depth! Sonic definitely gets a big improvement.
But, i don't like the way text looks, and i think many things don't look quite right. It doesn't quite hit it for me, but i think it has great potential though!
New update!
Now that i think about replacing the thok, i thought it might work better that way.
So i have two scripts now, the one that adds the drop dash, and another that replaces thok with the drop dash instead!
I also changed the dash speed to be faster yet manageable.
Taking complete inspiration from Sonic Mania, this script implements the Drop Dash in Srb2.
Hold spin in the air until you hit the ground and you'll instantly dash forwards!
Any character that can do the spin dash will also do the drop dash.
DDAdd will add the drop dash alongside any main...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.