Search results for query: *

  1. MirceaKitsune

    Thoughts on a modern game engine

    Like I said, I looked up a few examples of generic implementations for bsp and md5 (the formats I believe srb2 really should support) in some of the engines I've played around with. Some of them are relatively short and simple, so hopefully they'll be of use to the developers? bsp, darkplaces...
  2. MirceaKitsune

    Thoughts on a modern game engine

    I don't think it's wrong to offer donations to coders in general, especially those who do the kind gesture of dedicating their time to keeping such projects going for free. Except in this case because as toaster pointed out, srb2 is a fangame and can only be legally covered as long as it isn't...
  3. MirceaKitsune

    Thoughts on a modern game engine

    Ouch... I forgot about that. As long as srb2 uses the Sonic characters or remixes of the original songs, money must never be involved or it will spell trouble. Even if Sega is cool and doesn't send C&D orders to Sonic fangames... like evil Nintendo does with Pokemon fangames. In any case, the...
  4. MirceaKitsune

    Thoughts on a modern game engine

    The world of open-source software salutes you, and needs more people like you! It's sad although understandable that money is needed to bring motivation and make things happen even in FOSS. Sadly I can't help there right now... me and my mother are kinda on the verge of being sued for not paying...
  5. MirceaKitsune

    Thoughts on a modern game engine

    That's good to know! If an engine port ever happens someday or the devs found a way to make the existing engine support .bsp, that would allow keeping the existing maps too, therefore fixing the game code would be the main challenge! Can it convert them to .map files however, and make every...
  6. MirceaKitsune

    Thoughts on a modern game engine

    Huh. I knew the game has been around for a while, but not since 1998. The only other project I know of that's even older is the OHRRPGCE engine (an engine for 2D RPG games written in Freebasic). I can imagine that at the time, Doom might have been a good choice... I believe not even Quake 1 was...
  7. MirceaKitsune

    Thoughts on a modern game engine

    For one thing, I should probably be more specific about why I find the current engine weird and limited. Since it's what the community used for years, it's understandable if some are okay with it... whereas in my case I work with a lot of FOSS game engines, and that shapes my view on how a...
  8. MirceaKitsune

    Thoughts on a modern game engine

    Now I heard on IRC that this sort of thing has been discussed in the past, so hopefully the thread won't make everyone go "uhhh, not this again". I especially wanted to make it since I've been taking a better look at srb2 during the last days, and at the same time playing with various game...
  9. MirceaKitsune

    How long have you been on Srb2?

    I've slowly been around for about an year or so? I did hear of the game many years ago though, and even remember trying it out about half a decade back. I wasn't big into it due to the painfully old and limited 2.5D engine, but I do like everything else a lot so overall I'm enjoying it!
  10. MirceaKitsune

    SRB2 Hub (1.3)

    Wonderful mod! Although I haven't looked at all of the available SRB2 mods, I'm gonna be quick to say that this is one of the most awesome! A hub like that is exactly one of the things I felt this game is missing and wanted to see :) Maybe because I didn't grow up with the old Sonic...
Back
Top