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  1. BASHDUP

    [Open Assets] Anti Invuln-Shooting (ais.lua)

    Could this be compatible with Jetty-Syn Proto?
  2. BASHDUP

    chi.miru's project/lua/resource thread

    Wow man, so far ahead of the game. Keep. it. up. Whether or not any your stuff gets finished. We will always appreciate the potential of SRB2 that you have allowed us to witness. Thank you.
  3. BASHDUP

    [Open Assets] Jetty-Syn Proto V2.1.1 - Back for more! (Updated 9/7/2017)

    This is insanely good props, but is it compatible with match modes? EDIT: It does, DOPE!
  4. BASHDUP

    [Open Assets] Freeze-Tag Gamemode

    If you make another version please add a feature than lets you toggle the time limit
  5. BASHDUP

    [Open Assets] Freeze-Tag Gamemode

    Titles You should add a label above "not-it" players to help out taggers if you release another version.
  6. BASHDUP

    Silver The Hedgehog [dot pk3]

    You should add a timer, so if Silver grabs someone or fails to grab something (attempts to grab an object or player and fails) he has to wait a while before he can grab again. Or maybe allow the player to break free at some point. Maybe even add a signal or visual for when he tries to grab so...
  7. BASHDUP

    [Open Assets] Xkower's NPC (More than SF94-Serv)

    Do you think you could make a seperate feature for match npcs to physically attack other players and npcs?
  8. BASHDUP

    [Open Assets] Changable Secondary Colors

    Nice cant wait for Fsonic support.
  9. BASHDUP

    ¿SRB2 update error?

    Well that's nice. Thanks for sharing.
  10. BASHDUP

    ¿SRB2 update error?

    Amen to that.
  11. BASHDUP

    Sonic Robo Battle 2

    I get where your coming from but dying isnt a factor, there are no stocks. Similar to Smash Bros casual play, a set time, unlimited revival, player with the most kills, in this case most damage caused, wins. The reason I design the maps to have a small amount of rings is to make it still feel...
  12. BASHDUP

    Sonic Robo Battle 2

    Thanks for the feed back, but I don't undrrstand what the "dying concept" is. The way its set up now is that when you hit a player you get points so dying doesnt really effect the play in any way, so can you explain to me what it is so I can try to improve it?
  13. BASHDUP

    Preround mode

    This looks great and just in the nick of time for my physattk servers! *Downloads*
  14. BASHDUP

    Sonic Robo Battle 2

    Thanks, much appreciated.
  15. BASHDUP

    Sonic Robo Battle 2

    I will also mention, I've been hosting this "mode" on my server as of late so if you'd like to experience it first hand you totally can. All you'd need is Fsonic.wad, Physattk.lua, and my map. Which are all downloadable straight from the server (besides Fsonic.)
  16. BASHDUP

    Sonic Robo Battle 2

    It's me again, I have something to present to you all. Sonic Robo Battle 2, is what I call it. As I know some players find the ring tossing style of match distasteful. I threw the Physattk lua that I take no credit for, a custom map made specifically for this type of match, and changed a few...
  17. BASHDUP

    [Open Assets] LMS (Last Man Standing)

    Yeah, I know all that It just doesn't work. I know you have to do lmsenabled 1 that's the reason I'm here cause even after that it just fails to work.
  18. BASHDUP

    Ever composed music?

    Yes, I made a remix for my GFZ extended map. I also have a soundcloud with some original pieces. https://soundcloud.com/bashdup-966306864 my GFZ remix can be found on my GFZ Extended thread.
  19. BASHDUP

    [Open Assets] LMS (Last Man Standing)

    For some reason this lua doesn't work at all for me. It doesn't even count how many players are alive and once there all dead the match doesn't even end. Do you have a solution?
  20. BASHDUP

    [Open Assets] Terminal - a netplay enhancement plugin

    Uh recently I've been getting this error message in my servers? Is there someway I can fix it, it keeps spamming in the chat. ERROR: NetXCmd buffer full, cannot add netcmd 21! (size: 237, needed: 37) I assume this tool is gonna need an update for 2.1.15 huh?
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