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  1. Callum

    <3 Hmm, valentines day

    So, anyone get any valentines day presents/cards/etc? :3 My valentines day was a largely uneventful day at school, but after school, I went out for a feed with some guy/girl mates for the rest of the afternoon.
  2. Callum

    SRB2 Console Ports info (PS3 r6752)

    Hey, guys. As I'm sure you all know, work has been picked up in recent times to update SRB2's compatibility with console platforms, notably my SRB2Wii and the effort to port SRB2 to the DS systems. I thought it would be a good idea to make a topic detailing all of the console ports that are...
  3. Callum

    Renderer issues with underwater polyobjects

    It's very simple. This: Results in: The artifacts animate with the polyobject. 99% sure that this doesn't happen above water, but I'll need to check on that. Doesn't happen in OpenGL mode.
  4. Callum

    SRB2 - Now OpenGL incompatible!

    Split from another topic... OpenGL still exists and works fine, therefore the OpenGL tickbox isn't out of date >_>
  5. Callum

    Happy new year! =)

    Seeing as my clocks turned over to 2010 almost an hour ago, I just wanted to post something here to say "Happy 2010 and such" to everyone... I guess this also could be a discussion of everyone's high points of 2009 and what they are looking forward to in 2010 as well. My high point of 2009 was...
  6. Callum

    Just to clear this up, because its being tossed around again (SRB2DS)

    Ok, I've (and probably others) been asked quite a bit recently about the possibility an SRB2DS, not just members from here, other places too, and I just want to clear this up: THE NINTENDO DS IS NOT POWERFUL ENOUGH TO RUN SRB2. AT ALL. STOP ASKING. The DSi on the other hand, there may be a...
  7. Callum

    SRB2Wii thread (v2.0.0 RC4, news update 27/11/2010 10:46)

    Welcome to SRB2Wii. What is SRB2Wii, you may ask? Its a port of our amazing fangame, Sonic Robo Blast 2, to Nintendo's Wii video game system. http://wiibrew.org/wiki/User:Callum/Sonic_Robo_Blast_2 - WiiBrew article on SRB2Wii. 1. Download the version of SRB2Wii you want (at the moment I...
  8. Callum

    SRB2 Linux Packages/Repos for RPM-based and DEB-based

    UPDATE: Hi guys. Unfortunately, the SRB2 Linux repositories could not be saved due to the SRB2.org hard drive failure and insufficient backup capacity, so this will be down for a little while. Sorry for any inconvenience this causes, but you can imagine what kind of a PITA this is for me I...
  9. Callum

    SRB2Wii development thread

    I've decided to start working on an SRB2Wii, using debian-etch-4.0+whiite-0.1+xwhiite-0.2 as a base, and customising it to specially run SRB2. Theoretically, the current lsdlsrb2 build I have now WILL load, but only in OpenGL mode because the Software renderer doesn't work on big-endian systems...
  10. Callum

    SRB2:TBE b2.08 (here we go again...)

    Yes, a new release of my crappy mod. It's still in shambles, but not as much shambles, and your able to complete it without warping! But, since levels are STILL missing, you can complete the game without emeralds and some of the unlockables are still screwed entirely because of that reason. -_-...
  11. Callum

    Icy Everest Zone 1

    yeah, I haven't released a WAD here in liek forever, and yeah. :) http://gcfreak.sepwich.com/downloads/scr_icyeverest.wad Sink your teeth in. It no longer lags in Software. :) It's a new level in my hopelessly messed up mod (but is getting better), SRB2 TBE :P Oh yeah, screenshot? Old...
  12. Callum

    I have my new Wii! But some probs...

    For some reason, the Wii Game Disc won't load properly. It says the "An error has occured" error when I try to get the disc to work, and I have to reboot the Wii, whilst also taking out the Game Disc aswell, and trying again. Naturally, it doesn't work, so yeah. Dope. It's half-DOA, although I'm...
  13. Callum

    Jack Thompson - What the hell is his problem?

    http://en.wikipedia.org/wiki/Manhunt_2 Look at this. You'll see what I'm talking about.
  14. Callum

    SRB2:TBE 2.0 Beta 7.1 (shcr_srb2tbe.wad)

    For those who don't know, SRB2:TBE is an SRB2 mod which replaces levels, story, some music, etc. For those who do know, there is *alot* of changes from 2.0 Beta 5. Enjoy! UPDATE: Updated to 2.0 Beta 7.1. It fixes most of the reported bugs, and revamps most boss levels. The full download isn't...
  15. Callum

    All new sh_srb2tbe.wad

    Sonic Robo Blast 2: The Legend of the Black Chaos' entry into the Releases mod section is just around the corner, and I'd think you guys would want a looksee. Here is some of the stuff that I'm going to do: Revamping most of the levels to reflect my new map making skills. Finishing started...
  16. Callum

    Giants Causeway Zone...

    Is stuffed. Please take a look and fix if you can. First off, it won't load the map properly in SRB2, but when you fix that, the start of the map isn't accessible (the start is behind the place where I put the Player Start thing). DBSRB2 doesn't report any errors...
  17. Callum

    The forum is a bit brokey, isn't it?

    Yes, it is. I noticed a few posts in alot of threads are gone, and Mystic banned Carnage. That ban has been lifted. According to Mystic, the forum must of used a backup because of something Sepwich was doing. You might aswell discuss it here.
  18. Callum

    I've had this problem here for a while and I'm sick of it.

    As you can see here, the bottom part of the screen is cut off, and I've had this problem everytime in OpenGL. Every filter I've tried, it doesn't get fixed, and I want it fixed now. Can anyone tell me how to fix it? Thanks in advance. GCFreak
  19. Callum

    Problems with starting netgames.

    Let's see...I've done everyone around here said. Port 5029 Open - check Advertise on Server - check Firewall off - check Is there something else I forgotten? Because my server don't show up on the master server, according to InuYasha.
  20. Callum

    My first Circuit map, Jade Falls Zone

    http://srpgp.supersanctuary.com/ffh/download.php?file=8f069ff2420162a49f1326ffe45f0285 It is my first circuit level. Screenshots? Why not? Comments, Criticism, and suggestions appreciated.
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