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  1. Tamkis

    Ultra Air Hockey DX

    I hope this topic does not breaks the rules or anything and gets locked, as this is my own game...but. Anyways, a college student and I developed during Fall 2014 an original indie game called Ultra Air Hockey DX. Essentially, its a 3D, DX version created with Unity3D of our older 2D air hockey...
  2. Tamkis

    Exectuable Madness

    Not sure if this is the best place for this, and sorry in advance if this is not a great thread, but here goes... Don't know why, but suddenly, today, keyboard controls are no longer working on my desktop version of 2.1.14 srb2dd.exe for no reason. Keyboard controls work with other OS...
  3. Tamkis

    [Open Assets] Running Sfx

    Just a very simple Lua script which adds sound environmental sound effects for walking/running, both above and below water and while gravflipped, similar to Sonic R. Annoy your friends with walking sound effects, or add some challenge to Tag/Hide N' Seek modes with an audible notification of...
  4. Tamkis

    [Open Assets] Race HUD

    After playing Duon the Adventurer's SRB2 Riders v2.1 WIP beta port and some generic circuit courses during April 2015, I realized something was missing from Race/Circuit and Competition gametypes. Something very important... a live, on-screen Race HUD with ranking! Because having to press the...
  5. Tamkis

    Emblem/level managment?

    A few quick advanced LUA questions for editing: Emblem stuff How could one retrieve the current amount of emblems earned for a co-op game? Looking at the wiki, I can't seem to find the variable name (if it even exists for Lua access) How could one detect if a particular, collectible emblem...
  6. Tamkis

    Tamkis' Titanium Lua/level design thread

    (Yet another) user's thread of lua and level design! Yayz! I'm currently porting by hand some Sonic R levels into SRB2, by using extracted .OBJ CAD files of the levels and while playing Sonic R on the PC as reference as an editing exercise. I plan on implementing custom objects with lua such as...
  7. Tamkis

    Tamkis' Lua help thread

    How would one go about using environmental Objects (such as flames, Metal Sonic's energyball, etc) as proper player missiles that don't self-inflict the player using P_SpawnMissile(), and which increment the launching player's score upon collision with an opponent? For some reason, using this...
  8. Tamkis

    Submission?

    At the risk of sounding like a techtarded n00b, really quick question about the SRB2 Forums and making addon submissions: How does one add attachments and submit? I added attachments using the attachment manager, but the forum for some reason is still nagging saying that I can't submit until I...
  9. Tamkis

    HurtMsg Example

    Just a quick but somewhat dumb question on LUA's HurtMsg Hook: What is the best way to print the message itself for getting damaged by weapons? In a vanilla netgame match, if for example, I (Tamkis) get hit by user RandomDude's RailRing, the message that prints is "Tamkis got hit by RandomDude's...
  10. Tamkis

    Clones?

    Just a really quick question and thought: Is it possible to spawn an MT_Player object as a Bot through LUA? Through experimentation with RocksFall.lua, I made the game spawn Tails instead of Rocks (see gif below); however, the Tails had no AI. They could, however, be killed. Using Eggman.wad...
  11. Tamkis

    Forum Idle time

    I hope this is not a n00bish question, but is there anyway from my UserCP that I can prevent being automatically logged out for idling too long on the forums? I was about to post a rather lengthy OP for a new thread, but due to long "inactivity" when typing, was automatically logged out when I...
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