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  1. Demnyx Onyxfur

    [Open Assets] Goal Ring

    Demnyx Onyxfur updated Goal Ring with a new update entry: Hotfix! Read the rest of this update entry...
  2. Demnyx Onyxfur

    [Open Assets] Goal Ring - Hotfix!

    The "Oops I Forgot to Remove the Personal Placeholder Sprites" update! + Samus fix! I forgot that Samus technically has TWO skins, sorry! - Personal Gamma GR sprite has been removed.
  3. Demnyx Onyxfur

    [Open Assets] Goal Ring

    Demnyx Onyxfur updated Goal Ring with a new update entry: No way, I can't believe this! Read the rest of this update entry...
  4. Demnyx Onyxfur

    [Open Assets] Goal Ring - No way, I can't believe this!

    Yeah, I can't either! Going to be brutally honest, I have no idea what's majorly different since the last version. However, because of some funky, quirky things, I have to disable the Heroes' red ring rollangle stuff for the model.
  5. Demnyx Onyxfur

    [Open Assets] Goal Ring

    Demnyx Onyxfur updated Goal Ring with a new update entry: Quick Code Fix Read the rest of this update entry...
  6. Demnyx Onyxfur

    [Open Assets] Goal Ring - Quick Code Fix

    - Removed some code to possibly prevent an error due to a structure change - Professionalism :dramahog:
  7. Demnyx Onyxfur

    [Open Assets] Goal Ring

    Demnyx Onyxfur updated Goal Ring with a new update entry: Metroid! Read the rest of this update entry... 1653162869 You can use the console command "signtype" followed by 0, 1, 2, or 3. 0 is SA2, 1 is Heroes, 2 is Vanilla Signpost, and 3 is Modern's rainbow ring.
  8. Demnyx Onyxfur

    [Open Assets] Goal Ring - Metroid!

    From now on, please add GoalRing after adding all of your characters! + Added sprite for Samus + Better file organization - Some debugging sprites for fiddling with animated GoalRing sprites. Not quite sure how to implement that yet.
  9. Demnyx Onyxfur

    [Open Assets] Goal Ring

    Demnyx Onyxfur updated Goal Ring with a new update entry: Obligitory Hotfix Read the rest of this update entry...
  10. Demnyx Onyxfur

    [Open Assets] Goal Ring - Obligitory Hotfix

    Imagine releasing something and immediately forgetting to check the something lmao
  11. Demnyx Onyxfur

    [Open Assets] Goal Ring

    Demnyx Onyxfur updated Goal Ring with a new update entry: Custom GoalRing End Sprites Read the rest of this update entry...
  12. Demnyx Onyxfur

    [Open Assets] Goal Ring - Custom GoalRing End Sprites

    HUUUUGE thank you to MotorRoach for the vanilla cast's sprites! With the way this feature is set up, if you wish to create your own sprite for GoalRing, all you need to do is create a new sprite named "GENDA0" and place it with your skin's sprites under S_SKIN. Use this as a base, and...
  13. Demnyx Onyxfur

    [Open Assets] Goal Ring

    The way GoalRing is set up, Mikheal would have to replace the goalring objects at the end of stages with a signpost for GoalRing to do its thing.
  14. Demnyx Onyxfur

    [Open Assets] Goal Ring

    Demnyx Onyxfur updated Goal Ring with a new update entry: Whoopsie! Read the rest of this update entry...
  15. Demnyx Onyxfur

    [Open Assets] Goal Ring - Whoopsie!

    Would be crazy if I released Mystic Realm 5.X support without giving the emeralds to the player for finishing the special stages, right? Right??? yeah this update fixes that sorry :dramahog:
  16. Demnyx Onyxfur

    [Open Assets] Goal Ring

    Demnyx Onyxfur updated Goal Ring with a new update entry: Mystic Realm v5.X Update Read the rest of this update entry...
  17. Demnyx Onyxfur

    [Open Assets] Goal Ring - Mystic Realm v5.X Update

    when you focus on the new thing and forget the old thing
  18. Demnyx Onyxfur

    Jeck Jims' 2.2 3D Models

    That'd be my fault, completely forgot to send Jeck the quick model patch for it. Should be available soon!
  19. Demnyx Onyxfur

    [Open Assets] Goal Ring

    Demnyx Onyxfur updated Goal Ring with a new update entry: Special Stage Support! Read the rest of this update entry...
  20. Demnyx Onyxfur

    [Open Assets] Goal Ring - Special Stage Support!

    Special Stages look boring, let's fix them! GIFs recorded in OpenGL using AurumPal
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