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  1. DitchWad

    This needs to be addressed to. Seriously.

    https://www.youtube.com/watch?v=ZXy5Lr1CUMQ&feature=youtu.be
  2. DitchWad

    The Castle Eggman boss is too unfair, even for SRB2 standards.

    How do you think a boss that has an unpredictable pattern and a near-impossible avoidance measure is good game design? I mean, the bookshelf jumping thing in Act 2 was god awful for how easy it is to fudge up, but to make a boss that's near impossible is going to far. At least make some sort of...
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