Manual texture alignment in visual mode (where you use the arrow keys to align the texture properly) doesn't work in SRB2DB2, at least for me:
This is how it looks before I align the textures.
Here it is aligned, but when I test the map or just open the map again in SRB2DB2, the wall will...
I want to do a NiGHTS map so I went to the wiki to see the page about doing a level for this mode.
Here's the link --> https://wiki.srb2.org/wiki/NiGHTS_tutorial
Reading the first note, it looks like this page is even outdated for 2.0 and I can't use the example maps as guides because they are...
This doesn't work in OpenGL.
Here's a picture from the example map that's on the wiki, this platform should display different textures.
I haven't seen this on the OpenGL limitations that is also on the wiki so I supposed I should report this (Don't know if this have been said already).
And...
I was doing a test map in SRB2DB2, but I always have errors when testing a map in this map editor so I loaded the map in SRB2 Doom Builder to test it out, but the walls of my map shows the GFZROCK textures as “Unknown texture”: http://i57.tinypic.com/10e216d.png .
Testing the map would show...
I want to start mapping for SRB2 2.1.. So I was reading the Wiki when I found that I can use different programs for map editing. Now the question is: what map editor and lump editor do you guys recommend?
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