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  1. ChaosX

    New GFZ1 Track...

    I think right now Deep Sea act 1's theme is my favourite off the soundtrack, I criticized it before but it's a song that grows on you with repeated listens (I also never played Ecco btw). While I replaced a huge part of the new soundtrack with the old one, and playing through it, I've learned...
  2. ChaosX

    [Open Assets] Virtual's MD2 Parade - Sonic 2006 travels to Srb2!

    So 2.2 has finally released and these md2's are now outdated, only working on 2.1.X, at some point in the future once 2.2 gets new releases accepted, I'll be redoing all of these models for better fidelity and quality and put them in 2.2, just letting you all know these will get ported to 2.2!
  3. ChaosX

    New GFZ1 Track...

    After a few more listens while emblem hunting, I've come to like Deep Sea and Aerial Garden a lot more, but I'm still a bit ehhh about Arid Canyon. Even though the old song sounds like a cheap midi, it did have very nice instruments soundfonts and very catchy parts, act 2 needs more action, but...
  4. ChaosX

    Unofficial v2.2 Discussion Thread

    I saw DCZ and GEZ being mentioned?? I'm really excited to see about Dark City, the unused music track for it is very intrigging, quite and mysterious, personally my 2nd favourite of the game soundtrack. Seeying what the mods brought for Dark City has been pretty nice. I remember when I tried...
  5. ChaosX

    Control feedback thread

    Actually going a bit more into analog mode, I didn't really like moving the mouse left or right moving the characters to said directions, if the mouse could rotate the camera isntead, that would improve the mode a lot. Also I believe the issue with Knuckles gliding on spot could be fixed by just...
  6. ChaosX

    New GFZ1 Track...

    It's a very enjoyable soundtrack, my gripes with it can be put aside cause I just know someone's gonna come with a mod replacing the soundtrack with the old one, it's inevitable lol. When I feel like listening to either of them, I'll know I'll have options so it's not big a deal, although having...
  7. ChaosX

    Control feedback thread

    Is there really complaints about the controls this much? I literaly see just 1 difference compared to 2.1, the characters align to the movement so it gives that 8-directional movement rotation, and that's it, the thok, gliding, and flight remain the same as well. I've never really used analog...
  8. ChaosX

    New GFZ1 Track...

    After a few times listening to both ERZ tracks, I really came to like them to be honest. Be it with the current versions of the stage, or the upcoming remakes, hearing the old tunes popping into bits of the new tracks was just an amazing feeling, I didn't really care if they fitted or not as I...
  9. ChaosX

    New GFZ1 Track...

    Now this is bit of a touchy topic with the 2.2 update, there are tracks that really blow the original ones out of the water, but some are just not as familiar or "suiting" as the old ones, I can put a few examples; Deep Sea: Literally those 2 tracks could've done just fine if they went...
  10. ChaosX

    [Open Assets] Virtual's MD2 Parade - Sonic 2006 travels to Srb2!

    Just wanna say I'm terribly sorry for disappearing, but bigger projects have been taking my whole time away, I will come back once I can release those projects to the public, not too long for that to happen, sorry I couldn't deliver what I promised, I still love Srb2 and I still revisit the game...
  11. ChaosX

    [Open Assets] Virtual's MD2 Parade - Sonic 2006 travels to Srb2!

    Yo everyone, first and foremost, I'm sorry about the 2 months of abscence, these months have been pretty rough, but enough of that, you can tell by activity of the now "ghost" thread, I haven't done nothing but work on stuff that is not related to SRB2, I eventually had to retreat of that cause...
  12. ChaosX

    [Open Assets] Virtual's MD2 Parade - Sonic 2006 travels to Srb2!

    The side releases were just a suggestion, though I understand it may be a bad practice to bring more content faster. Though I would've of wanted a bit more feedback from more people on this suggestion I made, I think I will just focus on one project :) This is actually true, I've had a lot of...
  13. ChaosX

    [Open Assets] Virtual's MD2 Parade - Sonic 2006 travels to Srb2!

    Thanks man! You don't know just how much frustration I had to go through to get this model done, but I'm really glad you liked it! _____________________________________________________________ Now deviating from the Sonic 06 topic... Would you all like me to add a Side-Release? Like for...
  14. ChaosX

    Any songs you've had stuck in your head?

    Can it be ANY kind of music? In that case, mine has to easily be this one: https://www.youtube.com/watch?v=Ow_qI_F2ZJI
  15. ChaosX

    Games that lots of people don't like, but you do.

    This one should be easy; Sonic the Hedgehog 2006. The game is hated all around the Sonic community. But I see potential in it, too bad Sega doesn't take risks to remake this game, instead, they leave it to their fans to make remakes of bad games. In this case, Sonic 06 is being remade by 2...
  16. ChaosX

    [Open Assets] Virtual's MD2 Parade - Sonic 2006 travels to Srb2!

    Hope you like the model, i salvaged as much of the texture's detail as I could, it happened the same as with Tails; the model exceeded the limits of Srb2, and I was forced to reduce the face count again, but this time, on a much more larger scale. Miraculously, most of the most detailed parts...
  17. ChaosX

    2.2 Slope Hype

    It was meant to be a tutorial stage, the lenght of it is fine, beside the lenght of GFZ 2 compensates well over GFZ 1's lenght.
  18. ChaosX

    [Open Assets] Virtual's MD2 Parade - Sonic 2006 travels to Srb2!

    Seriously, they should give Srb2 an ultimatum of a HUGE limit for MD2s, so people can just go hit or miss with the framerate instead of hit or miss with the usage of models, players can tweak the game's options to desire for framerate, it's a lot better than not being able to use good models...
  19. ChaosX

    [Open Assets] Virtual's MD2 Parade - Sonic 2006 travels to Srb2!

    It clearly can, it keeps the animations, but it looks ugly as shit. thought you read through the posts lol, this was posted before the new update ---------- Post added at 05:26 PM ---------- Previous post was at 05:25 PM ---------- We're talking about the Sonic R model, not Sonic XTreme, the...
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