Search results for query: *

  • Users: Jake
  • Order by date
  1. Jake

    Fixed Score tally cannot be skipped if spin is mapped to mouse button

    Thanks for letting me know about that! I'm too used to using the mouse in menus especially since there are currently no WASD controls.
  2. Jake

    Fixed Score tally cannot be skipped if spin is mapped to mouse button

    I can't seem to skip the score tally anymore in 2.2.1 unless spin is mapped to a keyboard key. Additionally, I can see the mouse cursor during the results screen and main menu screens, and I can't use the mouse or mouse buttons to move and select menu items anymore. Running the game on...
  3. Jake

    [Open Assets] Alternate Player Names

    I like thinking of the "weasel" part of his American name referring to his sleazy personality and nature sort of like how "sniper" doesn't refer to his species name either. I also liked how the comics tried to reconcile both names similar to Robotnik/Eggman in the games. On topic, something...
  4. Jake

    [Open Assets] Alternate Player Names

    Minor nitpick: The sound test still refers to his boss theme as "VS Fang the Sniper." Otherwise, this is going straight into my always-on folder since I prefer the name Nack.
  5. Jake

    [Open Assets] (archive) Revised abilities v9

    These are some pretty interesting changes. I haven't had time to play every character in depth, so I can't give you a comprehensive list of my thoughts on it right now, but I did play around with Metal enough to get a basic feel for him, since he's the character I'm most interested in seeing...
  6. Jake

    fickle's camera mod that she refuses to give a good name to

    I noticed a glitch while playing with standard controls; when trying to fly using Sonic+Tails, Tails flies straight forward and I'm unable to change direction or slow him down mid-air. The problem doesn't occur on the default exe, only when I'm using this one.
  7. Jake

    Simple character rebalancing

    Personally I think Metal's fine like this. Historically he hasn't had many playable appearances in the series, but I always liked the idea of him being a version of Sonic that's much harder to control yet potentially more powerful in certain areas. The high jump makes me want to use boost mode...
  8. Jake

    Simple character rebalancing

    These are all fantastic changes! Amy's bounce gives her a much-needed tool for platforming (plus it makes crawla bouncing more fun than ever), Fang is now the most efficient character for wiping out groups of badniks quickly, and Metal doesn't feel so OP in a way that ruins my enjoyment playing...
  9. Jake

    Why can only Sonic and Metal turn super?

    I didn't see (or I forgot about) that post, my bad.
  10. Jake

    Why can only Sonic and Metal turn super?

    That's good to know. Even if the team decides not to go through with it in the end, it's reassuring that solutions are being considered. Apologies, by the way, if I had made assumptions on how development works in this topic. I try to make an effort to understand development decisions whether...
  11. Jake

    Why can only Sonic and Metal turn super?

    I think a big issue is that people have been trying to put forth these kinds of suggestions in this topic already, and they have all been ignored, so the impression that many of us have is that there is no compromise to be found and we have no choice but to cede to the developers' whims. I'm...
  12. Jake

    [Open Assets] Final Demo Zone (vsl_finaldemo_v1_0.pk3)

    I really adore this level for being a very quick nostalgia burst compared to the comprehensive (yet still highly enjoyable) The Past mod by glaber. It definitely feels like it could have been a legitimate unlockable in 2.2. The only thing I'd suggest, if you're willing to tamper with level...
  13. Jake

    The ACZ2 Museum - old pre-2.2 content

    Development history add-ons bring me a ton of joy, so thanks for putting together this goldmine of ACZ2 concepts. The oil barrel section in the 2016 map is pretty brutal as Sonic, but I managed to finish it. Too bad it's (apparently) not possible to finish the minecart section; shortly after the...
  14. Jake

    Why can only Sonic and Metal turn super?

    I've been part of the fandom since 1996, and I have seen heaps of criticism (much of it justified or understandable) toward the classic games and Mania. I haven't once seen anyone complain about every character having a super form in them. Maybe some SRB2 fans have a problem with it, but the...
  15. Jake

    Why can only Sonic and Metal turn super?

    I'm fine with the current save set-up, but honestly the "global save" issue could mostly be solved if level select wasn't locked behind 200 emblems. The cheat menu, sure, but level select is an extremely useful yet arbitrary thing to lock players out of. I'd just make it a standard unlockable...
  16. Jake

    What if: SRB1 remake?

    Honestly I've been hoping for years for someone to reimagine SRB1 the way Dave has. Like sure, it's so drastically different that it might as well be an entirely new game, but it'd be nice to have any version of SRB1 that's playable by today's standards. I'm really interested in seeing what...
  17. Jake

    Why can only Sonic and Metal turn super?

    There's a pretty good chance that someone who is playing SRB2 for the very first time isn't going to get all of the emeralds on their first run, even if they're playing as an easy character like Tails. And if a seasoned player is replaying the game for the 500th time then not being able to...
  18. Jake

    Why can only Sonic and Metal turn super?

    I'm just confused over why Metal needs a super form when his base is already more broken than some other characters. He has infinite hover ability as long as he keeps moving, and unlike Super Sonic he doesn't immediately drop like a rock when losing speed. He also has multi-glide, which Knuckles...
  19. Jake

    Why can only Sonic and Metal turn super?

    I can't say I fully understand the reasoning behind Metal getting a super form in 2.2. For years I just accepted Sonic being the only one to transform because he is the hardest character to use of the main trio, and it lets him have main character perks too. Metal on the other hand already...
  20. Jake

    Control feedback thread

    I've been playing SRB2 since 2002. I switched from keyboard-only to using mouse and keyboard during the final demo days, likely due to the increasingly elaborate level design (especially in modded levels) that practically demanded it. I couldn't stomach analog mode because it's awful for all the...
Back
Top