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  1. WellDoneSnake

    About Requests

    Heyo, just wanted to ask that if I'm making an addon and I'm showcasing a suitable amount of W.I.P, then am I allowed to make request for other members to assist me with my work in my editing thread on this forum (or even on Discord). For example right now I'm making tag action abilities for...
  2. WellDoneSnake

    [Open Assets] Starpost Rewards [v2.2]

    Bringing this back from my old release pack in 2.1, ditched the convoluted setup too. >>Updated to v2.2 see changelog below<< Introducing... Starpost Rewards Not much to explain here. Activating a starpost will reward the player with rings, shields and other power-ups. Note: Don't...
  3. WellDoneSnake

    [Open Assets] Double Cherry Monitors [v2.1]

    Hey all thought I'd show off a mini-side project that I was working on to figure out how I'd want to tackle recreating bot-like behaviour. >>Updated to v2.1 see notes in "Important Stuff" section and changelog below<< Introducing... Double Cherry Power-Up Yes I know on Discord I kept going...
  4. WellDoneSnake

    v2.2 - Playstyle & Keyboard Layout

    Heyo! I know that these types of threads have been done to death but now that we've all been introduced to srb2's current playstyle changes and taken the time to adapt to them, I wanted to find out what are people's preferred keyboard setup and playstyle options in vanilla srb2 or in...
  5. WellDoneSnake

    Camera Script Abnormality

    Heyo, I started working on completing a Dynamic 2D script I made a about year ago (prior to 2.2). There are two types of camera modes I set up in this script and one of them which includes a camera sensitive to the player's speed has a weird viewing affect. Large GIFs below: This is how the...
  6. WellDoneSnake

    [Open Assets] Sonic & Knuckles+

    Heyo! I'm sorta back and I have something I wanted to release for people to mess around with. Introducing... Sonic&Knuckles+ A mod taken from another piece of work that I'll be porting later. It allows you play vanilla SRB2 with Sonic and Knuckles in a whole other way. You'll get the taste...
  7. WellDoneSnake

    Snake's Editing Thread

    Heyo, never thought I'd actually have to make a thread like this one day. Introduction: Anyway, the reason why I've created this was because I wanted feedback on a mod that I've been working called "SRB2: Dual Adventure". It's loosely based off of Sonic & Knuckles and Sonic Heroes. I was...
  8. WellDoneSnake

    Teleporting Player to Object Issue

    Recently I've had a problem with teleporting the player to a moving rocket object. Using P_TeleportMove, I would have the player teleport to the rocket's x, y and z position. However, for some odd reason the player automatically begins to descend with the rocket at the start of the ride...
  9. WellDoneSnake

    [Open Assets] WDS_Pack (Two Separate Editions!)

    EDIT: This will be the last major update that this pack receives for now. I will still put out fixes if bugs are found however. Heyo, here's a miscellaneous pack that comes with various items and scripts, some of which come from a mod I have been (occasionally) working on. Now on to the main...
  10. WellDoneSnake

    Object collision check

    What I haven't figured out yet is how to make an object detect a wall. As well as checking if the bottom of the nearest FOF above the object, has been touched by the said object or is very close to it (since FOFs can serve as ceilings too).[/SPOILER] Another Update I've figured out how to...
  11. WellDoneSnake

    Another Custom HUD Question

    EDIT: I decided to move on from this idea for the time being, mainly due to the graphics and onscreen effects I'm working with not really fitting the style of the levels I'm making. If any of you still have some advice to the old post hidden in the spoiler below, then feel free to respond...
  12. WellDoneSnake

    2D Camera Shaking

    When you enter 2D mode and run at your maxspeed, I noticed that the camera begins to shake little. It's not a violent shake, yet it's not a subtle one either. As you run you'll notice the sky texture shift back and forth, you may also notice the thok barrier doing the same (in fact the effect...
  13. WellDoneSnake

    Angled 2D camera section

    Hey guys, So I learned while playing srb2 version 2.0.4 in past, that if you use camera scanner in a 2d section whilst analog mode is enabled, you would be able to angle the camera around the player: Example I'm not sure how long this has existed in srb2, but I decided to make some use of it...
  14. WellDoneSnake

    FOF issue

    So I'm making a map and decided that it would be nice to add a small wooden fence alongside the edges of some sectors. I chose to make the fence using FOFs instead of pegging midtextures, as a way of giving the fence a 3D look. Yet I seem to have the player's sprite get affected (visually) by...
  15. WellDoneSnake

    Questions related to modifying HUD in Lua

    Hi guys, TL;DR I made a script that awards players (who have a certain amount of rings) with an item. I wanted to have an extra visual cue that shows what item the player has received in the form if an icon to the top right corner of the screen. However my knowledge of Lua scripting is...
  16. WellDoneSnake

    Thing related question(s)

    I really did not know where to post this but it is SRB2 related. How comes the spike object in SRB2 stays stationary on a moving FOF? I noticed this years ago but I've decided to ask this now, the hazard thing "spike" doesn't move when a FOF goes up or down, instead it stays in the same place.
  17. WellDoneSnake

    Where do I find the source code for the SocEditor?

    I've searched "trac.srb2.org" and I didn't see it (it could be under a different name). I've also searched the normal website but I had a feeling it wouldn't be there either.
  18. WellDoneSnake

    Enemy issue

    I'm not sure if I was suppose to make another thread with a soc problem instead of posting in the old one (which I managed to fix the item problem). This issue is quite different, I made my first custom enemy: "BombNik". It's a enemy that almost has the same set of behaviours and actions as the...
  19. WellDoneSnake

    New SOC problems.

    Yep the title says it all, except the fact that I'm also going to ask some other questions. I made a new sprite which is like a small energy capsule (as seen in SA2/B & STH360/STHPS3). I want it to act like the Wing Logo like the one in NiGHTs mode but I made the soc act more like the a ring...
  20. WellDoneSnake

    Property problems, with Slade3 and XWE.

    A couple months ago I re-installed my XWE on my Windows XP computer, when I did this I could no longer open wadfiles with different names at the end (e.g. srb2.srb, soar.dta, etc) by double clicking them. Even if I set the the properties like the "open with" to the application, the application...
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