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  1. B

    OpenGL and Fullscreen Resolution

    I just tried XP compatibility mode, and it didn't change anything. When I use the console command to list the available resolutions, a message appears stating that the OpenGL version only supports the native screen resolution. Still no idea why srb2dd doesn't go below 640x480 though (it...
  2. B

    OpenGL and Fullscreen Resolution

    I've tried that, but the game just defaults to my native desktop resolution when in fullscreen.
  3. B

    OpenGL and Fullscreen Resolution

    Unfortunately it doesn't work perfectly. For some reason srb2dd.exe doesn't support any resolution below 640x480, so it ends up ignoring whatever width and height I put into there. So yeah, srb2win ignores any resolution that isn't my native resolution, and srb2dd ignores any resolution below...
  4. B

    OpenGL and Fullscreen Resolution

    Ok, so i'm using the OpenGL version of SRB2 (using the included SRB2 - OpenGL.bat file), because it's the only way to use md2 models. I also want to play the game in fullscreen at a small resolution (specifically 320x240) to make it look and feel more like an old Playstation game. However, when...
  5. B

    Suggestions

    I'm sorry if this has already been suggested, but it would be great if it was possible to map the Camera Rotate L and Camera Rotate R controls to the joysticks. I would like to play the game in Analogue mode using controls that are typical to a third person platformer; left analogue stick for...
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