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  • Users: Larz T
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  1. Larz T

    Official Level Design Collab 2023: Round 2

    Yep, it's another one!
  2. Larz T

    Larz T. OLDC 2021 Round 2 (SP Votes)

    General thoughts and opinions will be posted on the OLDC Thread.
  3. Larz T

    Larz T. - OLDC 2021 Round 1 Votes [Single Player]

    Ante-Station by Twins'R'Okay Hollow Hill by Othius, Inazuma, and Spectorious Falcon Emissary by InferNOr Lava Temple by Vixuzen Abyss Caverns by Yyeellooww7 Koopa Kastle by Glaber Mercury MIne by Rexeljet Music Mash by WasifBoomz Teal Tundra by SunCyclone Fort Sunset by DylanDude Blizzard...
  4. Larz T

    LarzT's Autumn OLDC Singleplayer Votes

    This was a tough one... I really enjoyed most, if not, all the levels featured in this competition this time around. I am really proud of everyone who submitted to this contest and I was glad to see some familiar faces return for another round as well. I am still writing up my critiques and will...
  5. Larz T

    LarzT Summer OLDC Voting

    Hey Judges, if I did anything wrong voting wise or you would like for me to change anything outside of my rankings, please let me know as soon as possible. I'm sorry I didn't get into any in depth criticism. The plan was originally to write a little paragraph critiquing each level to provide...
  6. Larz T

    Fixed Minor Texture Error in ERZ2

    Did a quick glance at the Bug Reports and I didn't see this yet but it looks like there is a missing texture near the last checkpoint near the disco room.
  7. Larz T

    SRB2 Constant 30 FPS

    I was already in the middle of a discussion about this problem before Discord took a nose dive but I wanted to post this to see if anyone else has this problem. Basically, SRB2 runs at a constant 30/35 FPS. At first, I thought it was the new version, 2.1.20, but then I tested other exes out like...
  8. Larz T

    Missing Texture in Arid Canyon Zone

    It's not really a huge issue on the matter but while doing a run of Arid Canyon Zone, I noticed that a middle texture is missing looking like there was an opening to go through yet it's an invisible wall without the middle texture. It can fool a lot of players (like me) if they are playing as Sonic.
  9. Larz T

    Testing Maps with SDL2

    So whenever I try to test out my map through SRB2 Doom Builder and using SDL2, SRB2 fails to load and says there is a wad file that is not found or missing. Even with new maps and not saved encounter this problem. This only seems to happen on SDL2. DirectDraw works fine. Here's the log...
  10. Larz T

    Isolated Case (SDL2) Movie Mode Will Not Work After Altering the Save Location

    After customizing SRB2's settings on where to save pictures and gifs, I wanted to record a .gif but it would not allow me to do so. I tried on regular SRB2 and it seem to work fine and I went back to SDL2 and started movie mode through the console and it worked fine. Even when setting the...
  11. Larz T

    Paint.net and Palettes

    After the move from GIMP to Paint.net, I've notice that things work a little bit differently and one of them is how palettes work. I tried for a while to get Paint.net recognize SRB2 as a usable palette but nothing seems to be working. Apparently Paint.net uses .txt files for recognizing usable...
  12. Larz T

    Change the Color of Color Maps

    I'm wondering if it's possible to change a color map's color to something different if the player presses a button or runs over a sector that triggers this. Sorry for being really unspecific for this "Help me!" thread in advance.
  13. Larz T

    Color Codes with Subtitles for Level Headers

    Is it possible to have for example, text that reads "Zone 1" that is the color blue with using the code like this Subtitle = „Zone 1 or is yellow the only selection we can use? By the way, I'm using SRB2 2.0's color text symbols because I'm unable to find the current 2.1 color text symbols (if...
  14. Larz T

    Linedef Type 443 Help

    After hours of trying to find this lindef type on the wiki, I downloaded the example wad to know how to make it and when I opened it, it wasn't even setup. The control linedef wasn't even finished and only had GFZROCK as a texture. Now I tried setting this up blind and I did follow the setup...
  15. Larz T

    Yellow Spring Shell Leaves Spring

    So messing around with enemy placement in some levels, I noticed that if you destroy the Yellow Spring Shell in a very precise way, it'll leave it's spring behind.
  16. Larz T

    Fixed Spring Hill Zone Clipping and Axis Glitch

    While I thought I saw an Emblem hidden away somewhere in Spring Hill Zone, I ended up clipping through several sectors and I derailed myself from the entire level making it unplayable.
  17. Larz T

    Aerial Garden Zone's Gate is Strangely Absent

    I don't know if it's just me but I had died right before the goal and I had turned around and I noticed that the gate to where the 1up is where the floor collapses was missing. Normally it should be there preventing the player from skipping the moving floor part of the level but it could be gone...
  18. Larz T

    FOF Stuff

    So I tried making some FOF's earlier today and they are functional except for a few graphical problems I've been experiencing. Any idea on how to fix this and how to prevent this from happening in the future?
  19. Larz T

    Spikes Slinging Rings in the Air

    I don't know why this happens but how do I fix it? I mean it looks cool but I certainly know this is not supposed to happen.
  20. Larz T

    Graphical Error in SLADE

    I've been experiencing this for quite a while now ever since I've been on my new computer back in June but whenever I view an image in one wad and look at an image in a different wad, it doesn't show up either forcing me to restart SLADE to view the image or open up another window and have two...
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