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  1. R

    SRB2 With slopes.

    Simple, they added true Z axis to the engine in Legacy which SRB2 is based off of.
  2. R

    SRB2 With slopes.

    Hexen was a modified Doom engine, there is Z-Axis in that I'm pretty sure. Also every time the user is not on ground level it just sets a "ON GROUND" boolean flag to yes or no and times how long it lasted, simple falling damage.. no true Z-Axis is needed. You don't jump in Doom, you fall...
  3. R

    SRB2 With slopes.

    Actually doom DOESN'T support true Z Axis, ever try walking over a monster? You can't, it will block you even if you're at the top of the level and the monster is at the bottom. Falling off ledges is just gravity and checking if the user is # of units above where the next sectors ground is ...
  4. R

    SRB2 for Dreamcast Beta 4

    Yeah there's that bug, plus Robotnik's first form in THZ3 will teleport instead of moving. There was another bug I forgot.
  5. R

    SRB2 for Dreamcast Beta 4

    Alcohol 120% is the best
  6. R

    SRB2 for Dreamcast Beta 4

    I did, but it wasn't updated at the time :\
  7. R

    SRB2 for Dreamcast Beta 4

    What's new in Beta 4? :O I see some music downloads, woohoo
  8. R

    SRB2 and SOCKS Proxies

    Ask your universities IT department which ports are open and use them for possible hosting?
  9. R

    My suggestions

    Just cause the sprite rotates on certain degrees doesn't mean he moves in that exact direction. It's 360 degree movement from my experiments, and yes it's a lot better with analog control; I can play on keyboard too but it isn't nearly as enjoyable!
  10. R

    My suggestions

    You guys should play some more Sonic Adventure, it's easy to control for all characters; which is how it should be for a platformer game.
  11. R

    My suggestions

    The overall top speed is perfect, but his acceleration is just crazy fast.
  12. R

    SRB2 for Dreamcast Beta 4

    Dreamcast deserves a port far more then the XBox :P
  13. R

    SRB2 for Dreamcast Beta 4

    I can't wait for sound personally, I like the sound track a lot and it doesn't feel the same without hearing the classic ring pickup sound.
  14. R

    SRB2 for Dreamcast Beta 4

    What's new in Beta 3? [edit]: nm, found out!
  15. R

    My suggestions

    Oops sorry, I thought it was okay to start a new thread since it says "Suggestions and Help" here. My bad.
  16. R

    My suggestions

    Hello I'm new to these forums but have played SRB2 for awhile, I thought of the following things that will help gameplay. A) Shadows, I don't care if it's even a dithered circle sprite drawn under the character but it would make it a lot easier to judge platforms under you for jumping...
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