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  1. shalpp

    Unofficial v2.2 Discussion Thread

    Would there be some sort of plan to make the classic sound effects in the game consistent? Point being that there's a handful of sfx that are used that are pulled from Sonic 2 (laser fire, spindash / roll, chaos emerald, etc) and while a few of them fit their intended purpose, they have...
  2. shalpp

    Unofficial v2.2 Discussion Thread

    Maybe I'm still only used to NiGHTS mode being an unlockable rather than an integral part of the game.
  3. shalpp

    Unofficial v2.2 Discussion Thread

    Maybe a legacy mode along the lines of SRB2: The Past? Anything to properly play the old Special Stages again; I've always felt the new ones were more of a mini game than a bonus round.
  4. shalpp

    [Open Assets] 2.2 Shield Abilities

    >force stop >cancel momentum So I can stop mid jump like in Sonic Adventure now. Schweet
  5. shalpp

    The Absolutely Complete SRB2 MIDI Soundtrack

    Ok so first of this is awesome to have all the MIDIs piled up together like this, so good job on that. Only gripe I have is that the versions of Mine Maze you have are inconsistent. There's 2 versions of each act's theme that exist, one which I assume was an earlier version that just does the...
  6. shalpp

    SRB2 like you've never seen it before!

    >Konami Preorder cancelled You could've picked LITERALLY ANY OTHER PUBLISHER but hey that's what happens when you lose all your integrity just to get a quick buck.
  7. shalpp

    Ever composed music?

    That metroid 2 remake came out the other day and has a sexy soundtrack, complete with some originals for new areas. Made covers of the two tracks used for one of the new areas in a multichip Famitracker mod with a cocktail of expansions. Enjoy [FC MULTICHIP] AM2R - Distribution Center...
  8. shalpp

    Stupidest things you've done in video games

    Making it halfway through any Metroid game without saving. it hurts
  9. shalpp

    Suggestions

    Also, would being able to cancel Super Sonic be a viable feature? Or is that too far from how the classics handled it?
  10. shalpp

    Mighty No. 9

    I think it was kind of worth it. Not really. I don't know. I fucked myself up when Brand had one more hit left only to rage quit after I got a game over. So it definitely gets the job done. My perception of the game went from "Not-Megaman" to "Not-Quite-Megaman" fairly quick, but it's still...
  11. shalpp

    Post your pics/art here!

    I did a thing because of infinite free time at work.
  12. shalpp

    Suggestions

    For me, the problem with that phase isn't the attacks, but rather having to jerk the camera around every time he bounces around so I don't lose sight of him when he attacks. Maybe a forced FOV increase during the pinch phase could make avoiding his attacks a little easier. And also...
  13. shalpp

    Ever composed music?

    The latter half of my YouTube channel is riddled with covers and compositions. I recently figured out SMPS conversions and I've got a few tracks ported over to Sonic 1. If you're interested check it out.
  14. shalpp

    F. Sonic

    Holy dear shit this is one of the most beautiful things I've laid eyes on in the past hour. Only complaint i have is the insta-shield. It seems that it's more like a close range attack rather than an invincible extension of Sonic's hitbox, and it feels weird falling straight down instead of...
  15. shalpp

    New interesting Crawla for CEZ1

    That color palette makes me want to cry. It would be a nice addition if it wasn't an eyesore. Too much brightness, it looks more like a ghost or something rather than a mechanical beetle-tank-cannon-radio thing
  16. shalpp

    2.2 Preview - With Slopes!

    Castle Eggman Zone has always felt like a total work in progress. The most recent iteration in 2.1x isn't -terrible-, but I still remember act 1 being flooded in 2.0x so this just feels like a dried out version of the older stage. The new textures do seem to breathe some new air into the...
  17. shalpp

    Musical Works Thread

    It's an all inclusive thing. Maybe if this thread picks up some steam then a Goderator might merge the two threads into a giant general music thread.
  18. shalpp

    Musical Works Thread

    There's another thread for OC only, so I've decided to start one for everything else. For starters, I just finished a cover of Tidal Tempest in LSDJ earlier today: http://www.youtube.com/watch?v=i_PvXAn76mM I've also come pretty close to finishing a cover of Green Grove Act 1 from the MD...
  19. shalpp

    How long have you been on Srb2?

    If I remember correctly I was like..10 or 11 (almost 22 now) when I found about this game. It was one of the 4.xx releases, complete with the weeabo-tastic special stage themes (that still resonate in my mind to this day) I love this game so much.
  20. shalpp

    Regarding 3D models

    Ok cool. Someone can close this or delete it or w/e now.
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