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  1. NepDisk

    [Open Assets] HatMod

    NepDisk updated HatMod with a new update entry: HatMod1.3a Read the rest of this update entry...
  2. NepDisk

    [Open Assets] HatMod - HatMod1.3a

    Thanks to Adsonic for the bug report!. Changelog: Modified: Fixed mask teleport to actually work properly on vanilla client/clients without player.mo.spriteyoffset. (this was never a problem with hat teleport so I just missed something pretty silly)
  3. NepDisk

    [Open Assets] NepSpin

    NepDisk updated NepSpin with a new update entry: Nepspin 1.1b Read the rest of this update entry...
  4. NepDisk

    [Open Assets] NepSpin - Nepspin 1.1b

    Fixes an issue in battle mode that allows players that are ghosted or a bombcar in battle to still spin into people or even other bomb cars
  5. NepDisk

    [Open Assets] NepSpin

    NepDisk updated NepSpin with a new update entry: Nepspin 1.1a Read the rest of this update entry...
  6. NepDisk

    [Open Assets] NepSpin - Nepspin 1.1a

    Changelog: - Added more locals at top of file - Moved Player vars to namespace - Fixed error that showed up if you toggled it on midrace
  7. NepDisk

    [Open Assets] HatMod

    The way hats are registered should be the same as the original cosmetics so all you should have to do is convert the palette to use the 2.1 one instead if you are going to port 2.2 hat packs over.
  8. NepDisk

    [Open Assets] HatMod

    NepDisk updated HatMod with a new update entry: Hatmod 1.3 Read the rest of this update entry...
  9. NepDisk

    [Open Assets] HatMod - Hatmod 1.3

    Changelog (HatMod): Modified - Use a namespace instead of multiple player vars - Add usual Lua optimization tricks to hathook - Fix incorrect hat offset on mobjscaled maps - Converted ThinkFrame used for randomhat function to PlayerThink instead
  10. NepDisk

    [Open Assets] NepSpin

    NepDisk updated NepSpin with a new update entry: NepSpin 1.1 The fixes update! Read the rest of this update entry...
  11. NepDisk

    [Open Assets] NepSpin - NepSpin 1.1 The fixes update!

    These fixes were done by Onyo! Thanks again! Changelog Changed: - Two players spinning will now bounce off each other instead of damaging based on who did it last making it more fair - Fixed bug that would cause a giant or invincible player to be instagibbed when they were spun into when used...
  12. NepDisk

    [Open Assets] HatMod

    NepDisk submitted a new resource: HatMod - Hats now for kart! Read more about this resource...
  13. NepDisk

    [Open Assets] HatMod 1.3a

    HatMod A port of the hat part of Cosmetics with more features for kart! (Hat in screenshot by Chuckles Troll) How does this work? Hats are now set in the console since having a whole menu seemed a little impractical for a game like kart. This mod in Lua registers hats just like the original...
  14. NepDisk

    [Open Assets] NepSpin

    NepDisk submitted a new resource: NepSpin - Racer v Racer Spinning Read more about this resource...
  15. NepDisk

    [Open Assets] NepSpin 1.1b

    NepSpin A spin move inspired by F-ZERO. Gives players a damaging move with no item. How does this work? If you press item without an item, you will do a spin that can be used to attack people by ramming into them. This can also be used as a parry to block damage or other player spins, as you...
  16. NepDisk

    [Open Assets] Nep's Sneaker Extender

    NepDisk submitted a new resource: Nep's Sneaker Extender - Extend your sneaker time with smart drift play! Read more about this resource...
  17. NepDisk

    [Open Assets] Nep's Sneaker Extender 1.1

    Nep's Sneaker Extender This is a LUA script that allows you to extend your sneaker boosts with mini-turbos How does this work? If you use a sneaker or hit a sneaker panel and then do a mini-turbo when it is about to end, it will extend the boost until the mini-turbo runs out. This can allow you...
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