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  1. M

    Ezer.Arch's level (experimental map)

    Being absolutely rubbish at keyboard controls, this level was extremely hard, for me. Saying that, it was fun as heck. The scenes melded beautifully together, going from field to caves to air to fort (do you spindash to make the jumps within the fortress? I was playing as Amy, so...) and I...
  2. M

    The playground is out (playground.wad)

    No, I meant why my brother downloaded 7zip. Had a little play of it, thus far; +Yay, playground. +Nice Toboggan. +I'm fine with the fountain. No one else ever seen a fountain like that? We have quite a few of them. -That area with the falling blocks needs less falling blocks. -Playground...
  3. M

    The playground is out (playground.wad)

    ...You mean 7zip? Oh, for god's sake. Is THAT why he downloaded it? Well, at least that's sorted. I'll go test-run the level, for myself. With Vector, of course.
  4. M

    The playground is out (playground.wad)

    Looks like a fun level to play. I'm a sucker for these sorts of things. Shame my computer reads it as a RAR file as opposed to a WAD file. Can't do zip with a RAR file.
  5. M

    Character WAD Problems

    The only reason I found it in the first place was because I was trying to do your method. I got up to the point of merging, but when I tried to merge the WAD with the SOC, it only said "I/O error 103". So I kept trying to merge it, but eventually got fed up and started trying other functions...
  6. M

    Character WAD Problems

    Sometimes, however, the SOC method does not work. If this is the case for you, try this (easier!) method. -You still need to have XWE. What you don't need is SOCeditor. -You may set up character folders as above, but I just left the WADs as they were. -Go into XWE, and open up the WAD file you...
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