Search results for query: *

  1. DeltaPhoenix

    2D mode question

    Is there some way to make the camera rotate, resulting the player moving in another direction?
  2. DeltaPhoenix

    Portal (the one by Valve) wad or soc file: where to start?

    Couldn't you change that? (I think it's a great idea)
  3. DeltaPhoenix

    Recreating Bosses

    I'll give that labyrinth one a try... I don't know if it's possible to do it, but i'll try.
  4. DeltaPhoenix

    Different Music For Each Character.

    Isn't that gonna sound like crap if the other lvl music gonna play when you move but not when the level starts? The only way i can think of fixing that though is by having an empty music lump (an .OGG file with no sound in it) as the default lvl music then... But what is the other way then I'll...
  5. DeltaPhoenix

    Creating and Adding Socs to a character

    The thing type for the Auto Homing ring is 120
  6. DeltaPhoenix

    Error... R_InstallSpriteLump

    Another cause could be that if you used "load" to get your sprites into your wad it could happen. To be sure, save all your sprites in a single folder and then make the lumps manually and use "replace" (if you use XWE) If not, i can't help you...
  7. DeltaPhoenix

    Creating and Adding Socs to a character

    To get that fire trail thing i think you have to look into the code of the Fire Shield... Or figure it out yourself... The Fire Shield leaves a trail when you spin...
  8. DeltaPhoenix

    Different Music For Each Character.

    Might be a problem, since i have no idea how to code an exe file... What do you mean by hack? Then how would i do that then?
  9. DeltaPhoenix

    SRB2 Doombuilder crashes when I try to edit the MainCFG lump

    You CAN fix it... Google the missing file and download it. Then place the .ocx file in the Builder folder. But editing MAINCFG in SRB2Builder is not working for me... I use XWE.
  10. DeltaPhoenix

    Charecter WAD help.

    Then i think SRB2 would crash... I think he means that you can use a image file ALREADY in the SRB2 wad. (Like the Char screen used for Sonic, Tails or Knuckles) You just need to make it use that in the OBJCTCFG lump. Example: PicName = SONCCHAR (For Sonic's pic)
  11. DeltaPhoenix

    Different Music For Each Character.

    I'm making a "mod" with some characters in it. I want different music to play for each Character (1-Up, Super Sneakers and so...) But i can't figure out how to do it. I tried to do the same as with character sounds (In lump "S_SKIN": O_XLIFE = O_SLIFE) But it didn't work... (i guess i could have...
  12. DeltaPhoenix

    Character wad help. (Again.)

    How did a sound become a sprite? Anyways... To change it to sound, Right-click on it and select "Change Type" Then replace the number with 56. You should now have a sound lump.
  13. DeltaPhoenix

    Race levels by DeltaPhoenix

    You're Right... Yeah, i thought i would need to work on the design... The first levels name is "Do not move" Because moving will make the level fail... maybe that's kinda stupid... You will start above a spring that will send you to another and so on until end. 2nd lvl is not very tricky...
  14. DeltaPhoenix

    Race levels by DeltaPhoenix

    Hi. i'm making some race levels. I think i need to work on the design, but here are some screenshots: You'll need to chose the way in the second level (2nd screenshot) Now, did i forget anything? Yes, the download link: http://files.filefront.com/DeltaRacewad/;11213890;/fileinfo.html
Back
Top