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  1. SlainLBS

    [Open Assets] Character Specific Jingles

    SlainLBS submitted a new resource: Character Specific Jingles - Who doesnt love the classics?? Read more about this resource...
  2. SlainLBS

    Help with MobjDamage coding

    Im making a power up work like the goggles from Sonic 1 but something abot the Damage system its a bit messed up and i dont quite understand how i can fix it. The way im using is like this addHook("MobjDamage", do for player in players.iterate if player.rnggoggles == true and not...
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