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  1. Monster Iestyn

    2.2 Crash Reports (SIGSEGVs, etc)

    Apologies for not doing this sooner, but I've now created this thread as a place to post crash reports for 2.2. If the game crashes in Windows, it'll produce a timestamped log of the crash in a file called srb2win.RPT in your folder. This is a text file, so you can open it up with notepad or...
  2. Monster Iestyn

    Dropbox is ending support for the Public folder on March 15th

    Anyone around here who uses Dropbox as their file host probably got an email from Dropbox about this a few months ago. Basically, Dropbox will turn the "Public" folder (for those early adopters of Dropbox that still have it, like myself) for Basic account users into a private folder, and all...
  3. Monster Iestyn

    Confirmed Mouse is not affected by PF_FORCESTRAFE

    Exactly what the title says: PF_FORCESTRAFE only affects the turning keys, but not the mouse equivalent of turning apparently. This can be easily seen in the test Lua script attachment for this post, which toggles on/off PF_FORCESTRAFE using the custom 1 button.
  4. Monster Iestyn

    Yes, the SRB2 Wiki is being slow

    If you're wondering why you might have been struggling to load up any page on the wiki in the last few days, do not fret, it's not (entirely) your internet's fault this time! I've been experiencing the issue myself, and so have others on 'fun. And yes, specifically the wiki is slow for some...
  5. Monster Iestyn

    The SRB2 Wiki turns 10 years old today

    Title says it all, obviously. My feelings about the SRB2 Wiki's 10th anniversary I've already written down here on the Main Page: https://wiki.srb2.org/wiki/Main_Page
  6. Monster Iestyn

    Fixed [2.1.15] Suicide behaviors for Tag and H&S are used by the wrong gametypes

    I'll explain: In Tag, dying by any means other than by someone who is IT (which is considered "suicide") should mean you become IT yourself too. In Hide & Seek, suicide should instead mean you've been "found" and you are merely marked as a "tagged" player. The issue here is, the intended...
  7. Monster Iestyn

    Fixed [2.1.15] F4, F5 and F7 menu shortcuts can all by-pass the Single Player pause menu

    The following gif shows what I mean quite clearly (example showcases F7, the Options menu shortcut): Among other things, this apparently allows bots to get into multiplayer gametypes (even netgames, so I'm told), if you exit SP through this bug while playing as Sonic & Tails.
  8. Monster Iestyn

    Fixed [2.1.15] CTF Flag respawning is almost completely broken

    Totally my fault, sorry guys! ;_; Should have done more testing in this area I admit. Posting a bug report here for awareness purposes. In short: flipped CTF flag spawnpoints don't actually flip the respawned flags to match (because I accidentally did something rather redundant instead), and z...
  9. Monster Iestyn

    [Open Assets] Linedef Executor - Change Skybox (skyboxchange.lua)

    I bet a number of people around have been puzzled by the fact we have linedefs for changing sky and weather ...but not skyboxes? Naturally I've gone and made a script to redeem this heinous crime against SRB2 modding! Set-up instructions: Plonk the Lua script linked below into a wad for your...
  10. Monster Iestyn

    [Intended] Using P_RemoveMobj on objects from thinkers.iterate("mobj") stops the loop

    [Intended] Using P_RemoveMobj on objects from thinkers.iterate("mobj") stops the loop What I mean is doing something like this: local function Test(player) local numremoved = 0 for mobj in thinkers.iterate("mobj") if mobj.type == MT_RING P_RemoveMobj(mobj) numremoved = $ + 1 end...
  11. Monster Iestyn

    Monster Iestyn's Monstrously Melancholy Maddening SRB2 tidbits thread

    Hi, welcome to my thorny thread of atrocious alliterations, my terrible topic of worrying witty wild words, my disorganised dump for disparingly dismal facts that everyone seems to have overlooked about SRB2 (so I don't have to put it in my Wiki userspace where there's no way to know if anyone...
  12. Monster Iestyn

    Brak Eggman v2 (brakeggman.wad)

    Ever wanted to wreak havoc on innocent crawlas? Is being a supergiant your thing? Brak Eggman is all that and more! 4 times larger than the average Sonic, the giant titan robot has the ability to destroy anything in his path with any landing he makes whatsoever! His extreme size also allows him...
  13. Monster Iestyn

    Minus (minus.wad)

    Tired of that snailer shooting you down like a boss? Want to hide away from crawlas safe from harm's way? Minus is all that and more! Completely invincible underground and equipped with an extra strong jump, the digging badnik has a glaring advantage against the fiendish doctor's robot...
  14. Monster Iestyn

    Robo-Hood (robohood.wad/RHmodifer.lua)

    Robo-Hood returns in (not so much as in 2.0) full glory to the new version 2.1 release! To make up for lack of wallsliding and walking now 2.1 has "fixed" these, a new lua script is provided: RHmodifier.lua. With it the spin button allows for shooting arrows AND gives speed sneakers some effect...
  15. Monster Iestyn

    Monster Iestyn's Lua documentation thread

    30/11/14 - This thread is OUTDATED, check the wiki for up-to-date Lua information! (see https://wiki.srb2.org/wiki/Lua) Okay guys, you've been waiting for this (cough) *monster* of a documentation thread for ages now, here you go! This will all eventually be up on the wiki in due time, this...
  16. Monster Iestyn

    Fixed Swim + Multiability = Game broken

    This silly bug is an ancient one, and also apparently a well-hidden secret that's existed since right from the moment the Swim ability joined the game! Putting spoilers around pics and other stuff just in case you want to find out for yourselves first... =P And here's the best way to test...
  17. Monster Iestyn

    Fixed Egg Guards are Crusher-proof!

    And to think Egg Guards's Shields being resistant to everything from Fire Trails to Armageddon Shield Blasts was bad enough, now I've discovered this... Seems Egg Guards are pretty much resistant to everything including the kitchen sink then. =V Test Wad...
  18. Monster Iestyn

    Monster Iestyn's Mighty [mighty-MI.wad]

    After having mentioned (again) in 'fun about the tragic tale of my old mighty character wad released back when I first joined in Jan '08, Prime 2.0 asked whether I had ported it to 2.0 yet. Though the answer was no, I soon wondered "come to think of it, why not?", and huzzah, here he is! =D...
  19. Monster Iestyn

    Hall of Mirrors in Thok barriers with Sky for the lower halves

    This bug occurs only when you're lower than the top half of the thok barrier. What you see in 3rd person mode: And for 1st person mode (even more glorious): Here's the map you can see this bug in, as well as various others: http://dl.dropbox.com/u/25409000/AGFZ1.wad
  20. Monster Iestyn

    Fixed Flipped Crawlas Fail Falling Forever

    If you haven't guessed it already, Crawlas flipped using the "Object Flip" flag still fall downwards even when falling off platforms in reverse gravity, resulting in this: They actually can still chase you, despite their position here! And here's the level you can see this in, as well as...
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