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  1. S

    Ambient Library Zone (libraryzone.wad)

    I would use the texture, but I'm probably going to discontinue this. I'm bad at making wads anyways >.<. Thanks for making a texture for it though : D
  2. S

    Ambient Library Zone (libraryzone.wad)

    I foolishly posted the original of this wad in the editing section (Ive only really uploaded a few wads to this site so i didn't really know where to post this XD) Although i wasn't quite done so i guess it might have counted there for a while... XP. Anyways, I guess I've finished working on a...
  3. S

    Ambient Library Zone

    I was expirimenting with the 2.0 cfg file for SRB2, and i came up with this. Snip! See bottom post. I'll upload screenshots tommorow, I don't have enough time today to take them and upload them. I really wasn't expirimenting with the sector types ect. but i was taking a look at the textures n'...
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    Skyward City (Match level)

    thanks, ive been using another coding program for other things and usually i have to put the # marks like that. So i got a bit mixed up XD. anyways, ill get it uploaded again and fix those errors.
  5. S

    Skyward City (Match level)

    no, theres no errors with this map. perhaps its the size? oh btw, dash fox, how did you get it to work?
  6. S

    Skyward City (Match level)

    -Edit :( - I just tested the wad again, last time it didnt do this but, it had the segment violation windows error pop up. I would much like it if someone could fix this, i have no knowledge on this major wound. Wow, i havent seen this topic in quiet a while. Anyways, i updated it: THERE WAS...
  7. S

    Skyward City (Match level)

    no like mario pipes almost. you go down one and theres a small area where you can run around, then theres a bunch of steam blowing out of a part of the ground, you stand on it, and your launched into the air. -MY INTERNET IS HAVING POSTING GLITCHES-
  8. S

    Skyward City (Match level)

    -really wierd idea- im thinking about adding an underground network, like pipes or holes that lead somewhere, then the steam that blows the character upwards will be at each entrance. | S = SONIC || ST = STEAM| |PERIOD = BLANK SPACE INSIDE PIPE | COMMA = DIRT| S ____ ..........._____ ___...
  9. S

    Skyward City (Match level)

    lol halloween was yesterday for me - OFF TOPIC ya, i was also thinking of putting springs on some of them so you can get to each other if it got too hard to make a bouncy floor over floor (if thats what i should use to make them, i havent used that sector type yet)
  10. S

    Skyward City (Match level)

    That would be awesome. Another idea is to make them bouncy, so its easier to sight people in the sky.
  11. S

    Skyward City (Match level)

    wow this is ALOT better then the 0.1 version i posted a while back. if its ok with you donovan (because you helped make the water, therefor in a wierd sorta way, you own the water XD) if i could add a few fans on the water or on a sector rising out of the water, it gets annoying bouncing around...
  12. S

    Skyward City (Match level)

    REMOVED [newer version avalible] OLD MESSAGE: Im making it more of a match level, more rings, springs all that stuff.
  13. S

    Skyward City (Match level)

    I removed the lines in the sky and made a couple minor changes. http://www.mediafire.com/?sharekey=be484c01c5b88aa8d2db6fb9a8902bda
  14. S

    Skyward City (Match level)

    i gotta go anyways, but i still strongly advise you work on your wad alot more then helping me with this : p thanks dude -cya (at least for today)
  15. S

    Skyward City (Match level)

    if your in a contest i advise you concentrate on your project, you could give me the version made so far so i can continue to work on it, i dont want you to lose just cause you want to help me with my project, oh btw, good luck in the contest
  16. S

    Skyward City (Match level)

    like i said, do whatever you feel is best, and thanks alot dude for your help, ive learned alot about how to manage a map, i think ill do alot better next time i make something ^^
  17. S

    Skyward City (Match level)

    i know, thats what i was trying to do, except my SRB2DB keeps crashing
  18. S

    Skyward City (Match level)

    lol thanks, oh btw could you fix the wall glitch? uh my doombuilder is acting dumb today, keeps crashing once i finish getting the walls fixed :.( -edit- besides if i edit now, youll have a diff version and so will i
  19. S

    Skyward City (Match level)

    im taking out alot of stuff the rings im taking out too, i know the thing placement is terrible but WHY shuold we switch to that topic if the sectors arent fixed yet
  20. S

    Skyward City (Match level)

    oh i forgot to remove the house, i was going to take it out, and sure
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