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  1. SWP (SRB2)

    Sonic Robo Blast 2: The Bonus Levels (Alpha is here)

    Epic Announcement!! 5/18/09: Well, sadly, I've barely been working on this project, so instead of forcing myself to push onwards, I decided to take a TEMPORARY hiatus now, instead of taking it after the beta release, when I return to finish the beta, with a three week window, it will be on a...
  2. SWP (SRB2)

    Sonic Robo Blast 2: The Bonus Levels (Alpha is here)

    I was late again, so I have two new screenshots for you guys. More underwater goodness. And, the exit, of the underwater goodness. I've been keeping quality up, and it looks like this is finishable by 6/9/09, but my interest in SRB2 is waning a bit, so I might take a break from this...
  3. SWP (SRB2)

    Sonic Robo Blast 2: The Bonus Levels (Alpha is here)

    I can probably fix that, so I will, I could always just drop the water level so the blue reaches past the floor. There are air bubbles. And the color is pure blue, it just looks different in transparent water. 5/13/09: The underwater section is finished, and the side path's main section, is...
  4. SWP (SRB2)

    Sonic Robo Blast 2: The Bonus Levels (Alpha is here)

    I don't know either, but I have an idea how to fix it. I'm also using the standard #0000FFJ color map, but it's transparent. 5/12/09: Added another section, of underwater wetness, before eventually resurfacing, that's somewhat precarious.
  5. SWP (SRB2)

    Sonic Robo Blast 2: The Bonus Levels (Alpha is here)

    5/11/09: Progress has picked up, and will be rapid this week, so the side path gets finished by the 26th, which is what I'm looking at, and despite being three days late, here's screenshots, with a bonus one, for being late. The toxic pit of doom, which is the same fuel as in the torches, and...
  6. SWP (SRB2)

    Sonic Robo Blast 2: The Bonus Levels (Alpha is here)

    Fine, I won't bump unnecessarily, but I will for weekly screenshots, but nothing else, and progress is definitely picking up speed. 5/5/09: Main path is just about finished, except for items, and a few "surprises", I'll throw in later, less than a month to go, before the beta release. (Also...
  7. SWP (SRB2)

    Sonic Robo Blast 2: The Bonus Levels (Alpha is here)

    Two new screenshots, progress is back with a vengeance, and I'm not done working today, the release date remains unchanged, and here are two reasons why, that's the case. Some of that "obscured camera" area. The glowing water phenomenon, in all it's blue "glory".
  8. SWP (SRB2)

    Centigrade - Public Testing

    This level pack, is amazing!! The levels set an amazing mood, and gave me many ideas, for my own pack. I hope the second release, is even better.
  9. SWP (SRB2)

    Thunder Castle Zone (Resubmission) (scr_ThunderCastle)

    Finally, a level that offers up a fair amount of challenge, without being completely unplayable as Sonic, a bit linear, but the sector scenery, was nice, and the level design was good, despite being an overused theme, all in all, a good level, in my opinion. 8/10
  10. SWP (SRB2)

    Sonic Robo Blast 2: The Bonus Levels (Alpha is here)

    To Jellybones: The actually interesting parts, are out of camera range. To Shrike: The double posting is to bump the topic, to keep people checking this wad out. The Glitches will be ironed out eventually. 4/25/09: No progress made today, I was busy filming, and editing YouTube videos, and...
  11. SWP (SRB2)

    Sonic Robo Blast 2: The Bonus Levels (Alpha is here)

    A topic bump, which means, it's new screenshot day!! I removed the hud for no apparent reason, but I didn't feel like fixing it. This is the wide open area, of Act 2. Just past this, is the end of the level. What secrets lie past here, only time will tell. Also, there wasn't any actual...
  12. SWP (SRB2)

    How Do You Talk in Real Life?

    Generally a low voice when I'm chill, that increases in frequency, as I get hyperer. Also, the intense comma usage, and the double exclamation points are highly representative of my long winded, hyper accentuated run on sentences. I also tend to assume the voice patterns of the people I'm...
  13. SWP (SRB2)

    Dragon Ball: Evolution

    That's a positively BRILLIANT, idea!!
  14. SWP (SRB2)

    Sonic Robo Blast 2: The Bonus Levels (Alpha is here)

    All right, I get the message. I'm not going to try to improve my levels, since again, they're archived. I'm just posting them, for all to see. And, back to progress, again!! 4/18/09: Added another pillar of hardened rock, in the huge open area, of Act 2, which still suffers from big...
  15. SWP (SRB2)

    Sonic Robo Blast 2: The Bonus Levels (Alpha is here)

    Wow, you guys sure do care quite a bit about my grammar don't you? Fine, I'll work on it, since y'all seem to care so much about it. The levels are added, so you can play the craptacular levels, that I never got to release.
  16. SWP (SRB2)

    Sonic Robo Blast 2: The Bonus Levels (Alpha is here)

    New screenshot, in retrospect, I should've taken a level screenshot, from Act 2, but I instead decide to show you guys, just how much I stole from Mr. Geyer's level pack, the keen observer will notice the subtle tweaks. For the unfinished level, Holy Labyrinth, for those who don't know, it's a...
  17. SWP (SRB2)

    Tropical Gaze .Wad

    It's good though terribly unfinished, I don't know where the end sign is, and the water room, leads nowhere, but to your death, which is cheap, but still a decent level.
  18. SWP (SRB2)

    Poloy Forest Zone + new levels!

    Fine, I'll work on my punctuation skills for you guys. Also, you are right that a level doesn't have to feel like the name suggests, BUT, some tree textures floating amongst a starry void, doesn't qualify as a forest. And I still believe that releases should only be after significant progress is...
  19. SWP (SRB2)

    Poloy Forest Zone + new levels!

    Stop releasing unfinished levels, you don't need to post a new link, whenever you make a slight change, also the match levels, need work, a lot of work, since their just small bland squares, they must be bigger, and have a lot more time on them, also forests don't float, the main problem I have...
  20. SWP (SRB2)

    Post your pics/art here!

    My newest demotivator, ignore the file name, I was hyper when I made it!!
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