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  • Users: Majro
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  1. Majro

    Suggestions

    Could we get an option to turn off the underwater drowning music? It gets a bit irritating after playing the game for a while. The 1up can already be toggled into a sound and you still have the drowning countdown making noise to alert you when you're drowning, so why not?
  2. Majro

    Bedoop!pack (Chars + Followers)

    Finally, an addon that lets up play as Failure Cresh!
  3. Majro

    [Open Assets] D00DPack Returns! - v2 - Neo Green Hill Zone!

    I'm kind of surprised the pack doesn't include Cloud Cradle, seeing how it didn't return from Kart.
  4. Majro

    Ring Racers Suggestions

    Might as well put my suggestion from GitLab here too
  5. Majro

    How's Robotnik Ring Racers going for everyone so far ? (NO SPOILERS PLEASE)

    I personally have my own laundry list of issues with Ring Racers (tutorials focusing on rarely used techniques, no explanations of advanced techniques anywhere, no explaining races, no explaining items even though many changed, unfair AI in a mode that's supposed to ease you into the game) but...
  6. Majro

    SRB2 Cursed Images

    Cursed SRB2 images are my favorite sort of SRB2 images
  7. Majro

    Marathon Run best times

    Are custom characters allowed? I don't really want this thread to be flooded by custom characters runs, but I did want to share this one of mine. Would have been even faster if I didn't screw up in a few places. Worst of those was getting crushed after beating Metal Sonic because I jumped into...
  8. Majro

    [Open Assets] Blanc

    Looks like you did a small mistake with the sprite names and now it overrides the battle bumpers
  9. Majro

    Robo-Hood

    Well, I've now got proof that Robo-Hood can scale the slope in ACZ1. I have no idea how to do it consistently though. I managed to pull this off, like, only 5 times in those 17 minutes and I have no idea what I did right. But at least I got this gif of it.
  10. Majro

    Knuckles Discussion

    1) I'm okay with Knuckles' changes in speed and momentum when it comes to gliding. I don't even mind that it feels a bit harder to control. I just have a big problem with the crouch after landing. I think being vulnerable and greatly slowing you down is punishment enough for stopping the glide...
  11. Majro

    Tails Guy

    I'm kind of sad this addon breaks if you also add the gibs addon in. It just sounds like a perfect combination for ripping and tearing. Also, the status bar seems to cover up the status effects and item icons (shields, invincibility, etc.) in first person.
  12. Majro

    Suggestions

    Could you please get rid of Knuckles' crouching and losing all his speed when he lands after gliding? It doesn't really add anything, just makes Knuckles annoying to play as by interrupting you for no reason. I know it's a thing from the classics, but it was an unnecessary hindrance in those...
  13. Majro

    T. Sonic

    Well, this was definitely an unexpected surprise. Have to say, that spritework is top notch, it definitely looks like it came out of Sega CD's Sonic CD's charmingly compressed intro. Not personally a fan of the homing attack though, I feel like FSonic's thok is essential to keeping a good pace...
  14. Majro

    SRB2 like you've never seen it before!

    That's all well and good, but when's the Konami Sonic Robo Blast 2™ Pachinko machine coming out? You can't kick a franchise in the face without a pachinko or a slot machine!
  15. Majro

    Robo-Hood (robohood.wad/RHmodifer.lua)

    To show how powerful he can be? He can beat Egg Rock Act 2 with no problems whatsoever! Heck, if it wasn't for Egg Rock Act 1's rising platforms, he'd be able to beat the entirety of the game with only his weak thok. ...yes, a shameless plug, I'm sorry.
  16. Majro

    Kart Krew™'s exe mods

    Hoo boy, that's looking good. You guys really seem to have a knack for detail if this and SRB2 Top Down are any indication. Don't really recognize the map though, is it a new one or is it a total overhaul of one of the older tracks? And are there going to be any total overhauls of older tracks...
  17. Majro

    Silver The Hedgehog [dot pk3]

    Well, this update is a pleasant surprise. The controls now make much more sense, with the psychokenisis being moved to the mouse, and I love the changes you've done to the Psycho Boost, it feels so much better now and is quite fun to attack with as well. I don't really understand why Silver...
  18. Majro

    Partly intangible falling platforms in ACZ

    After the first checkpoint in ACZ, on the leftmost path, the one with Speed Shoes and a Whirlwind Shield right after, you can go right through the bottom halves of the two falling platforms. The top halves are solid. No other falling platforms in the level seem to act like this. I've been...
  19. Majro

    Sonic Mania

    Well, this certainly was a completely unexpected surprise. It looks smooth, the music we've heard so far is amazing, it sure is shaping up to be a nice 2D Sonic game already and makes me wonder what the future will hold for these guys and these kind of games. The only two things that annoy me...
  20. Majro

    F. Sonic

    Well, hats off to you guys, you managed change the one thing that always bothered me about SRB2, the movement speed. It feels dynamic, rather than being an obvious set value that you reach after around 5 seconds of running, and that simply makes it so much more fun to me to play even the...
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