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  1. Latius

    Time Attack Helper Mod

    Latius submitted a new resource: Time Attack Helper Mod - See how much time you have left when TAing Race and Egg Prison stages Read more about this resource...
  2. Latius

    Catcher Health Bar

    Latius submitted a new resource: Catcher Health Bar - Because it's not always obvious how much you have to BREAK to CATCH your PRIZE... Read more about this resource...
  3. Latius

    Aurora's Daytona Racers - Arcade Mode for DRRR

    Latius submitted a new resource: Aurora's Daytona Racers - Arcade Mode for DRRR - Let's Go Away to the Next Level! Read more about this resource... GitHub page for ADR
  4. Latius

    Daytona Racers Mod Dev Thread

    So as to keep the thread for DaytonaKart clear of any future progress on this, which is part port, part remake, I've decided to make this thread to show off the progress on Daytona Racers, plus to note that I would like to ask the community to assist with the timings for the pack. Namely, I'm...
  5. Latius

    Stuff regarding Ring Racers modding and porting

    ...player.karthud[khud_lapanimation] = 0 Also, due to the Position mechanic, you can't used a fixed variable like local TIMEFORGO = 26 + (TICRATE * 6) to tell when the race would begin, but instead there's starttime that gives the time when the countdown starts (and which in Record Attack...
  6. Latius

    Help needed to undrunkify a SPB while allowing it to speed up

    ...local pmo = spb.tracer local wspeed = spb.movefactor local xyspeed local zspeed local defspeed = wspeed local range = 160*pmo.scale local speedmodstuff = FixedDiv(server.dspba_server.curspeedmod, 100) //This gives a FRACUNIT percentage of what the speed mod is - it starts at...
  7. Latius

    [Open Assets] Sneakerless Record Attack - For Kart v1.3 [Revision 2]

    The Stray Banana and SonicD Presents: Sneakerless Record Attack For Kart Version 1.3 Features: 230 Medals to collect - 1 Platnum, 76 Gold, 76 Silver, 76 Bronze and 1 Bonus Sneakerless medals for all 75 base game maps, INCLUDING the Map HELL and Community maps No Item Boxes during Record...
  8. Latius

    TrackMania 2020 Thread

    I decided to do this as a new thread because the old threads are over 10 years dead, but TrackMania Nations now has a remake which is out now, simply called TrackMania. (Or TrackMania 2020 as some people call it) That, and because there are a few bits I want to have in the new OP which is...
  9. Latius

    [Open Assets] KHBlast - Release Candidate 1.5.5

    NOTE: This modification is currently on an indefinite hiatus until further notice. During December 2019, I was imagining what it would be like to include elements from the Kingdom Hearts games into SRB2. And now, seven months on, I have finally finished things to the point where I am content to...
  10. Latius

    [Graphics] Stand Alone Wipeout-style HUD (for SRB2Kart V1.2)

    While I'm still tweaking things about the WipeKart game mod, there have been people who wanted to have the HUD which I am using for said mod without needing all the bits the mod will include. And so, this is my answer to this - a stand-alone HUD mod which has both the stage intro cards and the...
  11. Latius

    [Open Assets] Wario Land 4 Boss HUD

    This is a Lua modification which shows the current HP of the boss which you are currently facing. Also, in stages when you have a Guard Bonus (but not in Splitscreen) you can also see your own HP in regards to the Guard Bonus: 6HP (Green): Full Guard Bonus 5-2 HP (Yellow): Some Guard Bonus 1HP...
  12. Latius

    Heads Up Display error when using SOC to modify it

    I was trying to alter certain HUD elements positions, but I came across a few issues. The Rings work as intended, but the Time ones do not. In fact, one of them even alters the position of the current score! (Sorry for the poor quality of the photo, but I was in a bit of a hurry. Just note...
  13. Latius

    [Open Assets] BotSuper - Now Bots can turn Super too!

    This is just a small little script which allows bots to turn Super along with the player. It also grants 50 rings when collecting Tokens once you have all of the Chaos Emeralds.
  14. Latius

    MobjDamage hook doesn't expose damageType if no objectType is given

    Simply put, I was coding in some stuff which requires the damageType stuff, but which could apply to multiple enemies, bosses or even players... And after some testing, I noticed the damageType was always being sent as a nil value. So I checked the source code, and... I noticed that the...
  15. Latius

    Can't change details of starting characters in the character select screen

    I don't know if this is intended, but when I was trying to replace the character select text in a SOC file, using the Character 0, Character 1 and so on... Instead of replacing the base characters, the stuff I did in the SOC instead acted as different characters! I know that in 2.1, you can...
  16. Latius

    Moved Slight visual glitch with act title cards

    While I was working on making custom act title card stuff, I noticed that there's a very slight bug with regards to the official one. For like a frame or two shortly after the amination has ended, the banner suddenly appears in view. I know that this is not due to the Lua scripting, as I have...
  17. Latius

    The Gate of Dreams [Night Five, Stage 1]

    DrEAMing once again, The Gate of Dreams, which is more like a teaser of sorts of a future map pack, is now back and ported to SRB2 V2.2, using the DrEAMS version of Emerald Hunt Advanced. Like the original release, this pack contains two maps, both intended to be tutorial stages for the two...
  18. Latius

    [Open Assets] Emerald Hunt Advanced V2.2

    Emerald Hunt Advanced has been fully ported over to V2.2! All the same features from the pre-V2.2 versions, upgraded to work with SRB2 Version 2.2, as well as a new lick of paint for the Emerald Hunt Advanced Radar! Features: All of the Emeralds will spawn as different Emeralds each time, so...
  19. Latius

    Ticker Lua coding help

    I'm trying to make a ticker which would appear in the top right of the player's screen, and... Well, it's currently a bit jittery so far. In that while most of the time it smoothly scrolls from right to left as intended, sometimes it goes faster, slower or even reverses for a frame or two. This...
  20. Latius

    [Open Assets] Daytona Kart (Version 1.8)

    Welcome to Daytona Kart, a heavily modified form of my Countdown Mode which aims to replicate the feel of arcade game like Daytona USA, OutRun and Initial D Arcade Stage. How does Daytona Kart work? Daytona Kart adds a time limit to the start of the stage, shown at the top of the screen. This...
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