Thanks for the feedback dipper
If you don't mind, could you take one or a few screenshots of this? I am curious about it and did not understand what you meant by this
You just did, silly :P
Anyway, I'm still experimenting with what the new physics are capable of, so treat this more as a test rather than polished gameplay (I think the momentum adjustments lend themselves very well to this kind of rollercoaster design)
Still working on it
Lavafalls, spikes, and balloons are placeholders for the remake's new hazards. Also everything is subject to change, this level is two weeks old ok!!!
If I had to choose one level from all of SRB2 history to pick as my favorite, sphere's Seraphic Skylands would be it. It's just such a beautiful and mesmerizing experience from beginning to end from the gameplay to the aesthetics. Seriously, how was that level not added to the game.
Previously seen at OLDC 2021/2, Caustic Crater Zone returns, fully ported to UDMF and slightly updated to better fit a message board release. Features electric floors, pipes, and a lot of lethal acid water.
List of changes from the OLDC version:
Skybox and level design slightly updated
Emblem...
Hey.
I believe watching people play your levels blind is much better guidance than reading text reviews, so I recorded my first impressions. You'll have to excuse my mic quality, though. The video is separated by chapters so you can just watch the part you're interested in and dip (I give some...
1. Caustic Crater Zone by Seaballer
2. Bricked Busted Zone by Mikhael Blur
3. Frozen Fissure Zone by Garrean
4. Lucid Landscape Zone by Othius
5. Rhyolite Ruin Zone by Radicalicious
6. Botanic Space Zone Act 2 by DeltaSanic
7. Nimbus Lake Zone by Yyeellooww7
8. Iron Dominion Zone by...
Yeah, this is a known problem. The script is broken for Follow Your Rainbow specifically iirc, so you'll have to wait until the next patch for the LMFAO emblem to be collectable.
Just as a heads-up:
Starlit Skyway's custom FOF slopes won't render if you use the accel-momentum build, you can only play it using the vanilla client.
This is how the level will look like if you use the accel-momentum build:
I- I'm famous now? holyshit
I want to meet whoever said perfect bonus should be removed. It's such an innocent feature, I wouldn't think that it of all things would spark negativity.
Ei, os fóruns do SRB2 usam o inglês como língua principal, então falar em português é contra as regras. Se você não souber se comunicar em inglês, pode procurar ajuda no Discord do SRB2 Brasil: https://discord.gg/zBX97t8
1. Shadow of Aztlán Zone by akirahedgehog
2. Galactic Facility Zone by Mondongo
3. Foliage Furnace Zone by Kanna/Kwiin
4. Emerald Aether Zone by Krabs
5. Overgrown Heights Zone act 2 by InferNOr
6. Pagoda Park by Rogerregorroger
7. Alabaster Fountain Zone by BronsoKip
8. Gate Garden Zone by...
oop sorry I almost missed this
elaborating a bit more, I think both have their own merits. NiD is very arcadey, so the mentality of "having to work hard to get a combo" applies very well, but I think the way the special stages spoonfeed you your combos with a bunch of items back to back really...
as an avid NiGHTS fan I'll cut in on that and say that my in my experience I've found SRB2's NiGHTS mode to be much more enjoyable and fun. It's a shame we don't have many custom NiGHTS stages though, that'd help making my point clearer....
now, on the topic, please don't make the NiGHTS...
What is this? Fifth time? LOL
Anyhow I've always viewed Mario mode as actually pointless so removing it from the game won't bother me in the slightest, though a Mario-themed level is still always cool and good and welcome!
As far as wishes go I'd be down for a Crash mode if it means we'd get...
On a different note, recurling (debuted in SA1) would be an interesting feature to apply to SRB2 I feel.
During a conversation in the Official Discord, someone (I think it was Krabs?) talked about being able to use midair abilities regardless of your midair state, and while I'm not too sure how...
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