I played Lost Jungle and I had to admit it was quite bad. I think there should be more plants. It is a jungle after all. and maybe some vines you grab onto like CEZ's ones. and try to use the black frogs more often. You can have a place where certain floors imitate the stem of a flower. It's not...
I really would like to see lost jungle before I go to bed (it's 11 here). Are there any special gimmicks like the black frog and rain that kills plants?
OK, I've known SRB2 for some time now. But whenever it comes to map making, I keep getting confused. I took the tutorial at the wiki, but it still doesn't work for me. Can anyone give a visual and exact tutorial for 2.0?
About the issue of the yellow corn things: They're probably a huge seed rooms, which contains a female flower's seeds before the seeds are released to grow.
Anyway, I thought the enemies were too "not solid". What if the enemies could have the boss flag on so the player bounces off them?
Hang on, I am still working on sprites. I'm recoloring Knuckles and modifying some head parts to make him ME styled. And Tails I don't really care about.
Like this:
I agree. If he can be exe coded, there could be a mission where you race him.
And how about replacing the sprites of ERZ3's missile to a glider? There could be a gliding level.
How about a moving platform that leads to a place that Sonic, Tails and Knuckles can't reach, and place this guy:on it? No, he's not an escaped convict, but those Italian boat rowers that you find in Venice. To Thompson: Just so you know, there is a same post at Wadbase as well.
Ok, I took the Doom Builder tutorial and I noticed that instead of turning empty like the tutorial said, it said missing texture. Am I doing something wrong? And does the old map making work for ME?
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