Holy crap, this would have made 2012 me who was obsessed with old SRB2 versions very happy.
I hope he releases the DOS version too, I would definitely load it up on my Windows 98 PC.
Obviously you shouldn't unironically be using XP in 2019, but I did figure out how to get it running (after some trouble).
1.Open libopenmpt.dll in a hex editor (I used HxD)
2.Search for GetTickCount64 with the Find function.
3.On the left side of the screen you'll see the files data in hex...
Me and Yacker made a Lua platformer game because we're insane. (It's sort of a sequel to a game I made, but I tried to make it not require context..even though the plot makes no sense either way :P)
Download:Attached
Title:Mr. Triangle The Pizza Delivery Guy Mania 1.5
Submitters:Root & Yacker...
https://soundcloud.com/rootlm/minibossdc
I made a miniboss theme for my game. It sounds sort of empty but I'm not really sure how I can improve it. (As well as making it not sound like a MIDI)
A thousand times this. Synths mixed with high quality audio can work in some cases,
but for this it just sounds slapped on because "lol genesis".
It's also especially weird because it's just GFZ and not a techno level where it'd make sense, like ERZ.
CobaltBW's work was really great and I was...
Everything in that trailer looked amazing, really glad the art style is getting overhauled. (Castle Eggman isn't just 90% dark grey/beige anymore!)
That GFZ1 music remake is pretty eh though, why aren't you using CobaltBW's remakes?
2 new Lua things i'm working on:
Functions to draw lines/circles/rectangles.
and..
Custom fonts/text drawing functions!
My plan is to release both of these in a sort of "library" script that can be easily be put into other Lua stuff.
I was actually looking for it a few years ago (Mainly for the amazing music in the Sparkling Island Zone video) and I found a copy of a demo...with MIDI music from other Sonic games.
EDIT:I found the archived page with the demo links in 2 minutes of "searching"...
It's about time I made my own editing thread.
Most of the stuff I make will be random Lua experiments.
First off is this (Spoilered cause gif):
I've also been working on improved graphics (Cards and Field Tiles) for Tripel's 100% Orange Juice mod.
Really late on this but with FPS Display enabled what is the CPU speed normally at?
Also the game was made in GM which is why its slow. (And if all goes well i'll be switching to C which will be way faster)
what
Which ones look out of place? (except the red thing which was a placeholder I never remade)
You mean the hearts or the special bar? And if hearts what should I change about it?
Why wouldn't I?
Dash Cats is a game me and Yacker made. It's like Freedom Planet but with more Sonic-like physics. (It's also what my OLDC level Autumn Valley came from) The demo is downloadable at SAGE.
Trailer
Screenshots:
Please play it and give feedback.
(Also i'm not sure if this counts in the "No...
Looks great but a few suggestions:
GFZ's sky should go back to it's original shade of blue. Something like this quick edit:
And GFZROCK and the grass should just be changed to GFZROCK2 and GRASSY.
Infact why HAVEN'T they yet? I don't know when they were made but I know they were in the game...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.