The "primary developer", as in the gameplay programmer (which was mostly reused from an existing fangame), rather than the one who came up with the entire idea in the first place, made all the graphics, the level script (iirc), and programmed a few things too.
It did step on the toes of the...
This is somewhat unrelated to the mod in general but I've wanted to say this for a while and this seems like a good time so I'm just going to set the record straight.
The "Soniguri" boss fight that is in KIMOKAWAIII is not an official sequel to, or affiliated with at all, the level in SUBARASHII...
Holy crap, this would have made 2012 me who was obsessed with old SRB2 versions very happy.
I hope he releases the DOS version too, I would definitely load it up on my Windows 98 PC.
Obviously you shouldn't unironically be using XP in 2019, but I did figure out how to get it running (after some trouble).
1.Open libopenmpt.dll in a hex editor (I used HxD)
2.Search for GetTickCount64 with the Find function.
3.On the left side of the screen you'll see the files data in hex...
Me and Yacker made a Lua platformer game because we're insane. (It's sort of a sequel to a game I made, but I tried to make it not require context..even though the plot makes no sense either way :P)
Download:Attached
Title:Mr. Triangle The Pizza Delivery Guy Mania 1.5
Submitters:Root & Yacker...
https://soundcloud.com/rootlm/minibossdc
I made a miniboss theme for my game. It sounds sort of empty but I'm not really sure how I can improve it. (As well as making it not sound like a MIDI)
A thousand times this. Synths mixed with high quality audio can work in some cases,
but for this it just sounds slapped on because "lol genesis".
It's also especially weird because it's just GFZ and not a techno level where it'd make sense, like ERZ.
CobaltBW's work was really great and I was...
Everything in that trailer looked amazing, really glad the art style is getting overhauled. (Castle Eggman isn't just 90% dark grey/beige anymore!)
That GFZ1 music remake is pretty eh though, why aren't you using CobaltBW's remakes?
2 new Lua things i'm working on:
Functions to draw lines/circles/rectangles.
and..
Custom fonts/text drawing functions!
My plan is to release both of these in a sort of "library" script that can be easily be put into other Lua stuff.
I was actually looking for it a few years ago (Mainly for the amazing music in the Sparkling Island Zone video) and I found a copy of a demo...with MIDI music from other Sonic games.
EDIT:I found the archived page with the demo links in 2 minutes of "searching"...
It's about time I made my own editing thread.
Most of the stuff I make will be random Lua experiments.
First off is this (Spoilered cause gif):
I've also been working on improved graphics (Cards and Field Tiles) for Tripel's 100% Orange Juice mod.
Really late on this but with FPS Display enabled what is the CPU speed normally at?
Also the game was made in GM which is why its slow. (And if all goes well i'll be switching to C which will be way faster)
what
Which ones look out of place? (except the red thing which was a placeholder I never remade)
You mean the hearts or the special bar? And if hearts what should I change about it?
Why wouldn't I?
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