..."MT_BOXSPARKLE",
"S_BOXSPARKLE1",
"S_BOXSPARKLE2",
"S_BOXSPARKLE3"
)
mobjinfo[MT_BOXSPARKLE] = {
spawnstate = S_BOXSPARKLE1,
speed = 3*FRACUNIT,
flags = MF_NOGRAVITY|MF_SCENERY|MF_NOBLOCKMAP|MF_NOCLIPHEIGHT
}
states[S_BOXSPARKLE1] = {SPR_NSPK, TR_TRANS40, 20, nextstate = S_BOXSPARKLE2}...