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Forum: Characters 3 Days Ago
Replies: 10
Views: 1,269
Posted By 742mph
From what I can tell, it doesn't have one outside...

From what I can tell, it doesn't have one outside of Ringslinger.
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 6,040
Sticky: Suggestions
Views: 1,748,551
Posted By 742mph
There was a limit in 2.0, but the devs removed...

There was a limit in 2.0, but the devs removed it. I don't remember why.
Forum: Editing Help 04-14-2018
Replies: 2
Views: 285
Posted By 742mph
A player remembers where and whether they are in...

A player remembers where and whether they are in a zoom tube by storing the tube's next waypoint as their mobj's tracer. Thus, a player is in a zoom tube if and only if their mobj has a tracer of...
Forum: SRB2 Discussion 03-28-2018
Replies: 6,040
Sticky: Suggestions
Views: 1,748,551
Posted By 742mph
Which flame object? Do you mean Brak Eggman's...

Which flame object? Do you mean Brak Eggman's fire shots? To my knowledge, all of the other ones have MF_FIRE, which makes the Elemental Shield immune to them.
Forum: SRB2 Discussion 02-28-2018
Replies: 6,040
Sticky: Suggestions
Views: 1,748,551
Posted By 742mph
When you see Sonic run backwards while looking...

When you see Sonic run backwards while looking like he's running forwards, just pretend he's channeling his Michael Jackson influences.

(Trivia: I had a post count of 742 before posting this.)
Forum: SRB2 Discussion 01-23-2018
Replies: 117
Views: 19,283
Posted By 742mph
I know; I just wasn't familiar with this one...

I know; I just wasn't familiar with this one until now.
Forum: SRB2 Discussion 01-22-2018
Replies: 117
Views: 19,283
Posted By 742mph
I have no idea what everyone's talking about.

I have no idea what everyone's talking about.
Forum: SRB2 Discussion 01-12-2018
Replies: 6,040
Sticky: Suggestions
Views: 1,748,551
Posted By 742mph
Here...

Here (http://www.dropbox.com/s/qrp6x04s7kbwlzz/temp.lua?dl=0)'s a script that disables Metal's pinch phase, which makes him use the fourth energy orb attack instead when he's at low health. His...
Forum: SRB2 Discussion 12-23-2017
Replies: 6,040
Sticky: Suggestions
Views: 1,748,551
Posted By 742mph
I knew. 10characters

I knew. 10characters
Forum: SRB2 Discussion 12-22-2017
Replies: 6,040
Sticky: Suggestions
Views: 1,748,551
Posted By 742mph
The conflict would only come up for characters...

The conflict would only come up for characters that use the Spin button for custom actions and are capable of spinning on the ground, which means characters like Silver and Eggman would be fine. Of...
Forum: SRB2 Discussion 12-22-2017
Replies: 6,040
Sticky: Suggestions
Views: 1,748,551
Posted By 742mph
In the classic Sonic games, holding down on the...

In the classic Sonic games, holding down on the D-pad as you hit the ground made you immediately go into a spin. It would be convenient if holding the Spin button as you hit the ground in SRB2 did...
Forum: News 11-22-2017
Replies: 95
Views: 18,602
Posted By 742mph
Don't get your hopes up for any time frame in...

Don't get your hopes up for any time frame in particular. You know how things work around here.
Forum: Editing 11-11-2017
Replies: 59
Views: 13,096
Posted By 742mph
That all sounds fine. I was talking more about...

That all sounds fine. I was talking more about loops and the scripting thereof in official 3D Sonic games than about what you're working on.
Forum: Editing 11-11-2017
Replies: 59
Views: 13,096
Posted By 742mph
You can force the player to run through a loop in...

You can force the player to run through a loop in a 3D game, yes, but that turns it from an organic gameplay element into a scripted event, so even if running through the loop looks cool, it's still...
Forum: Editing 11-11-2017
Replies: 59
Views: 13,096
Posted By 742mph
The thing about loops in 3D that makes them the...

The thing about loops in 3D that makes them the most pointless is that the third dimension usually lets you just jump through them instead of running all the way around them. This prevents them from...
Forum: SRB2 Discussion 11-10-2017
Replies: 6,040
Sticky: Suggestions
Views: 1,748,551
Posted By 742mph
Removed from the vanilla game.

Removed from the vanilla game.
Forum: SRB2 Discussion 11-10-2017
Replies: 6,040
Sticky: Suggestions
Views: 1,748,551
Posted By 742mph
Old Brak was removed for a good reason: figuring...

Old Brak was removed for a good reason: figuring out how to damage him is way too difficult (at least if you haven't watched the Sonic OVA recently, which most new SRB2 players haven't).
Forum: SRB2 Discussion 11-01-2017
Replies: 6,040
Sticky: Suggestions
Views: 1,748,551
Posted By 742mph
FRACUNIT is 2^16, so if you've used it, you've...

FRACUNIT is 2^16, so if you've used it, you've used numbers that require more than 16 bits to store.
Forum: Editing 10-15-2017
Replies: 59
Views: 13,096
Posted By 742mph
You probably just have an unusual monitor, then.

You probably just have an unusual monitor, then.
Forum: Editing 10-15-2017
Replies: 59
Views: 13,096
Posted By 742mph
DSZ's water uses #40A0FFJ. Does it look grey to...

DSZ's water uses #40A0FFJ. Does it look grey to you?
Forum: Lua 09-16-2017
Replies: 19
Views: 8,399
Posted By 742mph
Updated to version 1.1. The desync problems in...

Updated to version 1.1. The desync problems in multiplayer should be fixed now.
Forum: Lua 09-16-2017
Replies: 19
Views: 8,399
Posted By 742mph
That Brak Eggman mech is empty. Try jumping on...

That Brak Eggman mech is empty. Try jumping on top of it and pressing Spin.

Maybe I should add a flashing arrow or something to indicate that you can do that.
Forum: Lua 09-15-2017
Replies: 19
Views: 8,399
Posted By 742mph
The game refers to them as the Buster Parts, in...

The game refers to them as the Buster Parts, in case that's what's confusing you. They're definitely there, though, and they're accessible by all three vanilla characters.
Forum: Lua 09-14-2017
Replies: 19
Views: 8,399
Posted By 742mph
That's probably because Sonic Man X relies on...

That's probably because Sonic Man X relies on exploiting an HUD hook to determine the angle of the player's camera, and thus what direction they should try to move in when they move. This is...
Forum: Lua 09-12-2017
Replies: 19
Views: 8,399
Posted By 742mph
Bots firing along with you is intentional. They'd...

Bots firing along with you is intentional. They'd be pretty useless if they never attacked, after all, and you still get the points if one of their shots destroys an enemy.
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