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Forum: Characters (2.0.X) 12-24-2012
Replies: 17
Views: 18,818
Posted By SpaceKGreen
And from out of nowhere... an inspiration for...

And from out of nowhere... an inspiration for something I had nearly forgotten about.

A WIP model (http://i.imgur.com/4z9ZX) that I'm hoping will result in much better sprites...

*fades back...
Forum: Mods (2.0.X) 07-19-2011
Replies: 302
Views: 131,913
Posted By SpaceKGreen
Very minor issue: Blaze's...

Very minor issue: Blaze's falling-after-springing sprites while in a footrace have a color issue.
Forum: Editing Help 02-12-2011
Replies: 4
Views: 1,481
Posted By SpaceKGreen
Well that's a few more states to add in for the...

Well that's a few more states to add in for the intended effect then. Should be able to keep it to one custom thing and 5-7 states though...


Thank you all for all your help. Now to go argue...
Forum: Editing Help 02-12-2011
Replies: 4
Views: 1,481
Posted By SpaceKGreen
Blargh. Well at least I don't think it resets z...

Blargh. Well at least I don't think it resets z momentum...

One last question...

When using A_ZThrust, is the thrust applied for every tic the state lasts, or just applied once?
Forum: Editing Help 02-11-2011
Replies: 4
Views: 1,481
Posted By SpaceKGreen
A couple of A_RemoteAction questions

I've been getting... ideas, recently, and there are some things I'd like to know before I start.


1. When using A_RemoteAction, does setting Var1 to -1 cause it to only affect the object's...
Forum: Levels (2.0.X) 09-08-2010
Replies: 1,595
Views: 435,036
Posted By SpaceKGreen
Hmm... considering the SNZ2 problem... stepping...

Hmm... considering the SNZ2 problem... stepping on the part that falls also triggers an invisible/intangible FOF with the end level effect to start moving into the chamber, so even if they get stuck...
Forum: Video Games 09-08-2010
Replies: 79
Views: 8,100
Posted By SpaceKGreen
Although a bit awkward at first, the fact that...

Although a bit awkward at first, the fact that the game controls like Super Metroid or Metroid Fusion in 3D really appealed to me. Also, being able to finish off enemies by jumping on them and...
Forum: Characters (2.0.X) 08-23-2010
Replies: 12
Views: 15,099
Posted By SpaceKGreen
Yeah... when I made Lari, I used a shading method...

Yeah... when I made Lari, I used a shading method on the clothes that looked like it might work out for a fully colored character... and it seems to have worked out so far.
Forum: Characters (2.0.X) 08-20-2010
Replies: 12
Views: 15,099
Posted By SpaceKGreen
Actually, no... I was suffering from a creative...

Actually, no... I was suffering from a creative block, so I ended up finding a character creating program, threw something together with the only theme being "blue", then used that for inspiration. ...
Forum: SRB2 Discussion 08-20-2010
Replies: 6,091
Sticky: Suggestions
Views: 2,172,938
Posted By SpaceKGreen
So there's this one thing about SOCs that's been...

So there's this one thing about SOCs that's been bothering me a bit... if you wanted an object that would do an action 3 times in a row before disappearing, you'd have to create frames for each...
Forum: Characters (2.0.X) 08-20-2010
Replies: 7
Views: 10,968
Posted By SpaceKGreen
Soonata

Name: Soonata G. Foresta
Age: 23

Despite her imposing look and a strong sense of morality, give her a chance and Soonata will talk your ears off. With her family heirlooms, the Forest Bow and...
Forum: Video Games 08-19-2010
Replies: 17
Views: 12,014
Posted By SpaceKGreen
Try the World of Minecraft custom client...

Try the World of Minecraft custom client (http://www.worldofminecraft.com/Minecraft_Custom_Client_Wrapper_Download). It's for Classic and comes preloaded with flight, noclip, and speed tweaks. Plus...
Forum: Editing Help 08-18-2010
Replies: 4
Views: 1,126
Posted By SpaceKGreen
Well rats. 'Twas hoping to avoid A_FindTarget...

Well rats. 'Twas hoping to avoid A_FindTarget since that causes consfails... it's either that or dump some animation frames.

Thanks for the help anyways.
Forum: Editing Help 08-18-2010
Replies: 4
Views: 1,126
Posted By SpaceKGreen
Thanks, but I have one last question... Does an...

Thanks, but I have one last question... Does an object spawned by A_SpawnObjectRelative automatically have the object that spawned it set as its target? (like the way the thokobject automatically...
Forum: Editing Help 08-18-2010
Replies: 4
Views: 1,126
Posted By SpaceKGreen
Soc screwing up in wierd ways

So I have this idea for a thokitem soc that I'm messing around with. An object would spawn, fire a missile, and then disappear.

First, I tried setting A_CapeChase for a split second to make the...
Forum: General Discussion 08-16-2010
Replies: 294
Views: 51,148
Posted By SpaceKGreen
-Another character (postponed until I retrieve...

-Another character (postponed until I retrieve the external hard drive enclosure so I can actually get at the model for some sprites I missed)
-Attempting to turn some papercraft...
Forum: Editing 08-15-2010
Replies: 70
Views: 20,686
Posted By SpaceKGreen
Music suggestions? Crystal Choir from JoD...

Music suggestions? Crystal Choir from JoD (http://www.youtube.com/watch?v=gvlz0p4s7Uw).

Mostly because I'm addicted to that song... and a cool version of it...
Forum: Video Games 08-14-2010
Replies: 23
Views: 4,711
Posted By SpaceKGreen
Two words. Gummi Ship. ...

Two words.

Gummi Ship.


...Interdimensional Road Trip!
Forum: Editing 08-13-2010
Replies: 70
Views: 20,686
Posted By SpaceKGreen
40 seconds would probably be enough, yes. It's...

40 seconds would probably be enough, yes. It's been a while since I've played that level, though...


I don't think I ever went and found all the emblems myself.
Forum: Editing 08-13-2010
Replies: 70
Views: 20,686
Posted By SpaceKGreen
Seeing the words Botanic Serenity pop up in...

Seeing the words Botanic Serenity pop up in Latest Post caused severe blithering on my part. This was followed by a barely repressed urge to shout YES.

Botanic Serenity was one of the things that...
Forum: Bug Reports (2.0.X) 08-10-2010
Replies: 19
Views: 3,775
Posted By SpaceKGreen
You know... unless the "hat" player is unable to...

You know... unless the "hat" player is unable to let go and is stuck attached to the head of the other player, I personally think this should be kept. Mostly because I'm getting this hilarious...
Forum: Levels (2.0.X) 08-09-2010
Replies: 1,595
Views: 435,036
Posted By SpaceKGreen
Couple more bugs and other things. ...

Couple more bugs and other things.


http://img.photobucket.com/albums/v623/SpaceTails/RandomSRB2Stuff/srb20011.png
Not a bug, but this looks kinda weird.
...
Forum: Editing Help 08-09-2010
Replies: 7
Views: 1,453
Posted By SpaceKGreen
Tried again, worked this time. Forgot that XWE...

Tried again, worked this time. Forgot that XWE apparently deletes totally blank lumps. Now I has a Yattana/Lari combo wad. :D

Didn't have that problem with \'s turning into _'s. Which is a...
Forum: Editing Help 08-09-2010
Replies: 7
Views: 1,453
Posted By SpaceKGreen
Tried the blank lump approach, all I got was a...

Tried the blank lump approach, all I got was a S_SKIN syntax error. Could have done something wrong, but I dunno.
Forum: Editing Help 08-09-2010
Replies: 7
Views: 1,453
Posted By SpaceKGreen
Multiple characters in a single WAD?

Theoretically*, is it possible?

*by theoretically, I mean that one of my characters is associated with three others and being able to combine them later into a single wad for convenience would be...
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