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Forum: Mods (2.0.X) 11-14-2012
Replies: 718
Views: 303,677
Posted By I'll Begin
"My car's broken. Fix it." Telling us what...

"My car's broken. Fix it."

Telling us what the error message is will help us help you.
Forum: Mods (2.0.X) 04-29-2012
Replies: 718
Views: 303,677
Posted By I'll Begin
What are you talking about? If you adjust a...

What are you talking about? If you adjust a middle texture's offsets it floats. That's how you get grass borders on FOFs.
Forum: Mods (2.0.X) 04-25-2012
Replies: 718
Views: 303,677
Posted By I'll Begin
This should go in the CB thread, not vanilla Bug...

This should go in the CB thread, not vanilla Bug Reports.
Forum: Mods (2.0.X) 03-29-2012
Replies: 718
Views: 303,677
Posted By I'll Begin
Because CB supports multiple player MD2s they go...

Because CB supports multiple player MD2s they go by character name, not by PLAY. So you want your sonic one to be called Sonic, etc.

I haven't used MD2s in ages so I can't give more info. sorry
Forum: Mods (2.0.X) 03-28-2012
Replies: 718
Views: 303,677
Posted By I'll Begin
Did you install SRB2CB to a different folder?...

Did you install SRB2CB to a different folder? Don't.
Forum: Mods (2.0.X) 12-17-2011
Replies: 718
Views: 303,677
Posted By I'll Begin
It's a combination of a million factors. We need...

It's a combination of a million factors. We need only the important things like gravity.
Forum: Mods (2.0.X) 12-16-2011
Replies: 718
Views: 303,677
Posted By I'll Begin
That's only true when you don't take air...

That's only true when you don't take air resistance into account. In a vaccum, a feather and a marble will fall at the exact same rate, but in air, the feather will float down slowly. The same deal...
Forum: Mods (2.0.X) 12-15-2011
Replies: 718
Views: 303,677
Posted By I'll Begin
I've considered making levels for CB as well, but...

I've considered making levels for CB as well, but it all depends on me actually getting back into mapping, which I don't have a lot of time for.
Forum: Mods (2.0.X) 11-01-2011
Replies: 718
Views: 303,677
Posted By I'll Begin
Do you have SRB2CB.dta? >_>

Do you have SRB2CB.dta? >_>
Forum: Mods (2.0.X) 10-31-2011
Replies: 718
Views: 303,677
Posted By I'll Begin
The computer I'm talking about had 320MB. We're...

The computer I'm talking about had 320MB. We're talking about the Doom engine here, not Crysis.
Forum: Mods (2.0.X) 10-30-2011
Replies: 718
Views: 303,677
Posted By I'll Begin
Well CB has all these graphical enhancements so...

Well CB has all these graphical enhancements so that's probably why it's a bit heavier on your system.

I definitely think it's your graphics card though. Your processor has more than enough power...
Forum: Mods (2.0.X) 10-21-2011
Replies: 718
Views: 303,677
Posted By I'll Begin
Expanding on this, do you think it's possible to...

Expanding on this, do you think it's possible to make a polyobject or FoF that's position or height respectively is controlled by any user-defined Thing on the map?
Forum: Mods (2.0.X) 10-10-2011
Replies: 718
Views: 303,677
Posted By I'll Begin
Run through OptiPNG. Problem solved. Slade must...

Run through OptiPNG. Problem solved. Slade must just suck at optimising.
Forum: Mods (2.0.X) 10-05-2011
Replies: 718
Views: 303,677
Posted By I'll Begin
More like "What, are you thinking?"

More like "What, are you thinking?"
Forum: Mods (2.0.X) 09-23-2011
Replies: 718
Views: 303,677
Posted By I'll Begin
Honestly, if I were to come out and make a level...

Honestly, if I were to come out and make a level pack, I'd see if I can make it Vanilla compatible while taking advantage of cosmetic features of CB like skyboxes as an optional extra, because with...
Forum: Mods (2.0.X) 08-01-2011
Replies: 718
Views: 303,677
Posted By I'll Begin
That's because all the included stages are merely...

That's because all the included stages are merely tech demos, you twat. They're not supposed to be completable, just show off the new features this mod adds.

Anyway, something I thought of while...
Forum: Mods (2.0.X) 07-15-2011
Replies: 718
Views: 303,677
Posted By I'll Begin
Gee, really? I never would have guessed that...

Gee, really? I never would have guessed that despite the fact that you posted an OpenGL-mode-related question in the thread about SRB2CB
Forum: Mods (2.0.X) 07-06-2011
Replies: 718
Views: 303,677
Posted By I'll Begin
Those slopes are trippy, maaan. The Skyboxes...

Those slopes are trippy, maaan. The Skyboxes woah'd me too
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