SRB2 Message Board  

Go Back   SRB2 Message Board > Search Forums

Showing results 1 to 25 of 500
Search took 0.99 seconds.
Search: Posts Made By: Warpshade
Forum: General Discussion 03-03-2013
Replies: 43
Views: 8,071
Posted By Warpshade
I joined in... 2005? Blimey. I remember quite a...

I joined in... 2005? Blimey. I remember quite a few people here, though that's mostly due to lurking... People probably don't remember me much.
Forum: General Discussion 05-06-2011
Replies: 33
Views: 11,147
Posted By Warpshade
Hopefully those of you that have things on...

Hopefully those of you that have things on Sepwich have backed up everything important, because it's gone. Considering how long this forum used to be on there before we got our server, it kinda feels...
Forum: Help 04-30-2011
Replies: 2
Views: 1,215
Posted By Warpshade
You might also be able to contact some of the...

You might also be able to contact some of the original creators and politely ask them to port them to 2.0.6. Don't be surprised if they say they don't want to though.
Forum: Editing 04-05-2011
Replies: 26
Views: 5,625
Posted By Warpshade
Hey, I didn't say certain posts WEREN'T a bit...

Hey, I didn't say certain posts WEREN'T a bit rude, but they still made completely valid points regarding why they disliked the concept. Just because somebody is tactless doesn't necessarily make...
Forum: Editing 04-05-2011
Replies: 26
Views: 5,625
Posted By Warpshade
There have been several examples of constructive...

There have been several examples of constructive criticism in this thread. Some of them have been blunt, but pretty much everyone here has said exactly why they feel the way they do about your mod.
...
Forum: General Discussion 04-04-2011
Replies: 33
Views: 11,147
Posted By Warpshade
I was emailing Sep re: The attack I've sent you a...

I was emailing Sep re: The attack I've sent you a PM about, and he replied with this over the course of the conversation.
Forum: General Discussion 04-03-2011
Replies: 33
Views: 11,147
Posted By Warpshade
Sepwich is dead, long live Sepwich

It's being taken down.
So, yeah. Get your stuff off there before it disappears.
Forum: General Discussion 02-18-2011
Replies: 18
Views: 3,132
Posted By Warpshade
We're having a picnic at the weekend. We've got a...

We're having a picnic at the weekend. We've got a somewhat long-distance relationship so being able to do something like that is more important to us than it might otherwise sound.
Forum: Miscellaneous (2.0.X) 07-28-2010
Replies: 13
Views: 5,846
Posted By Warpshade
Its downwards wind, and yes. Downwards wind makes...

Its downwards wind, and yes. Downwards wind makes you impact more often with the orb making it rise quicker as a result, as far as I can tell. Although now that you've mentioned gravity I've not...
Forum: General Discussion 07-28-2010
Replies: 12
Views: 2,747
Posted By Warpshade
I like Short Circuit 1 and 2. Nobody else I know...

I like Short Circuit 1 and 2. Nobody else I know seems to, assuming they've even heard of them. I hear they're doing a remake/reboot at the moment, hopefully they won't ruin it.
Forum: Miscellaneous (2.0.X) 07-27-2010
Replies: 13
Views: 5,846
Posted By Warpshade
MF_ENEMY is needed to make the SOC work, I...

MF_ENEMY is needed to make the SOC work, I wouldn't have used it if I didn't have a reason. I have a few ideas about how to remake it without it, but I figured I'd get this out there before breaking...
Forum: Miscellaneous (2.0.X) 07-26-2010
Replies: 13
Views: 5,846
Posted By Warpshade
FloatOrb (SOC and example WAD)

A while back in 1.09.4 I made something similar to this. This is the same basic concept, though with a change to how it works, for what I feel is a more useful net effect. Anyway, I'm no good at...
Forum: General Discussion 07-16-2010
Replies: 56
Views: 8,930
Posted By Warpshade
The only thing that springs to mind as far as...

The only thing that springs to mind as far as open-ended/sandbox executed well with an atypical character was Spiderman 2. It was surprisingly fun just swinging around the city, I felt.
Forum: SRB2 Discussion 10-24-2009
Replies: 105
Views: 12,118
Posted By Warpshade
(This is mainly directed at SpiritCrusher since...

(This is mainly directed at SpiritCrusher since he seems WAY too hostile for someone essentially complaining that people are having fun without his permission, but it probably rings true for several...
Forum: SRB2 Discussion 09-01-2009
Replies: 21
Views: 2,383
Posted By Warpshade
Because it implies that mapping is a much easier...

Because it implies that mapping is a much easier thing to do than make a character WAD?
Forum: SRB2 Discussion 08-17-2009
Replies: 36
Views: 4,520
Posted By Warpshade
I've done it as Tails, without the knux-only...

I've done it as Tails, without the knux-only bits. It's strangely enjoyable.
Forum: Editing Help 08-11-2009
Replies: 24
Views: 3,590
Posted By Warpshade
SMS, how much SOCing do you do? There is a LOT...

SMS, how much SOCing do you do? There is a LOT more you can do with control over slingitem. Especially with the addition of A_RemoteAction into the standard game. I for one made the eggman missile in...
Forum: Editing 08-10-2009
Replies: 40
Views: 4,822
Posted By Warpshade
If it's RedXVI's house, shouldn't there be at...

If it's RedXVI's house, shouldn't there be at least one way to be sent to "hell" and possibly one to be sent to "heaven"? (As in just a short stretch of the stage, naturally I'm not saying custom...
Forum: SRB2 Discussion 08-10-2009
Replies: 6,091
Sticky: Suggestions
Views: 2,246,250
Posted By Warpshade
Trigger Linedef Executor: If specific thing. ...

Trigger Linedef Executor: If specific thing.
Basically, this would trigger the linedef exec if whatever entered the area was of a specific thing (By the internal number rather than the one used for...
Forum: General Discussion 07-30-2009
Replies: 64
Views: 4,470
Posted By Warpshade
akirahedgehog, I get the feeling that the pun was...

akirahedgehog, I get the feeling that the pun was more important to Bigboi than coinciding with reality. It's not really a massive cause for offense unless you're looking for something to be offended...
Forum: Archived Announcements 07-27-2009
Replies: 52
Views: 17,086
Posted By Warpshade
And if you die in the last room, it goes back to...

And if you die in the last room, it goes back to normal, it seems.
Forum: SRB2 Discussion 07-25-2009
Replies: 8
Views: 1,915
Posted By Warpshade
I expect it would kill you if you aren't careful,...

I expect it would kill you if you aren't careful, and sometimes inexplicably crash. Once you got so far in, you'd find a page where all the normal methods of navigating didn't work, and need to be...
Forum: Archived Announcements 07-25-2009
Replies: 52
Views: 17,086
Posted By Warpshade
On my WinXP partition, I can find set affinity....

On my WinXP partition, I can find set affinity. You follow Ezer.Arch's instructions up to step 4, but for step 5 you should see an option directly under "Set Priority >" labeled "Set Affinity..."...
Forum: Outdated Releases (0.X & 1.X) 05-30-2009
Replies: 29
Views: 5,326
Posted By Warpshade
Probably could... at the same time, I really...

Probably could... at the same time, I really think comments that did more than complain about the look would help me improve on the map a lot more.
[/quote]
Maybe I'm reading this wrong, but that...
Forum: General Discussion 05-26-2009
Replies: 39
Views: 3,633
Posted By Warpshade
Warning: The following post is quite... rambling....

Warning: The following post is quite... rambling. Readers with a short attention span are recommended to go look at something shiny.

I used to be bullied a fair amount in Primary School for being...
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT. The time now is 06:44 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2018, vBulletin Solutions, Inc.