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Forum: Characters 3 Weeks Ago
Replies: 4
Views: 1,715
Posted By SSNTails
I approve this message.

I approve this message.
Forum: Bug Reports 09-12-2018
Replies: 1
Views: 463
Posted By SSNTails
When I implemented the splash, I followed similar...

When I implemented the splash, I followed similar behavior to how Sonic 1, 2, and 3 did it. Those games had the advantage of running at 60fps though, and some of the 'quirks' are more pronounced at...
Forum: General Discussion 08-27-2018
Replies: 123
Views: 79,905
Posted By SSNTails
OK, that's pretty cool.

OK, that's pretty cool.
Forum: General Discussion 08-27-2018
Replies: 123
Views: 79,905
Posted By SSNTails
I'm not sure that's an enhancement.

I'm not sure that's an enhancement.
Forum: Editing 08-26-2018
Replies: 767
Views: 237,960
Posted By SSNTails
I already discussed and provided edits at length...

I already discussed and provided edits at length as to my opinion on this topic in the private forums.
Forum: News 08-26-2018
Replies: 34
Views: 23,471
Posted By SSNTails
Yes, it was the earliest, which helped. It wasn't...

Yes, it was the earliest, which helped. It wasn't exclusively the only one, though. A few came along shortly after that were 'engine tests' and went nowhere.
Forum: News 08-26-2018
Replies: 34
Views: 23,471
Posted By SSNTails
I would actually argue that this is a very big...

I would actually argue that this is a very big part of SRB2's staying power. Similar types of fangames do not have a direction or mission; and like a company that has no direction or mission, there...
Forum: News 08-21-2018
Replies: 34
Views: 23,471
Posted By SSNTails
Sorry, I missed this post. Absolutely!...

Sorry, I missed this post.



Absolutely! There's lots of people that have come and gone over the years. AKA2000 comes to mind. (He started 'diving mode').



No -- see CobaltBW's comments. I...
Forum: Characters 07-21-2018
Replies: 183
Views: 214,236
Posted By SSNTails
Yeah, that looks really great, GuyWithThePie!

Yeah, that looks really great, GuyWithThePie!
Forum: Help 07-19-2018
Replies: 2
Views: 572
Posted By SSNTails
While I'm not 100% sure, I think it works very...

While I'm not 100% sure, I think it works very much like the teleporter linedef in TeamTNT's Boom source port. I used it a lot in Sonic Doom 2 to simulate the feeling of floor-over-floor.
Forum: Lua 07-16-2018
Replies: 20
Views: 10,184
Posted By SSNTails
Hah, that's great. SRB2Xmas 0.96 had them in the...

Hah, that's great. SRB2Xmas 0.96 had them in the Emerald Coast level.
Forum: SRB2 Discussion 06-04-2018
Replies: 55
Views: 22,469
Posted By SSNTails
I have a lot of the original uncompressed WAV...

I have a lot of the original uncompressed WAV recordings...
Forum: SRB2 Discussion 05-22-2018
Replies: 6
Views: 2,937
Posted By SSNTails
10char..... I asked Sonikku for you. ...

10char.....


I asked Sonikku for you.

https://media.giphy.com/media/GqD83RQdaysWk/giphy.gif


He says, "In theory, there is probably a floppy disk buried somewhere in my parents place with...
Forum: News 04-01-2018
Replies: 34
Views: 23,471
Posted By SSNTails
Then no excuses. Where do you think Johnny is? ;P

Then no excuses. Where do you think Johnny is? ;P
Forum: News 04-01-2018
Replies: 34
Views: 23,471
Posted By SSNTails
Yeah, I guess that timeslot would have been hard...

Yeah, I guess that timeslot would have been hard for Aussies.

One thing I forgot to mention re: SEGA is that I don't think they need much help at this point -- I think they're largely now on-track...
Forum: News 04-01-2018
Replies: 34
Views: 23,471
Posted By SSNTails
We had a great time. Johnny and I have known...

We had a great time. Johnny and I have known Tristan for about as long as we've been working on SRB2, and there's a lot of 'non-SRB2' history between us that made for some great times both before and...
Forum: News 03-31-2018
Replies: 34
Views: 23,471
Posted By SSNTails
Oh my goodness, the gain control is all out of...

Oh my goodness, the gain control is all out of whack.
Forum: SRB2 Discussion 03-25-2018
Replies: 92
Views: 31,253
Posted By SSNTails
This ain't MechWarrior 2 ...

This ain't MechWarrior 2

http://www.mobygames.com/images/covers/l/418000-mechwarrior-2-the-titanium-trilogy-windows-reference-card.jpg

The whole reason Sonic Team made Sonic 1 playable using a...
Forum: SRB2 Discussion 03-24-2018
Replies: 92
Views: 31,253
Posted By SSNTails
I gotta love how the excuse for keeping vertical...

I gotta love how the excuse for keeping vertical mouselook in the default initial controls is to perform Crawla bounces.

As if first time players are crawla-bouncing....
Forum: SRB2 Discussion 03-19-2018
Replies: 92
Views: 31,253
Posted By SSNTails
Games Done Quick

For the love of GOD guys, PLEASE put the default controls back to the arrow keys. The evidence continues to pile up just how bad people are at FPS controls on a platformer.
...
Forum: News 03-17-2018
Replies: 34
Views: 23,471
Posted By SSNTails
Yeah, I'm not sure how the Twitch stuff works....

Yeah, I'm not sure how the Twitch stuff works. I'm old.

Part Two airs next Saturday.
Forum: News 03-17-2018
Replies: 34
Views: 23,471
Posted By SSNTails
TSSZ SRB2 Reunion Interview

https://twitter.com/tssznews/status/974788446203142144
Forum: SRB2 Discussion 03-16-2018
Replies: 144
Views: 44,224
Posted By SSNTails
It was a game design decision to allow Tails to...

It was a game design decision to allow Tails to carry you underwater. Doing the 'handlebar' trick would be a total pain in 3D.
Forum: News 03-12-2018
Replies: 83
Views: 22,066
Posted By SSNTails
Couldn't say it any better. Gotta be able to hum...

Couldn't say it any better. Gotta be able to hum it.
Forum: SRB2 Discussion 03-11-2018
Replies: 44
Views: 14,976
Posted By SSNTails
Ask Tetsuo. :)

Ask Tetsuo. :)
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