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Forum: Levels (2.0.X) 05-14-2011
Replies: 2
Views: 2,227
Posted By Cheese
Volcanic Circuit Zone (R_VolcanicCircuit.wad)

Not the best level I've made, but it should be a tad better. It should be a little less difficult to complete now.
Forum: Editing Help 10-17-2010
Replies: 9
Views: 2,145
Posted By Cheese
Try using PNG Alpha instead of the cyan color.

Try using PNG Alpha instead of the cyan color.
Forum: Editing 08-18-2010
Replies: 13
Views: 4,206
Posted By Cheese
Buzzards Bay 1 seemed too open and linear. It...

Buzzards Bay 1 seemed too open and linear. It needs some interesting scenery, not just scattered palm trees. The rings appeared to be sprinkled on the level, totally separate from each other. Try...
Forum: Help 06-30-2010
Replies: 3
Views: 1,053
Posted By Cheese
Why do you even want to edit level headers with...

Why do you even want to edit level headers with SRB2DB? Aren't the options in it a tad outdated? Try a lump editor.

http://wiki.srb2.org/wiki/Level_Header
Forum: Bug Reports (2.0.X) 06-18-2010
Replies: 3
Views: 1,037
Posted By Cheese
Try adjusting the linedef texture offsets of the...

Try adjusting the linedef texture offsets of the sector the FOF is tagged to.
Forum: Editing 06-09-2010
Replies: 53
Views: 10,140
Posted By Cheese
The point of an SP or co-op level is to overcome...

The point of an SP or co-op level is to overcome obstacles to get to the end, not just find the end. If the point of a level was just to find its end, it would have no replay value. After a few...
Forum: Levels (2.0.X) 06-04-2010
Replies: 1,595
Views: 384,700
Posted By Cheese
For Drowned Downtown Zone: BRICK1W or BRICK1...

For Drowned Downtown Zone:
BRICK1W or BRICK1 (flat)
BRICK2W or BRICK2 (flat)

Not all buildings are made of bricks, by the way. Try metal and cement like textures and you could also scale up the...
Forum: Help 06-04-2010
Replies: 5
Views: 1,555
Posted By Cheese
Don't keep 2.0.5 and 2.0.6 in the same folder. ...

Don't keep 2.0.5 and 2.0.6 in the same folder. Try reinstalling SRB2 2.0.6 into a separate folder.
Forum: Editing Help 06-02-2010
Replies: 25
Views: 2,006
Posted By Cheese
http://wiki.srb2.org/wiki/WAD_Editor Map...

http://wiki.srb2.org/wiki/WAD_Editor

Map Editors:
SRB2 Doom Builder
Lump Editors:
SLumpEd

There's a difference you know.

Go get SLumpEd (http://wiki.srb2.org/wiki/SLumpEd)
Forum: Bug Reports (2.0.X) 06-02-2010
Replies: 3
Views: 913
Posted By Cheese
That makes sense, but there really should be a...

That makes sense, but there really should be a flag to check for all players. Just for convenience.
Forum: General Discussion 06-01-2010
Replies: 21
Views: 3,482
Posted By Cheese
Try here...

Try here (http://www.pranavmistry.com/projects/sixthsense/).

Sixth Sense seems so much more useful then Surface.
Forum: Editing Help 05-26-2010
Replies: 13
Views: 1,363
Posted By Cheese
Well, if you wanted to do this easiest, you could...

Well, if you wanted to do this easiest, you could open up the tag browser (Tools --> Tag Browser), write down the gaps in between the numbers in the sectors and delete the linedefs (or whole control...
Forum: Editing Help 04-05-2010
Replies: 15
Views: 2,845
Posted By Cheese
I think the best way you should do this is to...

I think the best way you should do this is to download XWE (http://wiki.srb2.org/wiki/XWE) or SLumpEd (http://wiki.srb2.org/wiki/SLumpEd) (I prefer SLumpEd) and add it manually. All you have to do...
Forum: Levels (2.0.X) 03-28-2010
Replies: 396
Views: 51,515
Posted By Cheese
And most people might want to play the game, not...

And most people might want to play the game, not wait for one fifth of their playing time.
Forum: SRB2 Forum Archives 03-13-2010
Replies: 396
Views: 83,041
Posted By Cheese
http://www.cheesyplace.org/files/srb2/gfzpeg.png ...

http://www.cheesyplace.org/files/srb2/gfzpeg.png

This linedefs back side Y-offset should be moved down 4.
Forum: General Discussion 03-07-2010
Replies: 4
Views: 925
Posted By Cheese
Aren't the unmovable files the ones like (and...

Aren't the unmovable files the ones like (and including) pagefile.sys? You can still defragment those on startup, anyway.
Forum: Editing Help 02-16-2010
Replies: 6
Views: 1,523
Posted By Cheese
What? What's that step for? Can't you make a...

What? What's that step for? Can't you make a tunnel just as easily without adding extra sectors?
Forum: SRB2 Discussion 02-04-2010
Replies: 26
Views: 2,851
Posted By Cheese
Up arrow = Forward Down arrow = Backward Left...

Up arrow = Forward
Down arrow = Backward
Left arrow = Left
Right arrow = Right

Z = Jump
X = Spin
A = Toss Flag
C = Strafe On
G = Taunt
Forum: Levels (2.0.X) 01-25-2010
Replies: 396
Views: 51,515
Posted By Cheese
Let's see... http://www.sonicquestsite.co.cc/ ...

Let's see...
http://www.sonicquestsite.co.cc/
http://www.srb2.org/

http://www.sonicquestsite.co.cc/forum/
http://mb.srb2.org/

http://www.sonicquestsite.co.cc/devblog/...
Forum: General Discussion 01-07-2010
Replies: 13
Views: 1,995
Posted By Cheese
Is this right? ...

Is this right?
http://web.archive.org/web/*/http://pub3.ezboard.com/fsonicteamjuniorforumsonicteamjunior

Then there's this....
Forum: Editing Help 01-06-2010
Replies: 15
Views: 2,081
Posted By Cheese
Or just make the game rotate the sprites 90...

Or just make the game rotate the sprites 90 degrees? But I doubt that its possible to change the gravity onto the walls. If we could, we'd probably have slopes.

You might be able to make a...
Forum: General Discussion 01-01-2010
Replies: 19
Views: 2,729
Posted By Cheese
Is the sound turned up for the games/sites? ...

Is the sound turned up for the games/sites?

http://www.cheesyplace.org/files/srb2/sound.png
Forum: Help 01-01-2010
Replies: 9
Views: 1,322
Posted By Cheese
For 2.0: showhud off For 1.09.4: ...

For 2.0:
showhud off

For 1.09.4:
viewsize 12
Forum: SRB2 Discussion 12-24-2009
Replies: 21
Views: 8,454
Posted By Cheese
I made this...

I made this (http://www.cheesyplace.org/files/srb2/SRB2 Christmas.zip) a while ago, for myself. I could only find a few OGGs, though. The rest are MIDIs I converted (which don't sound too terrible,...
Forum: SRB2 Discussion 12-22-2009
Replies: 21
Views: 8,454
Posted By Cheese
Xiph (http://xiph.org/quicktime/download.html) ...

Xiph (http://xiph.org/quicktime/download.html)
Perian (http://www.perian.org/)

But you have to convert all the files to another format to get the on an iPod (I'd suggest AAC).
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