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Forum: General Discussion 10-29-2017
Replies: 46
Views: 5,718
Posted By Ritz
I literally run more than I walk and I have to...

I literally run more than I walk and I have to move on the street to get around people. I'm obsessed with efficiency to the point where I wonder about things like how quickly I tie my shoeslaces...
Forum: General Discussion 10-29-2017
Replies: 22
Views: 3,098
Posted By Ritz
Personality type: “The Logician” (INTP-A) ...

Personality type: “The Logician” (INTP-A)
Individual traits: Introverted – 90%, Intuitive – 76%, Thinking – 72%, Prospecting – 76%, Assertive – 61%
Forum: SRB2 Discussion 06-03-2017
Replies: 44
Views: 8,493
Posted By Ritz
CTF. Everything there is to love about deathmatch...

CTF. Everything there is to love about deathmatch and race in one lump experience. It's too bad CTF is universally underplayed in multiplayer games in general because you need 4 players minimum, and...
Forum: SRB2 Discussion 05-26-2017
Replies: 5,907
Sticky: Suggestions
Views: 1,179,079
Posted By Ritz
Need "Copy frontside floor/ceiling slope from...

Need "Copy frontside floor/ceiling slope from line tag's floor/ceiling" actions so that we can merge FOF slopes with sector slopes. (http://i.imgur.com/Nn62Jvl.png)
Forum: Editing 05-26-2017
Replies: 8
Views: 2,590
Posted By Ritz
Great to see someone extending the ground level...

Great to see someone extending the ground level functionality of the game like this. Fonts and lines may not be as immediately exciting as gameplay features, but this stuff is really important and...
Forum: News 05-20-2017
Replies: 19
Views: 7,726
Posted By Ritz
Parkinson's Law....

Parkinson's Law. (https://impossiblehq.com/parkinsons-law/) Nobody could reasonably expect a team like this to stick to a predefined schedule, but as a general productivity measure, I hope the devs...
Forum: SRB2 Discussion 05-18-2017
Replies: 5,907
Sticky: Suggestions
Views: 1,179,079
Posted By Ritz
Any chance we could get some sort of custom FOF...

Any chance we could get some sort of custom FOF flag to render the sides of a sides-only FOF that's abutting a sector wall? Right now, the game either just renders the wall texture, or it displays...
Forum: Help 05-15-2017
Replies: 12
Views: 2,466
Posted By Ritz
Are you using a custom shell of any sort? I...

Are you using a custom shell of any sort? I couldn't get the SDL version to run for the longest time before Alam (Logan?) had me dumping debug logs and I somehow figured out that it was bblean's...
Forum: SRB2 Discussion 05-15-2017
Replies: 80
Views: 26,861
Posted By Ritz
Sooner rather than later. The Sonic-in-a-diaper...

Sooner rather than later. The Sonic-in-a-diaper startup window isn't as cute now as it might have been in innocent 1999.
Forum: News 05-05-2017
Replies: 164
Views: 64,295
Posted By Ritz
They're already doing that, though.

They're already doing that, though.
Forum: SRB2 Discussion 05-04-2017
Replies: 5,907
Sticky: Suggestions
Views: 1,179,079
Posted By Ritz
Loops aren't useless, they allow you to build up...

Loops aren't useless, they allow you to build up momentum rapidly. They're way more practical in the case of outside loops (http://www.theghz.com/sonic/son1/son1_22.gif), since those can be used to...
Forum: Editing 05-03-2017
Replies: 191
Views: 58,149
Posted By Ritz
Are you actually. Hotswapping maps with a...

Are you actually. Hotswapping maps with a seamless transition. Is that what I'm seeing here.

EDIT: Does it carry over object states other than the player's? If you're fighting a boss, will it show...
Forum: SRB2 Discussion 04-28-2017
Replies: 5,907
Sticky: Suggestions
Views: 1,179,079
Posted By Ritz
Different tools for different situations. Linedef...

Different tools for different situations. Linedef slopes are quick and easy for general ground use, but they're terrible for geometry that isn't aligned at 45 degree angles because the direction of...
Forum: Editing 04-28-2017
Replies: 31
Views: 9,287
Posted By Ritz
A bit late, but the idea of using flashpals to...

A bit late, but the idea of using flashpals to swap palettes midgame is a brilliant one. You didn't really articulate the problem here- can anyone else weigh on how feasible that is or isn't? Can we...
Forum: SRB2 Discussion 04-27-2017
Replies: 5,907
Sticky: Suggestions
Views: 1,179,079
Posted By Ritz
Adjustable vertex heights for vertex slopes...

Adjustable vertex heights for vertex slopes without vertex slope things (http://media.istockphoto.com/vectors/mic-drop-illustration-vector-id620705482)
Forum: SRB2 Discussion 04-22-2017
Replies: 5,907
Sticky: Suggestions
Views: 1,179,079
Posted By Ritz
There should be a flag for floating objects that...

There should be a flag for floating objects that adjusts their height relative to the floor height of the sector they're in, so we can have rings and stuff on moving platforms.
Forum: Editing 04-17-2017
Replies: 744
Views: 154,992
Posted By Ritz
All I know about Persona is that the new one is...

All I know about Persona is that the new one is getting rave reviews for its motion graphics, and you're really doing that presentation justice here. Swank mograph. Can't wait to see how you...
Forum: Utilities 04-17-2017
Replies: 315
Views: 93,223
Posted By Ritz
I don't have a solution, but I will note that we...

I don't have a solution, but I will note that we officially have enough mappers on tablets (2) to start a club. Welcome to the club
Forum: Editing 04-15-2017
Replies: 47
Views: 11,084
Posted By Ritz
Actual level. I'm close to filling up half of the...

Actual level. I'm close to filling up half of the available grid space in Zone Builder right now.
Forum: Editing 04-13-2017
Replies: 47
Views: 11,084
Posted By Ritz
Oh well look at that. Fantastic.

Oh well look at that. Fantastic.
Forum: Editing 04-13-2017
Replies: 47
Views: 11,084
Posted By Ritz
https://giant.gfycat.com/MealySizzlingAndeancondor...

https://giant.gfycat.com/MealySizzlingAndeancondor.gif

Third wish: Anyone want to script something that will allow me to toggle multiple skybox view points so I can have an indoors background?
Forum: General Discussion 04-04-2017
Replies: 9
Views: 4,108
Posted By Ritz
The weird: Yoshinori Sunaraha - Swing the...

The weird:
Yoshinori Sunaraha - Swing the Clipper (https://www.youtube.com/watch?v=nTLDxLQqDDQ) gives me vertigo.

The bass in 808 State - Quincy's Lunch...
Forum: SRB2 Discussion 03-25-2017
Replies: 8
Views: 2,054
Posted By Ritz
We have enough complex features that never get...

We have enough complex features that never get used as it is. First to make a match map with polyobjects wins.
Forum: Editing 03-22-2017
Replies: 191
Views: 58,149
Posted By Ritz
What'd really be dope on a rope is if we could do...

What'd really be dope on a rope is if we could do flythroughs by playing back demos, using the player as the camera object in first person with the bobbing and sound effects disabled.

Spotting...
Forum: SRB2 Discussion 03-20-2017
Replies: 39
Views: 9,147
Posted By Ritz
I support this. A weekly time and date for a game...

I support this. A weekly time and date for a game with some degree of curation (which mods get used, what gametypes get played) would go a long way. Presently, it seems like you can't go too heavy...
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