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Search: Posts Made By: Jeck Jims
Forum: Miscellaneous 02-07-2018
Replies: 78
Views: 30,739
Posted By Jeck Jims
I didn't bother making a swimming animation...

I didn't bother making a swimming animation though, since the TTLS sprites still use the flying animation anyway.
Forum: Editing 11-08-2017
Replies: 646
Views: 287,497
Posted By Jeck Jims
https://www.youtube.com/watch?v=Ukpy3DvoYCk ...

https://www.youtube.com/watch?v=Ukpy3DvoYCk

^Showing off models in the works for kart^

And as a pre-warning, the extra characters were my own doing taking advantage of how the stat-testing...
Forum: Miscellaneous 10-24-2017
Replies: 78
Views: 30,739
Posted By Jeck Jims
Anywhere between like 4 and 6 hours on average I...

Anywhere between like 4 and 6 hours on average I guess? For a full animated character with this type of texture shading.
Forum: Miscellaneous 10-24-2017
Replies: 78
Views: 30,739
Posted By Jeck Jims
V3.5! Mighty was added, Texture Overhaul ...

V3.5! Mighty was added, Texture Overhaul
https://mb.srb2.org/attachment.php?attachmentid=11815&d=1508807053
Due to requests, I whipped up a quick Mighty....
Forum: Miscellaneous 10-15-2017
Replies: 78
Views: 30,739
Posted By Jeck Jims
This issue comes from how SRB2 itself animates...

This issue comes from how SRB2 itself animates some of its objects. The stand-alone emeralds use the same object as the emerald token, which just switches the displayed emerald really quickly, in...
Forum: Miscellaneous 10-12-2017
Replies: 78
Views: 30,739
Posted By Jeck Jims
V3.0.1 patch -updated dirk's ice effects to...

V3.0.1 patch
-updated dirk's ice effects to avoid conflicts
-added a special version of sonic's MD2 to be used for SC_Heroesv3.wad, so he makes more sense when in fly formation. It's already setup...
Forum: Miscellaneous 10-11-2017
Replies: 78
Views: 30,739
Posted By Jeck Jims
V3.0! Dirk was added to group, goalpost got huge...

V3.0! Dirk was added to group, goalpost got huge overhaul.
https://mb.srb2.org/attachment.php?attachmentid=11704&d=1507693581
-Goalpost were remade from scratch to have a better presentation, use...
Forum: Miscellaneous 09-25-2017
Replies: 78
Views: 30,739
Posted By Jeck Jims
V2.0! A few adjustments to better represent Jam's...

V2.0! A few adjustments to better represent Jam's iteration of Sonic
-Efforts were made to match Jam's animations
-I decided to make sonic's shoe's soles that darker gray/black, as srb2 has it that...
Forum: Miscellaneous 09-07-2017
Replies: 78
Views: 30,739
Posted By Jeck Jims
Thank you guys very much for the support! I'm...

Thank you guys very much for the support! I'm trying to get updates/fixes out quick. I've whipped up some better chaos emeralds today to better fit the aesthetic. ...
Forum: Miscellaneous 09-07-2017
Replies: 78
Views: 30,739
Posted By Jeck Jims
Thanks! I LOVE how Silver turned out too! Also...

Thanks! I LOVE how Silver turned out too!
Also Tailcd's swim animation should be fixed now.
Redownload if need-be
Forum: Miscellaneous 09-07-2017
Replies: 78
Views: 30,739
Posted By Jeck Jims
Jims' Saturn Inspired MD2 Pack-V3.5 (Mighty/Texture Overhaul)

V3.5! Mighty was added, Texture Overhaul
Due to requests, I whipped up a quick Mighty.
https://mb.srb2.org/attachment.php?attachmentid=11814&d=1508806936
Also, as seen above, several members of...
Forum: Miscellaneous 07-21-2017
Replies: 253
Views: 102,034
Posted By Jeck Jims
If something is frustrating you I 100% advise...

If something is frustrating you I 100% advise jumping over to "fun" project for a while. Coming back to the hard stuff with a fresh mindset always helps. I do it all the time.
Forum: Video Games 04-24-2017
Replies: 14
Views: 4,598
Posted By Jeck Jims
Exactly! I shoulda explain a tad more, it seems...

Exactly! I shoulda explain a tad more, it seems obvious to me that nintendo was determined to "save" the Wii U's good games, Hyrule Warriors, MK8, and Mario Maker are good examples of this. Being...
Forum: Video Games 04-23-2017
Replies: 14
Views: 4,598
Posted By Jeck Jims
I think we are going to see more Wii U "ports"...

I think we are going to see more Wii U "ports" like this. The Wii u was more or less a failure, having great games like MK8 die with it is a waste. I'm personally hopping we are going to be getting...
Forum: Editing Help 03-26-2017
Replies: 12
Views: 2,862
Posted By Jeck Jims
SRB2's requirements for MD2's are so specific and...

SRB2's requirements for MD2's are so specific and different that its super hard to explain them to someone if they don't understand modeling in general. Like stated above, I started out just as lost...
Forum: Help 03-24-2017
Replies: 10
Views: 3,206
Posted By Jeck Jims
Your on the right track, one quick fix and your...

Your on the right track, one quick fix and your texture.PNG file is ready to go, the errors about it being a power of 2 refer to the texture's resolution. The height and width need to be a power of...
Forum: Miscellaneous 01-30-2017
Replies: 15
Views: 13,152
Posted By Jeck Jims
These are all amazing! I can tell how much love...

These are all amazing! I can tell how much love and effort went into all of these and it payed off! Well done sir!
Forum: Miscellaneous 01-28-2017
Replies: 193
Views: 129,621
Posted By Jeck Jims
QUICK UPDATED, Added playershadows model due to...

QUICK UPDATED, Added playershadows model due to TD's release. TD's shadow slot is "shad" so, to use for TD add the following to your md2.dat
SHAD OSHD.md2 3.0 0.0
The model is already in some...
Forum: Bug Reports 01-21-2017
Replies: 2
Views: 2,153
Posted By Jeck Jims
I understand how these can be an issue in first...

I understand how these can be an issue in first person, this issue itself stems partly from how much freedom comes with making lua based animations for characters. Specific and seemliness redundant...
Forum: Bug Reports (2.1.X) 11-02-2016
Replies: 13
Views: 8,951
Posted By Jeck Jims
My bad, was thinking the old limit. (2048) I...

My bad, was thinking the old limit. (2048) I never stray too far over 3000 just to be safe, and in case I redo something later on. Perhaps make a clearer warning on the wiki page about it? I assume...
Forum: Bug Reports (2.1.X) 11-01-2016
Replies: 13
Views: 8,951
Posted By Jeck Jims
Well, the model itself isn't setup proper for...

Well, the model itself isn't setup proper for SRB2. SRB2 has a poly limit of 4048 vertices per model. (this has 6391) This alone is probably the cause of game breaking. I'm also unsure whats going on...
Forum: Characters 10-15-2016
Replies: 71
Views: 48,416
Posted By Jeck Jims
Not a complaint by any means, but I feel it's...

Not a complaint by any means, but I feel it's almost a huge missed opportunity not to have Proto absorb animals from defeated badniks for fuel, I mean, they're powered by animals and all.
Forum: Characters 10-11-2016
Replies: 71
Views: 48,416
Posted By Jeck Jims
This wad is amazing! Unique game-play is...

This wad is amazing! Unique game-play is refreshing. Aside from the above mentions, I found that proto won't color change with mario items. (fireflower and starman.) Not game breaking by any means,...
Forum: Miscellaneous 10-05-2016
Replies: 193
Views: 129,621
Posted By Jeck Jims
Small patch going out to fix up knuckle's jump...

Small patch going out to fix up knuckle's jump frames. http://mb.srb2.org/attachment.php?attachmentid=9080&d=1475703001
It's also been merged into the main download.
Forum: Miscellaneous 10-03-2016
Replies: 193
Views: 129,621
Posted By Jeck Jims
That second rosy file isnt an md2, it's her .mm3d...

That second rosy file isnt an md2, it's her .mm3d file. Sorta like her source file. I musta accidently copied it over at some point. Its presence doesn't effect anything
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