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Forum: SRB2 Discussion 12-26-2018
Replies: 6,103
Sticky: Suggestions
Views: 2,418,256
Posted By gregory_house
The possibility of multiple different offsets for...

The possibility of multiple different offsets for when more than one overlay is using MT_OVERLAY as their object would be nice. For example, blendcolor and hats.
Forum: News 12-25-2018
Replies: 7
Views: 594
Posted By gregory_house
After locking every key when the console is open...

After locking every key when the console is open (RIP checking others with F12), now the mouselook too? Is this new change intentional? Because it's rather lousy, seeing that there's no use for the...
Forum: General Discussion 12-25-2018
Replies: 7
Views: 518
Posted By gregory_house
Straight from some bankruptcy auction in the UK,...

Straight from some bankruptcy auction in the UK, here's a lovely DELL Precision T7400, an older (2007) high-end dual-CPU workstation now purchasable for less than the price of a couple sticks of RAM....
Forum: Characters 12-22-2018
Replies: 6
Views: 2,151
Posted By gregory_house
I agree....those faces....ew

I agree....those faces....ew
Forum: Bug Reports 12-12-2018
Replies: 2
Views: 367
Posted By gregory_house
I've sent you a link to download the .wad file,...

I've sent you a link to download the .wad file, it's an unreleased private wad.


The map is map36, coordinates of this specific example more or less (but there are others):
X: -11961
Y: 1806...
Forum: Bug Reports 12-12-2018
Replies: 2
Views: 367
Posted By gregory_house
(OpenGL 64-bit) More graphical issues not present in 2.1.20

Title says OpenGL 64-bit, but these might be an issue in 32-bit as well?
Thanks to Spectrum for supplying the images.



Anyway, these vertical lines now appear on walls almost everywhere when...
Forum: News 12-10-2018
Replies: 19
Views: 2,036
Posted By gregory_house
Shouldn't be an issue anymore at least on Norton...

Shouldn't be an issue anymore at least on Norton products, the Symantec security team were kind enough to take a look at these files for me and confirm they're clean, that should solve any false...
Forum: Software 10-17-2018
Replies: 355
Views: 202,680
Posted By gregory_house
I'd like to add to the above issue; this crashes...

I'd like to add to the above issue; this crashes far too often.
It especially seems very bad at handling issues like unclosed sectors, overlapping vertices and linedefs that cross but don't split...
Forum: General Discussion 10-07-2018
Replies: 3,525
Views: 1,091,099
Posted By gregory_house
I've been told some people apparently like...

I've been told some people apparently like pictures of cats as well.
Well, worry not, cat lovers out there, as thanks to encounters during this same holiday I have enough material for some...
Forum: General Discussion 10-05-2018
Replies: 3,525
Views: 1,091,099
Posted By gregory_house
You guessed it, it's that time of the year again!...

You guessed it, it's that time of the year again! Holiday pics!

https://i.imgur.com/xTBLJXe.jpg

CAI Path marking on a tree near Passo Gardena, South Tyrol - EF 20-35 f/2.8 L - 35mm, f/5, 1/125,...
Forum: Bug Reports 09-11-2018
Replies: 1
Views: 583
Posted By gregory_house
Water splashes failing to appear in certain conditions in low water

I've noticed that the splash the character makes when FALLING in water, not the one when jumping back out, does not happen in specific conditions:


- 30 to 32 fracunit tall water > no splash only...
Forum: Help 08-17-2018
Replies: 8
Views: 1,132
Posted By gregory_house
Strictly speaking no, there's no coding knowledge...

Strictly speaking no, there's no coding knowledge required to make a basic (or even long and complex) level.


Lua/SOC scripts can be used for things such as custom enemies or other custom...
Forum: SRB2 Discussion 08-12-2018
Replies: 6,103
Sticky: Suggestions
Views: 2,418,256
Posted By gregory_house
Would it be possible to have a way to execute a...

Would it be possible to have a way to execute a vanilla command inside a custom one, sort of like the super() action in SOC?


This would be amazing for custom scripts that for example require...
Forum: Lua 07-27-2018
Replies: 11
Views: 3,127
Posted By gregory_house
Basically the files Spectrum uses every day in...

Basically the files Spectrum uses every day in his server. That issue seemed to disappear the other days though.
Forum: Lua 07-23-2018
Replies: 11
Views: 3,127
Posted By gregory_house
WARNING: ./DOWNLOAD/exitmove.lua line:296: bad...

WARNING: ./DOWNLOAD/exitmove.lua line:296: bad argument #1 to 'P_TeleportMove' (MOBJ_T* expected, got number)



So this happened in a MP server when the host finished. The goal orb never...
Forum: Bug Reports (2.1.X) 07-19-2018
Replies: 8
Views: 1,379
Posted By gregory_house
It definitely is an issue. And just waiting...

It definitely is an issue.
And just waiting often does not work. What works apparently is changing room (had no idea) and, from my experience, going back to the main MP menu then reopening the list....
Forum: Help 07-07-2018
Replies: 5
Views: 1,312
Posted By gregory_house
I honestly have my doubts about this solution to...

I honestly have my doubts about this solution to the issue. First of all port forwarding only impacts the ability to host a netgame, but it is absolutely not needed to join one or just see the...
Forum: Bug Reports (2.1.X) 06-18-2018
Replies: 2
Views: 1,419
Posted By gregory_house
Playername max length is different between console/player setup menu

As the title says, by using the console command "name" you can get a higher limit for your player name (1 more character) than what is possible by using the player setup menu.
Forum: General Discussion 06-11-2018
Replies: 3,525
Views: 1,091,099
Posted By gregory_house
Here's some photos taken this weekend at an event...

Here's some photos taken this weekend at an event me and a friend went to, here in Verona. It was focused mainly on comics but also open to movie/videogames culture, along with a stage where a...
Forum: SRB2 Discussion 06-08-2018
Replies: 6,103
Sticky: Suggestions
Views: 2,418,256
Posted By gregory_house
Once again yes, only thanks to self made packs 26...

Once again yes, only thanks to self made packs 26 is looking to be pretty high at the moment (consider that'd have to mean renaming them all to [oneletter].wad and having every single joiner download...
Forum: SRB2 Discussion 06-07-2018
Replies: 6,103
Sticky: Suggestions
Views: 2,418,256
Posted By gregory_house
Alright, thanks for the tip. But still, even...

Alright, thanks for the tip. But still, even using very small filenames (a.wad and so on) I was only able to squeeze 5-7 more slots for a total of around 26. I will check with the hosts I know...
Forum: SRB2 Discussion 06-06-2018
Replies: 6,103
Sticky: Suggestions
Views: 2,418,256
Posted By gregory_house
Please find a way to get rid of the wad limit (or...

Please find a way to get rid of the wad limit (or have it be a more reasonable number).


It's currently ridiculously small without a reason (especially if multiple very small wads are added)...
Forum: Levels 06-03-2018
Replies: 8
Views: 3,750
Posted By gregory_house
All in all the parts of the story that were...

All in all the parts of the story that were playable (due to the very severe framerate issues in two maps) were pretty nice, not without few visual glitches though.



While some of these are...
Forum: SRB2 Discussion 03-22-2018
Replies: 92
Views: 36,297
Posted By gregory_house
No, they are NOT going to be unlikely to know it...

No, they are NOT going to be unlikely to know it if you TELL them. You're telling me why defaulting off without saying anything is the way to go, but that wasn't what I asked.


And now we move to...
Forum: SRB2 Discussion 03-22-2018
Replies: 92
Views: 36,297
Posted By gregory_house
Apparently it takes one to move the camera back...

Apparently it takes one to move the camera back up.

We still don't have a valid reason why saying "if you find yourself having problems with vertical mouselook (such as the camera pointing up or...
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