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Forum: Lua 10-04-2017
Replies: 11
Views: 5,325
Posted By SSG3
V2.0.2 hot-hotfix is out. Looks like I forgot a...

V2.0.2 hot-hotfix is out. Looks like I forgot a major thing with the freefly roll. Hope this works...

EDIT:

Ugh... V2.0.3 hot-hot-hotfix is out. finally nailed the noclip forever bug regarding...
Forum: Lua 10-03-2017
Replies: 11
Views: 5,325
Posted By SSG3
V2.0 update is out. check the OP for new stuff...

V2.0 update is out. check the OP for new stuff and the change log for details.

---------- Post added at 11:43 PM ---------- Previous post was at 10:17 PM ----------

V2.0.1 hotfix is out, fixing...
Forum: Lua 09-27-2017
Replies: 25
Views: 15,096
Posted By SSG3
V3.0.3 is out. The only change here is that...

V3.0.3 is out.

The only change here is that the monitor icons now fly upwards as intended. Sorry it took a while to fix it, but since there is another custom monitors pack, i thought i should fix...
Forum: Mods 09-04-2017
Replies: 143
Views: 49,649
Posted By SSG3
I expected your review to be like that, Ice....

I expected your review to be like that, Ice. Funny backstory, I actually helped out with the slope problem only, but then noticed the underwater section felt a little empty, so i helped him make it...
Forum: Lua 08-29-2017
Replies: 49
Views: 27,307
Posted By SSG3
V0.9 is finally out. check the OP and changelog...

V0.9 is finally out. check the OP and changelog for details.
Forum: Lua 08-12-2017
Replies: 11
Views: 5,325
Posted By SSG3
V1.2 is out, properly fixing the bug...

V1.2 is out, properly fixing the bug aforementioned in V1.1 Check the changelog for details.
Forum: Characters 08-08-2017
Replies: 15
Views: 8,012
Posted By SSG3
Finally, someone that has even more voice clips...

Finally, someone that has even more voice clips than Lat's Silver! I'll definitely give it a try, sometime. Nice work!
Forum: Lua 07-23-2017
Replies: 49
Views: 27,307
Posted By SSG3
Version 0.8 is finally out... no new wisps this...

Version 0.8 is finally out... no new wisps this time, but the command wisp_endlessboost has been added for daredevils who wish to boost indefinitely, but at the cost of always having 0 rings. Check...
Forum: Lua 07-20-2017
Replies: 11
Views: 5,325
Posted By SSG3
V1.1 is out. check the changelog for details

V1.1 is out. check the changelog for details
Forum: Lua 06-25-2017
Replies: 11
Views: 5,325
Posted By SSG3
SLIGHT PATCH: Low gravity has been altered...

SLIGHT PATCH: Low gravity has been altered slightly so that you don't have no gravity in water/lava sectors (Paper Mario could exploit this to have slight control over air movement) and not fall up...
Forum: Editing 06-25-2017
Replies: 105
Views: 23,770
Posted By SSG3
I totally forgot that this is still going. Looks...

I totally forgot that this is still going. Looks like a lot has been put into this whilst I wasn't paying attention. Good Job! (I even forgot about the fact that I contributed to it myself, xD)
Forum: Lua 05-12-2017
Replies: 11
Views: 5,325
Posted By SSG3
Roll The Dice (V2.0.3 UPDATE)

First off, I gotta credit BlazeTheCat who helped me in optimising Roll the Dice's Core code. Best regards to her. Without it, you couldn't make your own Dice Roll effects. And Edgy, who made his own...
Forum: Lua 05-01-2017
Replies: 10
Views: 6,374
Posted By SSG3
darnit, someone beat me to it. i was gonna make...

darnit, someone beat me to it. i was gonna make something like this for Wisps 0.8.
Other than that, it's pretty neat! i'd love to see a better gui for this.
Forum: Editing 04-12-2017
Replies: 57
Views: 22,124
Posted By SSG3
Hey, that reminds me of something! ...

Hey, that reminds me of something!

https://fat.gfycat.com/ClutteredCoarseBear.gif

Great minds think alike!
Forum: Lua 04-11-2017
Replies: 25
Views: 15,096
Posted By SSG3
Why? Like i said, the names of the fake monitor's...

Why? Like i said, the names of the fake monitor's functions were coinciding with Paper Mario's shrink function, and are removed for consistency and compatibility reasons. I'm sorry for the...
Forum: Lua 04-09-2017
Replies: 6
Views: 5,249
Posted By SSG3
a very good "Creative Exercise" for 8-bit pixel...

a very good "Creative Exercise" for 8-bit pixel art goodness

cough cough Mario paint reference
Forum: Lua 04-09-2017
Replies: 25
Views: 15,096
Posted By SSG3
Paper mario hotfix is finally out. Changes: ...

Paper mario hotfix is finally out.

Changes:
- The fake copies of the semisuper and hyper monitor are removed
~ The console text for spawncustommonitor has now been updated to reflect the random...
Forum: Lua 02-28-2017
Replies: 2
Views: 2,692
Posted By SSG3
Super Debug

Credits: RedEnchilada for the camera (I slightly modified the TAS-CAM to work here)

This mod is inspired from the Super Mario 64 Super Debug mod. I thought SRB2 could make good use of this, so I...
Forum: Lua 01-03-2017
Replies: 49
Views: 27,307
Posted By SSG3
Finally... V0.7 is out... check the OP and...

Finally... V0.7 is out... check the OP and changelog for details.
Forum: Lua 11-13-2016
Replies: 49
Views: 27,307
Posted By SSG3
https://giant.gfycat.com/DistantScrawnyFlatcoatret...

https://giant.gfycat.com/DistantScrawnyFlatcoatretriever.gif

Look at what burst can do now! (V7)
(There is also a red flash palette, but it doesn't show up on GIFs)
Forum: Lua 11-05-2016
Replies: 25
Views: 15,096
Posted By SSG3
you could always edit the standalone hyper.lua on...

you could always edit the standalone hyper.lua on the message board to affect tails instead of sonic.
Forum: Lua 11-05-2016
Replies: 20
Views: 9,992
Posted By SSG3
It is possible. I managed to do it during...

It is possible. I managed to do it during development of wisps V7:


//Time freeze code
addHook("ThinkFrame", do
for player in players.iterate
if not player.mo then return end //don't do this...
Forum: Lua 11-05-2016
Replies: 5
Views: 2,809
Posted By SSG3
Time for me to build up speed. Meanwhile, lets...

Time for me to build up speed. Meanwhile, lets talk about parallel universes.
Forum: Lua 10-21-2016
Replies: 25
Views: 15,096
Posted By SSG3
Bugfix relating to the shield being given when...

Bugfix relating to the shield being given when you break any other shield monitor and not losing the shield when you have only that shield.

EDIT: Bugfix relating to the shield not scaling or...
Forum: Editing 10-20-2016
Replies: 304
Views: 67,441
Posted By SSG3
Noice. If this is going to be in 2.2, will the...

Noice. If this is going to be in 2.2, will the hook check for if the player left through a synch failure, server timeout, kick and/or ban (or just "Disconnect by user") and make the console print out...
Showing results 1 to 25 of 194

 
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