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Search: Posts Made By: Sryder13
Forum: Official Kart Releases 1 Day Ago
Replies: 73
Views: 8,625
Posted By Sryder13
Hi! It looks like the playerinfo packet is...

Hi! It looks like the playerinfo packet is expecting the full 32 players, but we halved MAXPLAYERS in kart. I've just created a fix to send the full 32 as a compatibility measure here...
Forum: Official Kart Releases 03-01-2019
Replies: 112
Views: 177,731
Posted By Sryder13
Not a massive amount we can do about that just...

Not a massive amount we can do about that just due to where the add-ons menu looks and where things get installed, I think. You can still add the file without moving it by just using "addfile...
Forum: Characters 01-22-2019
Replies: 4
Views: 1,541
Posted By Sryder13
Awesome! Seems to match Gnaw pretty well, and...

Awesome! Seems to match Gnaw pretty well, and fits the style. I love it!
Forum: Official Kart Releases 01-20-2019
Replies: 73
Views: 8,625
Posted By Sryder13
If there's a Segment Violation (or SIGSEGV error)...

If there's a Segment Violation (or SIGSEGV error) please post the latest entry from the srb2kart.RPT file so we can look into it in more detail.
Forum: Official Kart Releases 01-20-2019
Replies: 112
Views: 177,731
Posted By Sryder13
Hi all, for anyone on Linux, the PPA has been...

Hi all, for anyone on Linux, the PPA has been moved to a new location, and should hopefully work if you had some issues before with the data files, check the release post for updated details!...
Forum: Miscellaneous 01-13-2019
Replies: 12
Views: 3,629
Posted By Sryder13
Works amazingly. Really brought me back to me and...

Works amazingly. Really brought me back to me and my brother trying to get the highest zone in WipEout HD!

My only minor issues are that you can't literally start on 0% shield (1 hit ANYWHERE...
Forum: Miscellaneous 12-01-2018
Replies: 8
Views: 2,554
Posted By Sryder13
Snake? Snake!? SNAAAKE?! Not sure why anyone...

Snake? Snake!? SNAAAKE?!
Not sure why anyone would want this in the game except nostalgia honestly, especially if what D00D says is true and heavy characters don't get any counterbalance from it.
Forum: Characters 12-01-2018
Replies: 6
Views: 2,126
Posted By Sryder13
Awesomenauts represent! Honestly haven't really...

Awesomenauts represent! Honestly haven't really had time to check out any WADs yet but having downloaded this from a server and just hearing the voice gives it my thumbs up!
Forum: Bug Reports 05-27-2018
Replies: 6
Views: 3,331
Posted By Sryder13
I know it's been almost another 2 years now, but...

I know it's been almost another 2 years now, but just letting you know this issue is still a thing and I haven't been able to figure it out. Also effects the cave after the spring chain in GFZ2.
Forum: Bug Reports (2.1.X) 05-26-2018
Replies: 2
Views: 1,503
Posted By Sryder13
This was fixed in a slightly hacky way in the...

This was fixed in a slightly hacky way in the master branch.
Forum: Bug Reports 05-26-2018
Replies: 3
Views: 1,993
Posted By Sryder13
Partially fixed in master. Opaque Midtextures are...

Partially fixed in master. Opaque Midtextures are now treated as opaque and won't have this happen. There's still sorting issues with most translucent things, however.
Forum: Bug Reports (2.1.X) 05-26-2018
Replies: 5
Views: 2,182
Posted By Sryder13
Pretty sure this has been fixed in master branch.

Pretty sure this has been fixed in master branch.
Forum: Bug Reports (2.1.X) 05-26-2018
Replies: 12
Views: 6,688
Posted By Sryder13
This has been fixed in master.

This has been fixed in master.
Forum: Help 05-26-2018
Replies: 20
Views: 15,518
Posted By Sryder13
Based on the image, and you saying you're using...

Based on the image, and you saying you're using your Gateway, I'd say the Destination IP address needs to be the computer you want to host from's IP address. Should be findable with ipconfig as IPv4...
Forum: Miscellaneous 05-17-2018
Replies: 11
Views: 3,849
Posted By Sryder13
Hey, these are some nice sky textures, I...

Hey, these are some nice sky textures, I especially like the THZ1 one, welcome to releases!

Regarding the cutoff on sky22, I believe it happens because the texture is not a power of 2 in width. I...
Forum: SRB2 Discussion 03-24-2018
Replies: 92
Views: 43,449
Posted By Sryder13
For clarity, I'm indifferent to what actually...

For clarity, I'm indifferent to what actually happens with default mouselook in the end, since I will just turn it back on anyway regardless. What I am concerned about is the validity of the data...
Forum: SRB2 Discussion 03-23-2018
Replies: 92
Views: 43,449
Posted By Sryder13
https://www.youtube.com/watch?v=c7c4bsnZrVk A...

https://www.youtube.com/watch?v=c7c4bsnZrVk
A proof of concept "orbital" camera. In software it does definitely have issues with looking up and down too far, but then the current camera does too...
Forum: SRB2 Discussion 03-23-2018
Replies: 92
Views: 43,449
Posted By Sryder13
It's hard to know if we can even trust other data...

It's hard to know if we can even trust other data gathered from new players when we have to consider:
Maybe the resolution bug was affecting mouse sensitivity a lot. Did they change default...
Forum: SRB2 Discussion 03-22-2018
Replies: 92
Views: 43,449
Posted By Sryder13
Using the video in the OP as a reason to remove...

Using the video in the OP as a reason to remove mouselook by default is the largest fallacy here because the issue is clearly that the players are too afraid to move the mouse up to correct the...
Forum: SRB2 Discussion 03-21-2018
Replies: 92
Views: 43,449
Posted By Sryder13
SRB2 used to limit the camera angle like that in...

SRB2 used to limit the camera angle like that in software. I'm not sure why it doesn't anymore. Either way I think immediately jumping on "vertical mouselook is always bad" is rather rash when you...
Forum: SRB2 Discussion 03-20-2018
Replies: 92
Views: 43,449
Posted By Sryder13
I wonder if it would be enough to considerably...

I wonder if it would be enough to considerably lower just the vertical mouse sensitivity a bunch by default instead of completely removing it?

Monster, the only reason I could think of right now...
Forum: Help 03-20-2018
Replies: 2
Views: 1,372
Posted By Sryder13
I've done some fixes recently that should...

I've done some fixes recently that should hopefully make OpenGL much faster for people, especially those with Intel GPUs. (MonsterIestyn went from ~20 fps up to the full 35). So hopefully they'll be...
Forum: SRB2 Discussion 03-20-2018
Replies: 92
Views: 43,449
Posted By Sryder13
I'm not sure if this is an issue that effects...

I'm not sure if this is an issue that effects everyone, but the lower the resolution I set, the higher the mouse speed sensitivity, at least in the SDL2 builds in fullscreen. That's really a bug that...
Forum: Bug Reports 03-20-2018
Replies: 0
Views: 1,437
Posted By Sryder13
FF_DOUBLESHADOW stacked directly breaks

When 2 FOFs with FF_DOUBLESHADOW are stacked directly on top of each other the light list fails to generate correctly for the lower FOF. The bottom light's height is set at its bottom instead of its...
Forum: Video Games 03-17-2018
Replies: 1
Views: 1,610
Posted By Sryder13
Haha, wow I remember having the original game way...

Haha, wow I remember having the original game way back on the PS2. I can't decide if I think it's kind of cringe-worthy or just silly looking back at it though.
Showing results 1 to 25 of 253

 
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