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Forum: SRB2 Discussion 02-10-2009
Replies: 25
Views: 4,561
Posted By Sik
Whatever happened to him? He never showed his...

Whatever happened to him? He never showed his face around here again, and he asked me to make a pivot animation for him... =([/quote]
Boo (http://info.sonicretro.org/Sik). And you had done the...
Forum: SRB2 Discussion 10-13-2008
Replies: 282
Views: 35,472
Posted By Sik
I know some people are gonna kill me after...

I know some people are gonna kill me after posting again in this forum (not from here, by the way), but meh. Happy marriage, SSNTails :P Let's hope you don't get fat, it seems to be a common syndrome...
Forum: SRB2 Discussion 05-19-2008
Replies: 16
Views: 2,387
Posted By Sik
Yeah, but you can have Knuckles climbing a wall...

Yeah, but you can have Knuckles climbing a wall and he won't be blown away by the wind :P
Forum: Editing 05-19-2008
Replies: 31
Views: 4,261
Posted By Sik
Because I've got 5 stars from that stage in SM64...

Because I've got 5 stars from that stage in SM64 and I know the layout perfectly, and it's exactly the same level :P
Forum: Video Games 05-19-2008
Replies: 1,091
Views: 71,026
Posted By Sik
I guess that's because a normal joystick is way...

I guess that's because a normal joystick is way better than the Wiimote + Nunchuck combination for this kind of games? Seriously, the new system is useful, but only for games designed for it...
Forum: Video Games 05-19-2008
Replies: 35
Views: 4,309
Posted By Sik
If I'm not wrong, doesn't Game Maker make local...

If I'm not wrong, doesn't Game Maker make local variables available to all kind of objects, even if only one of them uses it? Not to mention they're variable type. In Visual Basic, such a variable...
Forum: SRB2 Discussion 05-19-2008
Replies: 160
Views: 9,679
Posted By Sik
The liquid shield is way darker anyways >_>

The liquid shield is way darker anyways >_>
Forum: Video Games 05-19-2008
Replies: 35
Views: 4,309
Posted By Sik
Once I did a test and it turned out that Windows...

Once I did a test and it turned out that Windows eats up all physical RAM always, and the conclusion is that it seems it loves the swap file. So honestly checking the available RAM isn't a good proof...
Forum: SRB2 Discussion 05-19-2008
Replies: 160
Views: 9,679
Posted By Sik
Doesn't the liquid shield look more blue? Just...

Doesn't the liquid shield look more blue? Just asking, I can't remember right now :/
Forum: SRB2 Discussion 05-19-2008
Replies: 160
Views: 9,679
Posted By Sik
Still, normal buttons were quite straightfoward....

Still, normal buttons were quite straightfoward. A linedef button requires two actions, besides the triggering of the button itself. Also you had to set up two extra sectors (unless you were using...
Forum: SRB2 Discussion 05-19-2008
Replies: 13
Views: 2,158
Posted By Sik
Gosh, hotlinking blockers SUCK, I just needed to...

Gosh, hotlinking blockers SUCK, I just needed to refresh the window to be able to open it >_>

Anyways, then why there's a SLz part near the end? Or maybe it's just a mix between two musics. I have...
Forum: Video Games 05-19-2008
Replies: 35
Views: 4,309
Posted By Sik
Collision isn't the problem, how the player deals...

Collision isn't the problem, how the player deals with them is :P


Garbage collector :P That's what all new scripting languages do, there's no delete function anymore, the memory leak happens,...
Forum: SRB2 Discussion 05-19-2008
Replies: 160
Views: 9,679
Posted By Sik
Even S1 and S3K had buttons, c'mon >_> Also, I...

Even S1 and S3K had buttons, c'mon >_> Also, I guess the THz2 turrent button doesn't count as that does a lot of weird things and is quite complex anyways to deserve a linedef executor.

Oh, well,...
Forum: Editing 05-19-2008
Replies: 31
Views: 4,261
Posted By Sik
Demo releases :P

Demo releases :P
Forum: Video Games 05-19-2008
Replies: 35
Views: 4,309
Posted By Sik
I could do a simple engine that worked perfectly...

I could do a simple engine that worked perfectly and without using script language. Then again, GM actions are translated internally into script code, so...

I would suggest to try the scripts,...
Forum: Outdated Releases (0.X & 1.X) 05-19-2008
Replies: 32
Views: 6,041
Posted By Sik
This was the second bumped topic I found from him...

This was the second bumped topic I found from him >_>
Forum: General Discussion 05-19-2008
Replies: 7
Views: 2,112
Posted By Sik
http://mystic.sepwich.com/moron/ Yes, I had...

http://mystic.sepwich.com/moron/

Yes, I had to post it :P
Forum: SRB2 Discussion 05-19-2008
Replies: 160
Views: 9,679
Posted By Sik
Back on-topic, I was wondering, are sector-based...

Back on-topic, I was wondering, are sector-based buttons going to stay? They're considered obsolete due to linedef executors, but they're a lot easier to deal with, and quite suitable for beginners....
Forum: Editing 05-19-2008
Replies: 4
Views: 1,442
Posted By Sik
I only know the bouncing rings SOC (which I lost...

I only know the bouncing rings SOC (which I lost in the last HD crash and no idea from where it came) and the one that overpowers the weapons >_>
Forum: Video Games 05-19-2008
Replies: 35
Views: 4,309
Posted By Sik
What about the free version of Game Maker? It...

What about the free version of Game Maker? It allows you to make EXEs, it's just missing some advanced features (through all basic functionality like scrolling and such is allowed). Also, if you look...
Forum: SRB2 Discussion 05-19-2008
Replies: 13
Views: 2,158
Posted By Sik
No as far as I know. If you listen to the music...

No as far as I know. If you listen to the music in S&K Tennis for long enough, you'll finish up listening to a part directly taken from SLz.

Anyways, I think I found the S&K remix which was...
Forum: General Discussion 05-19-2008
Replies: 5
Views: 1,230
Posted By Sik
Triple posting >_> I still need a solution for...

Triple posting >_> I still need a solution for the above, but I think I'll finish up faking the clamping effect copying the edges of the textures to the borders after all...

But now I have another...
Forum: Outdated Releases (0.X & 1.X) 05-19-2008
Replies: 32
Views: 6,041
Posted By Sik
Will you keep bumping topics? >_>

Will you keep bumping topics? >_>
Forum: Editing 05-19-2008
Replies: 31
Views: 4,261
Posted By Sik
No, he's trying to recreate a stage from SM64.

No, he's trying to recreate a stage from SM64.
Forum: Help 05-18-2008
Replies: 11
Views: 1,572
Posted By Sik
It's a common mistake people make. Maybe it has...

It's a common mistake people make. Maybe it has to do with the networking system?
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