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Forum: Lua 09-21-2017
Replies: 9
Views: 2,506
Posted By Lach
You know how you use "for player in...

You know how you use "for player in players.iterate" to access every player in the current game? That works by telling the game to iterate through every entry in the global table "players" and...
Forum: Lua 09-20-2017
Replies: 9
Views: 2,506
Posted By Lach
When not playing online, you can guarantee that...

When not playing online, you can guarantee that the client player is always players[0], and in the case of splitscreen, the second player is always players[1]. Thus you can set up a console command...
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