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Forum: News 04-04-2013
Replies: 221
Views: 45,200
Posted By Spazzo
I know this is gonna sound a lot like Al-Qaeda...

I know this is gonna sound a lot like Al-Qaeda offering op their opinions on George W. Bush policy decisions, but I think that combining colour-coded emblems with symbolism/iconography is incredibly...
Forum: Video Games 04-02-2013
Replies: 144
Views: 51,010
Posted By Spazzo
Hey everyone, v1.2 is available for anyone...

Hey everyone,

v1.2 is available for anyone interested, changelog can be found here. (http://spaddlewit.com/v1-2-released/) App Store link is in my signature. Looking forward to LevelUp tomorrow,...
Forum: Video Games 04-02-2013
Replies: 144
Views: 51,010
Posted By Spazzo
Hahahahaha, that's AJ's crazy uphill level, isn't...

Hahahahaha, that's AJ's crazy uphill level, isn't it? Just wait until you try Hole 18. ;)

Here's a listing of who made each hole:

Sowbug Swamp
Hole 1: SSNTails
Hole 2: XSRB2
Hole 3: SSNTails...
Forum: News 04-02-2013
Replies: 221
Views: 45,200
Posted By Spazzo
Christ, overcomplex emblem system much?

Christ, overcomplex emblem system much?
Forum: SRB2 Discussion 04-01-2013
Replies: 24
Views: 6,077
Posted By Spazzo
Core features don't include: A real game...

Core features don't include:


A real game


Nice job tweaking Cube2 for the mockups, though. Why'd you pick such an old engine? Just make a scene out of primitives in Maya and use that, dude....
Forum: SRB2 Discussion 04-01-2013
Replies: 31
Views: 5,232
Posted By Spazzo
I am Spazzo, and I approve of this message.

I am Spazzo, and I approve of this message.
Forum: Video Games 04-01-2013
Replies: 144
Views: 51,010
Posted By Spazzo
The game runs with some modified graphics...

The game runs with some modified graphics settings on iPhone 4, 3GS, and other last-gen iDevices. Roly should run at a silky smooth 60fps no matter which device(s) you own.
Forum: Video Games 03-20-2013
Replies: 144
Views: 51,010
Posted By Spazzo
I didn't know whether to bump this topic...

I didn't know whether to bump this topic (again..), bump this topic (http://mb.srb2.org/showthread.php?t=36868), or make a new one entirely, so I settled with just posting here instead.

I will be...
Forum: News 03-12-2013
Replies: 257
Views: 52,224
Posted By Spazzo
Eh. Give 'em a month.

Eh. Give 'em a month.
Forum: News 03-12-2013
Replies: 257
Views: 52,224
Posted By Spazzo
That's a luxury afforded to you by the ecosystem...

That's a luxury afforded to you by the ecosystem of fangame development, I guess.

..Not that there's anything wrong with that, but it's not particularly indicative of how the game dev industry...
Forum: News 03-11-2013
Replies: 257
Views: 52,224
Posted By Spazzo
Just double-checked my local copy of the TUDD,...

Just double-checked my local copy of the TUDD, and would you look at that - Azure Temple was indeed planned and documented. It's still technically feature creep in my eyes (why are you guys making...
Forum: News 03-11-2013
Replies: 257
Views: 52,224
Posted By Spazzo
Thoughts: Took you guys long enough to...

Thoughts:

Took you guys long enough to implement unique shield designs! Okay, okay, spritework is absolutely one of the more painstaking procedures involved in game development, but that one's...
Forum: Video Games 02-25-2013
Replies: 144
Views: 51,010
Posted By Spazzo
Got a resolution of choice? I just picked the...

Got a resolution of choice? I just picked the closest size I could that didn't require me to re-render the scene. If there's interest in wallpapers, however, I can set up a batch operation in Maya...
Forum: Video Games 02-25-2013
Replies: 144
Views: 51,010
Posted By Spazzo
Hey everyone. Been a while. Apologies for the...

Hey everyone. Been a while. Apologies for the semi-bump, but I've wanted to say a few things for a while:

First things first, all of the support you guys have given this project is absolutely...
Forum: SRB2 Discussion 05-16-2012
Replies: 6
Views: 2,294
Posted By Spazzo
During SRB2ME's development, balancing Knuckles...

During SRB2ME's development, balancing Knuckles in multiplayer was based solely off of how much of an edge it gave me against everyone else. If I was creaming the other developers, they'd nerf...
Forum: News 05-05-2012
Replies: 347
Views: 83,219
Posted By Spazzo
You can by using -clientport....but I think that...

You can by using -clientport....but I think that only works for LAN testing.
Forum: Outdated Official Level Design Contest (2.0.X) 05-03-2012
Replies: 54
Views: 25,663
Posted By Spazzo
Sorry that the rest of us aren't as depressed as...

Sorry that the rest of us aren't as depressed as you are.

At least I'm trying. Youre just telling people the same solution you've always given: make more maps! How about a little bit more...
Forum: Outdated Official Level Design Contest (2.0.X) 05-02-2012
Replies: 54
Views: 25,663
Posted By Spazzo
Guys, there is a bigger issue here than lack of...

Guys, there is a bigger issue here than lack of time. It's a lack of desire. How will a delay fix that?
Forum: SRB2 Discussion 05-02-2012
Replies: 122
Views: 26,853
Posted By Spazzo
I have a novel idea i'd like to add. Make...

I have a novel idea i'd like to add.

Make your own interpretation of Dark City, Castle Eggman, Grand Eggship, or Final Fight. See what you can come up with given the confines of one of SRB2's...
Forum: News 05-02-2012
Replies: 347
Views: 83,219
Posted By Spazzo
Sure you can. That was my job. ;)

Sure you can. That was my job. ;)
Forum: SRB2 Discussion 05-02-2012
Replies: 122
Views: 26,853
Posted By Spazzo
While I won't be participating myself, I want to...

While I won't be participating myself, I want to applaud you on your initiative and creativity, Whackjood. You are exactly what this place needs more of.

Best wishes that your concept comes to...
Forum: Outdated Official Level Design Contest (2.0.X) 05-02-2012
Replies: 54
Views: 25,663
Posted By Spazzo
The post below mine is awesome

You know, SpiritCrusher, as much as I respect you, I couldn't disagree more. Force reviews? I said this once already -- you can't FORCE people to do anything. That will stifle them even more.
...
Forum: Outdated Official Level Design Contest (2.0.X) 05-02-2012
Replies: 54
Views: 25,663
Posted By Spazzo
The problem, Ezer, is that you can't "force"...

The problem, Ezer, is that you can't "force" people to be creative. They need to be inspired. If what you say is correct, than it is doomed to fail.
Forum: Outdated Official Level Design Contest (2.0.X) 05-02-2012
Replies: 54
Views: 25,663
Posted By Spazzo
There are, of course, exceptions to the rule....

There are, of course, exceptions to the rule. However, that doesn't change the fact of the matter: The contest has been completely worn out. There is no novelty left. Try as you might, one person's...
Forum: Outdated Official Level Design Contest (2.0.X) 05-02-2012
Replies: 54
Views: 25,663
Posted By Spazzo
Inspiration begets motivation begets inspiration....

Inspiration begets motivation begets inspiration.

The reason the contest has failed is because all parties involved have stopped showing ANY interest in it, so why in the world would a newcomer...
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