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Forum: SRB2 Forum Archives 08-24-2009
Replies: 312
Views: 247,801
Posted By MDave
Thanks for the indepth explanations! It's quite...

Thanks for the indepth explanations! It's quite unfortunate that there seems to be nothing that can be done though (in software rendering anyway) to help increase performance, due to the nature of...
Forum: SRB2 Forum Archives 08-22-2009
Replies: 312
Views: 247,801
Posted By MDave
Hold on a second there, I know what I'm talking...

Hold on a second there, I know what I'm talking about. Level size should only concern RAM, not the FPS. If your talking about how wide open some parts of the level is, THATS where mip mapping would...
Forum: SRB2 Forum Archives 08-22-2009
Replies: 312
Views: 247,801
Posted By MDave
Thanks for an updated build with the fixes! But...

Thanks for an updated build with the fixes! But man, I'm with Chaos on this one, the frame rate is getting noticeably worse each release. There is something going very wrong somewhere, because I...
Forum: SRB2 Forum Archives 08-18-2009
Replies: 312
Views: 247,801
Posted By MDave
Long time lurker, but I had to register to...

Long time lurker, but I had to register to comment on this:

There is a version of PSPLink that works with the PSP Slim. I know because I used it on my slim to develop Kurok :)

Can't quite...
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