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Search: Posts Made By: Duck
Forum: Lua 03-01-2016
Replies: 15
Views: 7,284
Posted By Duck
So I was randomly browsing the srb2mb for old...

So I was randomly browsing the srb2mb for old times' sake, and this thread was bumped not too long ago. I don't know if 2.2 will reel me back into modding this game, but I'd rather spend my time...
Forum: Official Level Design Contest 01-02-2015
Replies: 20
Views: 18,811
Posted By Duck
I also blame smash. Maybe I will get something...

I also blame smash. Maybe I will get something finished this OLDC? :o
Forum: Video Games 08-25-2014
Replies: 630
Views: 129,498
Posted By Duck
https://www.youtube.com/watch?v=Ig36DHVp4lk ...

https://www.youtube.com/watch?v=Ig36DHVp4lk

This analysis video should clear up a lot of stuff about the leaks
Forum: Video Games 08-25-2014
Replies: 630
Views: 129,498
Posted By Duck
The leaked videos with shulk and B.Junior were...

The leaked videos with shulk and B.Junior were taken down due to a copyright claim by Nintendo. If that didn't 100% confirm it's legitimacy, I dunno what does.
Forum: Video Games 08-25-2014
Replies: 630
Views: 129,498
Posted By Duck
leaks basically confirmed. ...

leaks basically confirmed.

https://www.youtube.com/watch?v=WdPXbMzR7Zk&list=UUsKwxhG3ioc6FDKupmlVHZQ&index=1
Forum: Editing 08-22-2014
Replies: 60
Views: 9,020
Posted By Duck
yep, that was probably a subconscious...

yep, that was probably a subconscious inspiration!

Anyway, here is the start of a new thing.

http://i.imgur.com/zSpMab2.png
Forum: Editing 08-21-2014
Replies: 60
Views: 9,020
Posted By Duck
http://giant.gfycat.com/FamousDecisiveDavidstiger....

http://giant.gfycat.com/FamousDecisiveDavidstiger.gif

Started work on actual monitors! The graphics for them might not be final, but for now they'll work.

EDIT: Added all 3!
...
Forum: Editing 08-16-2014
Replies: 143
Views: 23,476
Posted By Duck
Is it a tutorial shown to you on a screen?

Is it a tutorial shown to you on a screen?
Forum: Editing 08-13-2014
Replies: 20
Views: 6,260
Posted By Duck
That whirlwind shield jump is actually really...

That whirlwind shield jump is actually really damn clever level design. Good job.
Forum: Editing 08-12-2014
Replies: 30
Views: 7,163
Posted By Duck
It's really dark for AIZ :u

It's really dark for AIZ :u
Forum: Lua 08-11-2014
Replies: 17
Views: 6,381
Posted By Duck
yeah, it seems to work much better switching...

yeah, it seems to work much better switching AFTER all the players have joined. I don't know what is causing the error to occur, so I don't think I can fix it...
Forum: Editing 08-10-2014
Replies: 60
Views: 9,020
Posted By Duck
http://giant.gfycat.com/PositiveMenacingDowitcher....

http://giant.gfycat.com/PositiveMenacingDowitcher.gif

Changed the graphics for the Warp Shield and the Energy Warp Shield. Also, the Energy Warp shield now gives you as much vertical mobility as...
Forum: Editing 08-09-2014
Replies: 60
Views: 9,020
Posted By Duck
At the moment, it automatically teleports you...

At the moment, it automatically teleports you once the projectile dies

Also, about the individual shields, I wanted to keep them relatively simple so they would combine nicely. If 2 complicated...
Forum: Editing 08-09-2014
Replies: 60
Views: 9,020
Posted By Duck
I don't think I'll be making them free to use...

I don't think I'll be making them free to use yet. I plan on using them for my own projects before I make them publicly available.

As for the ring shield, that sounds like a good idea, although I...
Forum: Editing 08-09-2014
Replies: 60
Views: 9,020
Posted By Duck
Working on a new project! Energy Shield: ...

Working on a new project!

Energy Shield:
http://giant.gfycat.com/ReasonableIncomparableDuckbillplatypus.gif

Warp Shield:
http://giant.gfycat.com/BlushingTinyAssassinbug.gif

If you collect...
Forum: Editing 08-08-2014
Replies: 143
Views: 23,476
Posted By Duck
How will you switch badges anyway? I hope you...

How will you switch badges anyway? I hope you can't do it at any time on the fly, because it would end up feeling like you have them all at the same time
Forum: Lua 08-08-2014
Replies: 17
Views: 6,381
Posted By Duck
Yes that is a possibility, although at the moment...

Yes that is a possibility, although at the moment I'm not sure if I will be giving this any massive updates. I kind of want to move onto something new after I fix some stuff with this release.
Forum: Lua 08-07-2014
Replies: 17
Views: 6,381
Posted By Duck
Yeah I'll probably do something similar to what...

Yeah I'll probably do something similar to what Chrome suggested. Health in SRB2 would be a nightmare, and would probably ruin the gamemode.
Forum: Lua 08-06-2014
Replies: 17
Views: 6,381
Posted By Duck
With a proper number of players (hopefully 3 per...

With a proper number of players (hopefully 3 per team at least) you can defend decently well. It might be a fault of the map design though.

EDIT: Damnit iceman why must you delete your post? Now...
Forum: Editing 08-04-2014
Replies: 60
Views: 9,020
Posted By Duck
I'm not gonna be working on pong.wad anymore, it...

I'm not gonna be working on pong.wad anymore, it was something I made for fun and don't care about anymore. I'd rather work on something more important.
Forum: News 08-04-2014
Replies: 401
Views: 116,249
Posted By Duck
Holy crap these netcode changes fixed some big...

Holy crap these netcode changes fixed some big issues. Finally srb2 has multiplayer again.
Forum: Editing 08-03-2014
Replies: 60
Views: 9,020
Posted By Duck
http://giant.gfycat.com/HastyEvergreenIberianbarbe...

http://giant.gfycat.com/HastyEvergreenIberianbarbel.gif

i made pong.
Forum: Lua 08-03-2014
Replies: 2
Views: 3,638
Posted By Duck
pong.wad

PONG

Controlled with custom buttons 1 and 2. It makes the game kinda really hard. It also works in netgames.
Forum: Lua 08-03-2014
Replies: 17
Views: 6,381
Posted By Duck
TF2CP - New multiplayer gametypes!

(I figured I'd post this as one submission rather than 2, but if that's not okay I can split it up into 2 topics)

TF2cp allows you to create your own TF2-style capture point maps, with 2...
Forum: Bug Reports (2.1.X) 08-01-2014
Replies: 0
Views: 1,334
Posted By Duck
Very minor lighting bug in Cloud Palace

sector 22 should have a brightness of 239, not 224
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