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Search: Posts Made By: "Lat'"
Forum: Miscellaneous 2 Days Ago
Replies: 8
Views: 715
Posted By "Lat'"
What would be a day one patch if it actually...

What would be a day one patch if it actually fixed stuff properly?
Unless the release of 1.0.2 breaks anything, this should be the last update period.

V1.2

Fixed airbraking removing points at...
Forum: Miscellaneous 4 Days Ago
Replies: 8
Views: 715
Posted By "Lat'"
v1.1

What would be a release without a quick day one patch!

V1.1 Major changes include:

Hacked something together so that Blue Mountain Zone is now playable.
Braking with no HP left will now stop...
Forum: Miscellaneous 4 Days Ago
Replies: 8
Views: 715
Posted By "Lat'"
[KART] Wipezones

https://mb.srb2.org/attachment.php?attachmentid=15242&d=1547393250

Slip tide through maps at dizzying speeds in Wipzones, a game mode inspired by Wipeout HD.
The rules are simple: You begin the...
Forum: Software 4 Weeks Ago
Replies: 352
Views: 196,305
Posted By "Lat'"
Here's a dumb suggestion that would make both...

Here's a dumb suggestion that would make both vanilla and kart mapping a lot more bearable; an 'order' field for checkpoints which would just add 360*value to the checkpoint's angle. Would be useful...
Forum: Characters 4 Weeks Ago
Replies: 5
Views: 748
Posted By "Lat'"
She does have a gloat sound. Just not normal item...

She does have a gloat sound. Just not normal item use sounds.
Forum: Characters 4 Weeks Ago
Replies: 5
Views: 748
Posted By "Lat'"
[KART] Kanade "Tenshi" Tachibana

Because clearly we don't have enough anime into Kart yet, through space, time, death (and overall just for my own convenience), meet Kanade Tachibana from this anime you either don't know or probably...
Forum: Characters 10-31-2018
Replies: 258
Views: 248,376
Posted By "Lat'"
Silver Finale has been released

Hello folks!
After a lot of thinking, of tinkering, and questionnable test builds, I'm happy to announce nor 5.1.2, nor 5.2, nor 6.0, but Finale. That's right, this will be the last major gameplay...
Forum: Help 10-21-2018
Replies: 2
Views: 956
Posted By "Lat'"
Characters don't need S_START or S_END for their...

Characters don't need S_START or S_END for their main sprites. You should put RAYDA1 directly under S_SKIN and the game should recognize here. Though I'm not sure if the game will even load the WAD...
Forum: Editing 10-13-2018
Replies: 27
Views: 12,625
Posted By "Lat'"
Please do continue, this looks really good, even...

Please do continue, this looks really good, even if it's just one track, I feel like it'd be a waste to never continue this!
Forum: Characters 10-09-2018
Replies: 22
Views: 6,899
Posted By "Lat'"
inazuma is a great character, but there's still...

inazuma is a great character, but there's still no use. (https://imgur.com/zpqNpR1)
Forum: Mods 10-05-2018
Replies: 15
Views: 6,057
Posted By "Lat'"
I'm gonna be a hundred percent honest here, this...

I'm gonna be a hundred percent honest here, this had the same effect on me as Sonic Mania's encore had: it just left me like "meh".

My main problem with this is that this entire thing consists in...
Forum: SRB2 Discussion 09-29-2018
Replies: 6,103
Sticky: Suggestions
Views: 2,342,772
Posted By "Lat'"
Unrelated, but speaking of Crawlas, I would love...

Unrelated, but speaking of Crawlas, I would love to see them and other enemies use a new A_Chase, because unless that was already changed, the current one honestly makes things limited and janky,...
Forum: Software 09-02-2018
Replies: 352
Views: 196,305
Posted By "Lat'"
Is there any plan to eventually be able to...

Is there any plan to eventually be able to preview Flat Alignment in the editor or at least in visual mode? It would help making good looking things a bit easier to make without having to launch and...
Forum: Characters 09-01-2018
Replies: 258
Views: 248,376
Posted By "Lat'"
I'm happy to actually have gotten such detailed...

I'm happy to actually have gotten such detailed criticism after that long, like really happy, thank you. :)

So, to reiterate everything again: I've already tried to listen to everyone about...
Forum: Characters 08-25-2018
Replies: 258
Views: 248,376
Posted By "Lat'"
In this case I'd like to remind people why the...

In this case I'd like to remind people why the changes were made in the first place:

Telekinesis was changed to be much easier to use, you don't have to worry about slowing down to manage what...
Forum: Characters 08-24-2018
Replies: 258
Views: 248,376
Posted By "Lat'"
Silver has been updated to version 5.1.1 ...

Silver has been updated to version 5.1.1


Fixed issues with grabbing gliding players. I can't guarantee this fixes issues with every ability in existence.
Fixed the delay gauge not updating...
Forum: SRB2 Discussion 08-24-2018
Replies: 53
Views: 7,167
Posted By "Lat'"
1600x900 in software to keep the framerate...

1600x900 in software to keep the framerate somewhat sane (and because 1280x720 looks oddly zoomed out???), 1920x1080 in GL because it doesn't drop.
If I play windowed for testing though I generally...
Forum: Mods 08-19-2018
Replies: 14
Views: 6,849
Posted By "Lat'"
SRB2Chat has been updated once again. ...

SRB2Chat has been updated once again.


The chat position has been changed from top right to bottom left, as most games do it anyway.

A new console command has been added, chatbacktint (also...
Forum: Characters 08-18-2018
Replies: 258
Views: 248,376
Posted By "Lat'"
https://cdn.discordapp.com/attachments/31596159490...

https://cdn.discordapp.com/attachments/315961594905624577/480428496188080138/unknown.png
Man at least use 4.1, it has bugfixes...
Forum: Video Games 08-08-2018
Replies: 12
Views: 1,710
Posted By "Lat'"
I can't think of it being a bad game, since all...

I can't think of it being a bad game, since all the sonic racing games made by sumo digital were good. However I can hardly see it topping Racing Transformed since it doesn't really bring anything...
Forum: Editing Help 08-03-2018
Replies: 3
Views: 583
Posted By "Lat'"
An error message reguarding what's going wrong...

An error message reguarding what's going wrong would help, but reguardless I'll just assume p_hp1 is supposed to be the name of a lump and isn't a local variable representing the cached hud graphic....
Forum: SRB2 Discussion 07-30-2018
Replies: 4
Views: 889
Posted By "Lat'"
Welcome to the Potato Internet Club. There's no...

Welcome to the Potato Internet Club.
There's no miracle formula to help you have the best net, but consider closing any other application that uses Internet (Obviously, the likes of Chrome,...
Forum: Editing Help 07-22-2018
Replies: 3
Views: 550
Posted By "Lat'"
You can count players by using a players.iterate...

You can count players by using a players.iterate loop and counting from there. (#players will always return the maximum possible numbers of players since arrays in the source code are of fixed length...
Forum: SRB2 Discussion 07-20-2018
Replies: 6,103
Sticky: Suggestions
Views: 2,342,772
Posted By "Lat'"
Here's a real dumb idea that crossed my mind; ...

Here's a real dumb idea that crossed my mind;

What if colormaps were palette / transmaps lumps?
The game would simply use another palette to render what's inside the colormap. The problem with...
Forum: Editing 06-24-2018
Replies: 412
Views: 92,354
Posted By "Lat'"
Ohoh man I love me submitting at the very last...

Ohoh man I love me submitting at the very last second

Download: (attached)
Title: Doomsday Disaster
Submitters: Lat'
Credits: The musics are, in the order they appear at: "Super Hero", "Mantra"...
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