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Search: Posts Made By: 742mph
Forum: News 2 Days Ago
Replies: 55
Views: 2,543
Posted By 742mph
Don't get your hopes up for any time frame in...

Don't get your hopes up for any time frame in particular. You know how things work around here.
Forum: Editing 1 Week Ago
Replies: 58
Views: 8,325
Posted By 742mph
That all sounds fine. I was talking more about...

That all sounds fine. I was talking more about loops and the scripting thereof in official 3D Sonic games than about what you're working on.
Forum: Editing 1 Week Ago
Replies: 58
Views: 8,325
Posted By 742mph
You can force the player to run through a loop in...

You can force the player to run through a loop in a 3D game, yes, but that turns it from an organic gameplay element into a scripted event, so even if running through the loop looks cool, it's still...
Forum: Editing 1 Week Ago
Replies: 58
Views: 8,325
Posted By 742mph
The thing about loops in 3D that makes them the...

The thing about loops in 3D that makes them the most pointless is that the third dimension usually lets you just jump through them instead of running all the way around them. This prevents them from...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 5,897
Sticky: Suggestions
Views: 1,128,020
Posted By 742mph
Removed from the vanilla game.

Removed from the vanilla game.
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 5,897
Sticky: Suggestions
Views: 1,128,020
Posted By 742mph
Old Brak was removed for a good reason: figuring...

Old Brak was removed for a good reason: figuring out how to damage him is way too difficult (at least if you haven't watched the Sonic OVA recently, which most new SRB2 players haven't).
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 5,897
Sticky: Suggestions
Views: 1,128,020
Posted By 742mph
FRACUNIT is 2^16, so if you've used it, you've...

FRACUNIT is 2^16, so if you've used it, you've used numbers that require more than 16 bits to store.
Forum: Editing 10-15-2017
Replies: 58
Views: 8,325
Posted By 742mph
You probably just have an unusual monitor, then.

You probably just have an unusual monitor, then.
Forum: Editing 10-15-2017
Replies: 58
Views: 8,325
Posted By 742mph
DSZ's water uses #40A0FFJ. Does it look grey to...

DSZ's water uses #40A0FFJ. Does it look grey to you?
Forum: Lua 09-16-2017
Replies: 15
Views: 3,641
Posted By 742mph
Updated to version 1.1. The desync problems in...

Updated to version 1.1. The desync problems in multiplayer should be fixed now.
Forum: Lua 09-16-2017
Replies: 15
Views: 3,641
Posted By 742mph
That Brak Eggman mech is empty. Try jumping on...

That Brak Eggman mech is empty. Try jumping on top of it and pressing Spin.

Maybe I should add a flashing arrow or something to indicate that you can do that.
Forum: Lua 09-15-2017
Replies: 15
Views: 3,641
Posted By 742mph
The game refers to them as the Buster Parts, in...

The game refers to them as the Buster Parts, in case that's what's confusing you. They're definitely there, though, and they're accessible by all three vanilla characters.
Forum: Lua 09-14-2017
Replies: 15
Views: 3,641
Posted By 742mph
That's probably because Sonic Man X relies on...

That's probably because Sonic Man X relies on exploiting an HUD hook to determine the angle of the player's camera, and thus what direction they should try to move in when they move. This is...
Forum: Lua 09-12-2017
Replies: 15
Views: 3,641
Posted By 742mph
Bots firing along with you is intentional. They'd...

Bots firing along with you is intentional. They'd be pretty useless if they never attacked, after all, and you still get the points if one of their shots destroys an enemy.
Forum: Editing Help 09-11-2017
Replies: 67
Views: 14,729
Posted By 742mph
You can script a way yourself using the...

You can script a way yourself using the TouchSpecial Lua hook.
Forum: Editing Help 08-28-2017
Replies: 2
Views: 473
Posted By 742mph
Use (player.powers[pw_shield] & SH_FIREFLOWER) to...

Use (player.powers[pw_shield] & SH_FIREFLOWER) to check if player has a Fire Flower. Here (http://wiki.srb2.org/wiki/Lua/Constants#Shield_types)'s the relevant wiki article.
Forum: Lua 08-22-2017
Replies: 15
Views: 3,641
Posted By 742mph
Sonic Man X (v1.1) - Get your weapons ready!

Sonic Man X is a mod that changes SRB2's gameplay to resemble that of Mega Man X. Shoot your way through scaled-up enemies with a chargeable blaster, hunt for permanent armor upgrades, and amass an...
Forum: Levels 08-22-2017
Replies: 63
Views: 25,238
Posted By 742mph
Version 1.9 has been released! The zoom tube bug...

Version 1.9 has been released! The zoom tube bug should be fixed now.
Forum: Mods 08-05-2017
Replies: 143
Views: 45,223
Posted By 742mph
Odds are you just got lucky that one time, unless...

Odds are you just got lucky that one time, unless you've played a lot of Minesweeper before - and even then, you were lucky enough to avoid digging up any mines before you gathered the information...
Forum: Mods 07-27-2017
Replies: 143
Views: 45,223
Posted By 742mph
What's up with the game not saving my Chaos...

What's up with the game not saving my Chaos Emerald collection as soon as I complete an Emerald stage and return to the hub? Is it a problem with the Sonic 3D Blast stage in particular?
Forum: Editing 07-12-2017
Replies: 10
Views: 2,378
Posted By 742mph
You can still save with Sonic, Tails, and...

You can still save with Sonic, Tails, and Knuckles using a custom save file, yes, but it won't transfer over to the vanilla game's save file. After you load your modified Shadow WAD, it's as if...
Forum: Editing 07-12-2017
Replies: 10
Views: 2,378
Posted By 742mph
Custom save files allow you to get collectibles,...

Custom save files allow you to get collectibles, and they don't disappear if you restart the game or add another WAD. If you add your modified Shadow.wad, start playing through the game as Shadow,...
Forum: Editing 07-12-2017
Replies: 10
Views: 2,378
Posted By 742mph
SRB2 modifications can instruct the game to save...

SRB2 modifications can instruct the game to save data in a file that's separate from the one used by the unmodified game. If you want to save the game as Shadow, get yourself a WAD editor (preferably...
Forum: Levels 07-07-2017
Replies: 63
Views: 25,238
Posted By 742mph
Those problems are what I was talking about in my...

Those problems are what I was talking about in my last post. The 3D-to-2D transitions use zoom tubes to force the player into the plane of the 2D section. Because of a change in the way zoom tubes...
Forum: Editing Help 07-06-2017
Replies: 6
Views: 1,273
Posted By 742mph
Have you read over the wiki's character creation...

Have you read over the wiki's character creation tutorial (http://wiki.srb2.org/wiki/Character_creation_tutorial)? That's the best place to start.
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