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Search: Posts Made By: Sryder13
Forum: Miscellaneous 5 Days Ago
Replies: 9
Views: 786
Posted By Sryder13
Hey, these are some nice sky textures, I...

Hey, these are some nice sky textures, I especially like the THZ1 one, welcome to releases!

Regarding the cutoff on sky22, I believe it happens because the texture is not a power of 2 in width. I...
Forum: SRB2 Discussion 03-24-2018
Replies: 92
Views: 11,226
Posted By Sryder13
For clarity, I'm indifferent to what actually...

For clarity, I'm indifferent to what actually happens with default mouselook in the end, since I will just turn it back on anyway regardless. What I am concerned about is the validity of the data...
Forum: SRB2 Discussion 03-23-2018
Replies: 92
Views: 11,226
Posted By Sryder13
https://www.youtube.com/watch?v=c7c4bsnZrVk A...

https://www.youtube.com/watch?v=c7c4bsnZrVk
A proof of concept "orbital" camera. In software it does definitely have issues with looking up and down too far, but then the current camera does too...
Forum: SRB2 Discussion 03-23-2018
Replies: 92
Views: 11,226
Posted By Sryder13
It's hard to know if we can even trust other data...

It's hard to know if we can even trust other data gathered from new players when we have to consider:
Maybe the resolution bug was affecting mouse sensitivity a lot. Did they change default...
Forum: SRB2 Discussion 03-22-2018
Replies: 92
Views: 11,226
Posted By Sryder13
Using the video in the OP as a reason to remove...

Using the video in the OP as a reason to remove mouselook by default is the largest fallacy here because the issue is clearly that the players are too afraid to move the mouse up to correct the...
Forum: SRB2 Discussion 03-21-2018
Replies: 92
Views: 11,226
Posted By Sryder13
SRB2 used to limit the camera angle like that in...

SRB2 used to limit the camera angle like that in software. I'm not sure why it doesn't anymore. Either way I think immediately jumping on "vertical mouselook is always bad" is rather rash when you...
Forum: SRB2 Discussion 03-20-2018
Replies: 92
Views: 11,226
Posted By Sryder13
I wonder if it would be enough to considerably...

I wonder if it would be enough to considerably lower just the vertical mouse sensitivity a bunch by default instead of completely removing it?

Monster, the only reason I could think of right now...
Forum: Help 03-20-2018
Replies: 2
Views: 584
Posted By Sryder13
I've done some fixes recently that should...

I've done some fixes recently that should hopefully make OpenGL much faster for people, especially those with Intel GPUs. (MonsterIestyn went from ~20 fps up to the full 35). So hopefully they'll be...
Forum: SRB2 Discussion 03-20-2018
Replies: 92
Views: 11,226
Posted By Sryder13
I'm not sure if this is an issue that effects...

I'm not sure if this is an issue that effects everyone, but the lower the resolution I set, the higher the mouse speed sensitivity, at least in the SDL2 builds in fullscreen. That's really a bug that...
Forum: Bug Reports 03-20-2018
Replies: 0
Views: 462
Posted By Sryder13
FF_DOUBLESHADOW stacked directly breaks

When 2 FOFs with FF_DOUBLESHADOW are stacked directly on top of each other the light list fails to generate correctly for the lower FOF. The bottom light's height is set at its bottom instead of its...
Forum: Video Games 03-17-2018
Replies: 1
Views: 504
Posted By Sryder13
Haha, wow I remember having the original game way...

Haha, wow I remember having the original game way back on the PS2. I can't decide if I think it's kind of cringe-worthy or just silly looking back at it though.
Forum: Help 02-27-2018
Replies: 4
Views: 945
Posted By Sryder13
Just a heads up, I've been able to get it...

Just a heads up, I've been able to get it compiled and running on my Raspberry Pi, seems to even be compatible for netplay with 32-bit Windows and Linux versions from the small amount of testing I...
Forum: Help 02-26-2018
Replies: 4
Views: 945
Posted By Sryder13
I can see it being possible to install on the...

I can see it being possible to install on the Raspberry Pi if you can compile it since it's still running Linux as far as I can tell. I might give compiling it a shot on my own at some point and see...
Forum: Miscellaneous 02-11-2018
Replies: 78
Views: 30,731
Posted By Sryder13
Turn your precipitation draw distance down,...

Turn your precipitation draw distance down, there's a good reason it's so low by default. That said the issue is worse in OpenGL, but I'd be surprised if infinite draw distance for precipitation...
Forum: SRB2 Discussion 02-03-2018
Replies: 6,040
Sticky: Suggestions
Views: 1,753,043
Posted By Sryder13
I know enemies give you score already but add...

I know enemies give you score already but add enemies destroyed as a topic to competition.
Forum: Lua 02-03-2018
Replies: 4
Views: 1,670
Posted By Sryder13
All seems to be well. Will probably be pretty...

All seems to be well. Will probably be pretty useful for especially co-op netgames.

Welcome to releases.
Forum: General Discussion 01-16-2018
Replies: 112
Views: 58,682
Posted By Sryder13
He's more viable than Tails, but less than Sonic...

He's more viable than Tails, but less than Sonic I guess. Sonic's thok just gives him way too much power in general for the competitive modes that it's not really worth too much comparing the others...
Forum: Bug Reports 01-14-2018
Replies: 2
Views: 863
Posted By Sryder13
Include the latest addition to srb2.rpt if one is...

Include the latest addition to srb2.rpt if one is made so that someone can hopefully track down where the crash is happening.
Forum: Editing 11-06-2017
Replies: 646
Views: 287,445
Posted By Sryder13
So yesterday we did a Dev Stream of how kart is...

So yesterday we did a Dev Stream of how kart is currently. Here's some highlights of some fun moments we had:
https://www.youtube.com/watch?v=T_33sFmvqD4
https://www.youtube.com/watch?v=y8zNgLVKd_8...
Forum: General Discussion 10-28-2017
Replies: 22
Views: 4,898
Posted By Sryder13
Sure I guess I can do this again. ...

Sure I guess I can do this again.
https://i.imgur.com/J5HZRaw.png
>99% introverted
Forum: Levels 09-22-2017
Replies: 2
Views: 2,949
Posted By Sryder13
Welcome to releases!

Welcome to releases!
Forum: Editing Help 09-17-2017
Replies: 2
Views: 2,212
Posted By Sryder13
Hi, I found a workaround for this a while ago....

Hi, I found a workaround for this a while ago. All I needed to do was install the mingw32-libmingwex dev package in the installation manager. NOOBJDUMP might also be necessary with the compile...
Forum: Miscellaneous 09-17-2017
Replies: 12
Views: 6,283
Posted By Sryder13
The longer I played it the more I was hearing...

The longer I played it the more I was hearing this. (https://www.youtube.com/watch?v=Fs3BHRIyF2E)


I can't tell if this is a good thing or not.
Forum: Lua 09-15-2017
Replies: 9
Views: 3,859
Posted By Sryder13
This seems to work from what I could see by...

This seems to work from what I could see by myself. I haven't tested it in a netgame but I can't see anything breaking with other players due to how it works.
Only minor issue I saw was colour not...
Forum: Help 09-12-2017
Replies: 18
Views: 6,771
Posted By Sryder13
Does Windowed mode work or is that blank as well?

Does Windowed mode work or is that blank as well?
Showing results 1 to 25 of 239

 
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