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Search: Posts Made By: Ikkarou Tatsuru
Forum: Lua 07-30-2018
Replies: 11
Views: 2,807
Posted By Ikkarou Tatsuru
Update! v1.4

Due to requests, the custom HUD has been removed (with a much more effective solution, actually. I've got to apologize for not thinking of it before) so you don't get ugly time counting with your...
Forum: Lua 07-26-2018
Replies: 11
Views: 2,807
Posted By Ikkarou Tatsuru
Do you have access to the files the host used in...

Do you have access to the files the host used in that server? This isn't a glitch I've noticed in most file combinations so I imagine a different one might be triggering this behavior (the only...
Forum: SRB2 Discussion 07-15-2018
Replies: 6,091
Sticky: Suggestions
Views: 2,260,864
Posted By Ikkarou Tatsuru
Also, this was already talked about on Discord,...

Also, this was already talked about on Discord, but I'm reporting here too for the sake of record.

Exit sector behavior could be changed to toggle a "finished" flag for every player that enters...
Forum: Lua 07-14-2018
Replies: 11
Views: 2,807
Posted By Ikkarou Tatsuru
Small bugfix!

Bringing a small bugfix. While there are other glitches, they aren't very gameplay disrupting and since their nature is hardcoded they're not priority as of now.

v1.3.1
- Fixed an issue with the...
Forum: SRB2 Discussion 07-11-2018
Replies: 6,091
Sticky: Suggestions
Views: 2,260,864
Posted By Ikkarou Tatsuru
The point would be that the game would be...

The point would be that the game would be prepared to receive some sort of signal back from the Master Server, and if it didn't receive it in an allotted amount of time, it would assume that the...
Forum: SRB2 Discussion 07-11-2018
Replies: 6,091
Sticky: Suggestions
Views: 2,260,864
Posted By Ikkarou Tatsuru
Have the Master Server notify hosting players...

Have the Master Server notify hosting players through the console that their server is unreachable by other players. The number of confused people about port forwarding or about how to host are just...
Forum: Lua 07-10-2018
Replies: 11
Views: 2,807
Posted By Ikkarou Tatsuru
Update! v1.3

Here we come with another requested update. Have fun ~

v1.3
- Added semi-invulnerability to finished players. They are now unable to lose rings or lives, and are impervious to drowning and...
Forum: Editing Help 07-07-2018
Replies: 2
Views: 722
Posted By Ikkarou Tatsuru
This...

This (http://lua-users.org/wiki/TutorialDirectory) is the tutorial I learned Lua with. Given you have at least some experience with coding, it should teach at least the basics of the language.
...
Forum: Lua 07-07-2018
Replies: 11
Views: 2,807
Posted By Ikkarou Tatsuru
Update! v1.2

New day, new update! This time, I'm bringing in a new command to enhance the script experience and adding the so-asked for compatibility with Utility.

v1.2
- Added support to Utility's AFK...
Forum: Lua 07-05-2018
Replies: 11
Views: 2,807
Posted By Ikkarou Tatsuru
Update!

I really hope no mods target me for this double post, but I have a slightly major update to announce. ExitMove now works with Mystic Realm!

Here is the full list of changes.
v1.1
- Fixed...
Forum: Lua 07-04-2018
Replies: 11
Views: 2,807
Posted By Ikkarou Tatsuru
I'm terribly sorry for having to update the file...

I'm terribly sorry for having to update the file so soon, but I've just fixed a problem with the goal lights. The script shouldn't have any glaring problems right now, but please tell me if you find...
Forum: Characters 06-17-2018
Replies: 258
Views: 240,271
Posted By Ikkarou Tatsuru
The feedback I've collected while testing with...

The feedback I've collected while testing with both 5.0 and 4.1 in my servers was often that 5.0 is way less resourceful. 4.1 was sure more slow paced for having to recharge every now and then but...
Forum: Lua 06-17-2018
Replies: 11
Views: 2,807
Posted By Ikkarou Tatsuru
Post-exit playability (exitmove.lua)

Changelog:
Pre-v1.0
- Major code change and optimization to fix compatibility with some scripted effects.
- Added the command CUSTOMEXIT.
- Fixed an issue where joining during a paused server...
Forum: Lua 06-12-2018
Replies: 4
Views: 1,713
Posted By Ikkarou Tatsuru
Tag Coop (tagcoop.lua)

Cheers!
I wanted to try my hand at a Lua script for the first time, so I came up with this simple idea and got to work. Even with my little knowledge of the language and rusty coding skills, here it...
Forum: Levels 06-03-2018
Replies: 8
Views: 3,391
Posted By Ikkarou Tatsuru
Welp, I've just finished the main campaign. Aside...

Welp, I've just finished the main campaign. Aside from the destructive visual glitches and the crippling framerate, everything seems to be working as intended. I like that you encouraged exploration...
Forum: SRB2 Discussion 06-03-2018
Replies: 6,091
Sticky: Suggestions
Views: 2,260,864
Posted By Ikkarou Tatsuru
The non-golf mode-related linedef types from...

The non-golf mode-related linedef types from XSRB2 (https://wiki.srb2.org/wiki/2.0:XSRB2#Linedef_types), or at least some of them, allow for various new possibilities of different gimmicks,...
Forum: Editing 05-15-2018
Replies: 410
Views: 87,483
Posted By Ikkarou Tatsuru
Oof, I thought I was going to die. Shame on me...

Oof, I thought I was going to die. Shame on me for only joining two weeks in.
But here it is, Amethyst Aqueducts, my first map... in its worst iteration.

It's absolutely not complete. It's...
Forum: Editing 05-08-2018
Replies: 410
Views: 87,483
Posted By Ikkarou Tatsuru
As Lat already mentioned, the main problem with...

As Lat already mentioned, the main problem with your level is the lack of indication of where to go and what to do. Either you have to step on a piece of floor with a different flat texture, but it's...
Forum: Characters 04-22-2018
Replies: 37
Views: 34,831
Posted By Ikkarou Tatsuru
I've never thought I'd like a custom character so...

I've never thought I'd like a custom character so much after I happened to find Dirk on a server. He's so consistent and charismatic design-wise and his abilities make him so versatile it baffles me...
Forum: Lua 04-22-2018
Replies: 10
Views: 8,705
Posted By Ikkarou Tatsuru
I really like this mod, even if it's way too...

I really like this mod, even if it's way too underrated. Although people usually don't get how it works and leave the server before any consistent testing, I've been able to do a few test runs with 7...
Forum: Levels 04-15-2018
Replies: 73
Views: 68,491
Posted By Ikkarou Tatsuru
In Multiplayer, every player who manages to get...

In Multiplayer, every player who manages to get the Emerald has the camera locked in front of them and there's no way to reset it unless to enter a Special Stage again and fail.

Despite that, I...
Showing results 1 to 21 of 21

 
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